Search found 328 matches

by wheybags
Wed Dec 20, 2017 12:49 pm
Forum: Not a bug
Topic: [wheybags] [16.6] Server Crash - Reading stdin failed
Replies: 4
Views: 2362

Re: [wheybags] [16.6] Server Crash - Reading stdin failed

So, I've just tested and if I ssh to localhost, run the server and then quit the terminal I get this exact result.
Moving to not a bug, as that's almost certainly what happened.
by wheybags
Wed Dec 20, 2017 12:48 pm
Forum: Not a bug
Topic: [wheybags] [16.6] Server Crash - Reading stdin failed
Replies: 4
Views: 2362

Re: [wheybags] [16.6] Server Crash - Reading stdin failed

How are you running the server? eg in screen/tmux/docker etc Also, that error shouldn't kill the server, and I don't think it did. If you look at the log just after that line, you received two SIGHUP signals in a row, which triggered a clean shutdown. You weren't just running directly from an ssh co...
by wheybags
Tue Dec 19, 2017 5:10 pm
Forum: Won't fix.
Topic: [kovarex] [16.6] Overlapping Cargo Wagons when click and drag
Replies: 6
Views: 3555

Re: [wheybags] [16.6] Overlapping Cargo Wagons when click and drag

Actually, scratch that, not fixed, my fix had some problems :p
by wheybags
Tue Dec 19, 2017 2:14 pm
Forum: Won't fix.
Topic: [kovarex] [16.6] Overlapping Cargo Wagons when click and drag
Replies: 6
Views: 3555

Re: [wheybags] [16.6] Overlapping Cargo Wagons when click and drag

fixed for 0.16.7
Thanks for the report
by wheybags
Mon Dec 18, 2017 5:29 pm
Forum: Resolved Problems and Bugs
Topic: [0.16.5] Crash while using Deconstruction Planner
Replies: 1
Views: 869

Re: [0.16.5] Crash while using Deconstruction Planner

Tested, and crashes for me in 0.16.5, but not in (currently building for release) 0.16.6, so moving to resolved.
by wheybags
Mon Dec 18, 2017 3:28 pm
Forum: Resolved Problems and Bugs
Topic: [wheybags] [0.16.3]Game loading bar briefly too far right
Replies: 1
Views: 2346

Re: [wheybags] [0.16.3]Game loading bar briefly too far right

Fixed for version 0.16.6.
Thanks for the report!
by wheybags
Mon Dec 18, 2017 1:01 pm
Forum: Resolved Problems and Bugs
Topic: [wheybags] [0.16.05] mining a car with full inventory
Replies: 1
Views: 2801

Re: [wheybags] [0.16.05] mining a car with full inventory

Fixed for 0.16.6. The player will stay in the car if this happens. Thanks for the report!
by wheybags
Mon Dec 18, 2017 11:56 am
Forum: Not a bug
Topic: [16.4] Game crashes at 87% whe loading-Linux
Replies: 8
Views: 2252

Re: [16.4] Game crashes at 87% whe loading-Linux

Side note, but it seems you havean nvidia optimus laptop. If you want to actually use the nvidia gpu on linux, you should check out bumblebee: https://bumblebee-project.org/
by wheybags
Mon Dec 18, 2017 11:41 am
Forum: Resolved Problems and Bugs
Topic: [wheybags] [0.16.5] Teleported pumps point at wrong rail entity.
Replies: 3
Views: 3068

Re: [0.16.5] Teleported pumps point at wrong rail entity.

I'm not sure what exactly you mean by nudging, could you post a detailed list of steps to reproduce? And maybe a save file with the issue? (preferably with as few mods as possible)
by wheybags
Fri Dec 15, 2017 4:40 pm
Forum: Resolved Problems and Bugs
Topic: [wheybags] [0.16.2] Mod changelog.txt support shows strangely.
Replies: 4
Views: 2927

Re: [wheybags] [0.16.2] Mod changelog.txt support shows strangely.

Also, a note, but it will print what errors it detects on the console if you have syntax errors in your changelog file. Just open the mod menu and it should attempt to parse it, and print errors if it fails.
by wheybags
Fri Dec 15, 2017 12:44 pm
Forum: Resolved Problems and Bugs
Topic: [wheybags] [0.16.2] Rail Planner creates rails for free
Replies: 2
Views: 2332

Re: [wheybags] [0.16.2] Rail Planner creates rails for free

Fixed for 0.16.3

Thanks for the report!
by wheybags
Thu Dec 14, 2017 2:34 pm
Forum: Resolved Problems and Bugs
Topic: [wheybags] [16.1] Cliffs can be bridged by entering vehicle
Replies: 1
Views: 2197

Re: [wheybags] [16.1] Cliffs can be bridged by entering vehicle

Fixed for 0.16.3

Thanks for the two reports!
by wheybags
Thu Dec 14, 2017 12:28 pm
Forum: Resolved Problems and Bugs
Topic: [wheybags] Death after enclosed vehicle mining
Replies: 2
Views: 2282

Re: [wheybags] Death after enclosed vehicle mining

Fixed for 0.16.3

As for nuclear craters: sounds cool, but I dunno how feasible that would be :p
by wheybags
Wed Dec 13, 2017 10:30 am
Forum: Not a bug
Topic: Keyboard layout selection on Ubuntu 17.10 broken?
Replies: 2
Views: 1403

Re: Keyboard layout selection on Ubuntu 17.10 broken?

I don't think this is a factorio related issue, so I'm going to close the report.
this: https://askubuntu.com/a/146734 might be of use though

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