Search found 328 matches
- Mon Nov 25, 2019 4:12 pm
- Forum: Resolved Problems and Bugs
- Topic: [wheybags] Compilatron message prevents fuelling burner inserter
- Replies: 1
- Views: 2400
Re: [wheybags] Compilatron message prevents fuelling burner inserter
Thanks for the report. Fixed for the next version.
- Mon Nov 25, 2019 3:46 pm
- Forum: Resolved Problems and Bugs
- Topic: [wheybags]Wrong Help Given
- Replies: 1
- Views: 2417
Re: [wheybags]Wrong Help Given
Thanks for the report. Fixed for the next version. Trying to detect the actual cause of the issue (is it not connected to a boiler? is the boiler not connected to water? does the boiler have no fuel? Which boiler is it connected to? which of the multiple boilers it's connected to has not enough fuel...
- Mon Nov 25, 2019 3:38 pm
- Forum: Resolved Problems and Bugs
- Topic: [wheybags] [0.17.76] Stuck in the campaign, not advancing when escaping from first spot
- Replies: 2
- Views: 2745
Re: [0.17.76] Stuck in the campaign, not advancing when escaping from first spot
Thanks for the report. Fixed for the next release.
- Mon Nov 25, 2019 2:21 pm
- Forum: Resolved Problems and Bugs
- Topic: [wheybags] [0.17.75] NPE crash, accessing deleted entity in on_ai_command_completed()
- Replies: 1
- Views: 2489
Re: [0.17.75] NPE crash, accessing deleted entity in on_ai_command_completed()
Thanks for the report. Fixed for the next release.
- Mon Nov 25, 2019 1:56 pm
- Forum: Won't fix.
- Topic: [0.17.75] NPE: Partially blocking biter paths breaks biter-following cutscenes.
- Replies: 1
- Views: 1104
Re: [0.17.75] NPE: Partially blocking biter paths breaks biter-following cutscenes.
Thanks for the report. We know you can break the cutscenes if you want to, but as you said it requires "malicious intent", so I don't feel it's worth adding a bunch more complicated code trying to fix it. Moving to won't fix for now.
- Mon Nov 25, 2019 1:53 pm
- Forum: Won't fix.
- Topic: [0.17.76] Compilatron rudely deletes my Iron Ore Setup early on
- Replies: 5
- Views: 1825
Re: [0.17.76] Compilatron rudely deletes my Iron Ore Setup early on
This is known, and won't be fixed, sorry. It's just not worth adding more complicated logic, and the amount anyone can realistically lose is minimal.
- Mon Nov 25, 2019 1:51 pm
- Forum: Won't fix.
- Topic: [0.17.74] Campaign Compilatron automated construction failure
- Replies: 1
- Views: 948
Re: [0.17.74] Campaign Compilatron automated construction failure
I don't understand what you mean by "If you move to the spot the compilatron will ask you to move to, after gathering the items required,". Do you just mean walking over to him like the quest text asks you to? Maybe you could elaborate, or post a video, because I cannot reproduce the weird...
- Mon Nov 25, 2019 1:44 pm
- Forum: Resolved Problems and Bugs
- Topic: [wheybags][0.17.79] String "Hints" not localizable
- Replies: 2
- Views: 2866
Re: [wheybags][0.17.79] String "Hints" not localizable
Thanks for the report. Fixed for the next version.
- Mon Nov 25, 2019 1:38 pm
- Forum: Won't fix.
- Topic: Compilatron says "Press the Unknown key to toggle"
- Replies: 3
- Views: 1603
Re: Compilatron says "Press the Unknown key to toggle"
Yes, it looks like the game's locale files are corrupted somehow. What version of the game are you running? Can you upload a zipped copy of the data/base/locale and data/core/locale folders?
- Mon Nov 04, 2019 3:40 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.69] Compilatron messages - coal icon is hard to see
- Replies: 1
- Views: 2108
Re: [0.17.69] Compilatron messages - coal icon is hard to see
Thanks for the report. Fixed for version 0.17.76.
I switched it to use the special on-dark-background version of the coal icon, so it should be more legible.
I switched it to use the special on-dark-background version of the coal icon, so it should be more legible.
- Mon Nov 04, 2019 3:29 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.74] Error in colony_controller when blocking spawn points
- Replies: 1
- Views: 2027
Re: [0.17.74] Error in colony_controller when blocking spawn points
Thanks for the report. Fixed for version 0.17.76.
- Mon Nov 04, 2019 3:24 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.73] NPE crash in west_spawner_close.lua when trying to play cutscene during Arrival scenario
- Replies: 1
- Views: 2102
Re: [0.17.73] NPE crash in west_spawner_close.lua when trying to play cutscene during Arrival scenario
Thanks for the report. Fixed for version 0.17.76.
- Mon Nov 04, 2019 3:05 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.69]Construction robot destroy my base
- Replies: 4
- Views: 3867
Re: [0.17.69]Construction robot destroy my base
Thanks for the report. Fixed for version 0.17.76.
- Mon Oct 21, 2019 12:30 pm
- Forum: Resolved Problems and Bugs
- Topic: [wheybags] Demo breaks if you research everything too soon?
- Replies: 7
- Views: 5352
Re: Demo breaks if you research everything too soon?
Thanks for the report. Actually, the quest will work just fine, so you can continue playing if you've been holding off. The game will detect that you have finished all the researches, and allow you to continue. There is a visual bug however, in that it shows the quest stage as incomplete. The next v...
- Mon Oct 21, 2019 9:06 am
- Forum: Resolved Problems and Bugs
- Topic: [posila] [0.17.69] Repeated update announcements on startup
- Replies: 22
- Views: 6443
Re: [Wheybags] [0.17.69] Repeated update announcements on startup
Ok, it looks like when the game is running through steam, it only uses the steam cloud version of player-data.json.
Since you have steam cloud disabled, this never gets updated. I will look into detecting if you have steam cloud disabled.
Since you have steam cloud disabled, this never gets updated. I will look into detecting if you have steam cloud disabled.
- Thu Oct 17, 2019 2:26 pm
- Forum: Releases
- Topic: Version 0.17.71
- Replies: 3
- Views: 7760
Re: Version 0.17.71
500ish so far :pMasterBuilder wrote: ↑Wed Oct 16, 2019 5:14 pmWoooo! My save works again.
I wasn't sure if this was going to be hotfix worthy but I'm glad I was wrong. Thanks for the quick fix.
I assume you got a lot of automated crash reports about this?
- Wed Oct 16, 2019 3:27 pm
- Forum: Releases
- Topic: Version 0.17.70
- Replies: 32
- Views: 18612
Re: Version 0.17.70
The new Mac signing seems to work on the version 0.17.70 downloaded from the web site. Running macOS Catalina with the new security features. Downloaded 0.17.69, extracted and double clicked the app. Mac said developer can't be verified and offered to trash it. With 0.17.70, the was a dialog statin...
- Mon Oct 14, 2019 7:04 am
- Forum: News
- Topic: Friday Facts #316 - Map editor Lua snippets & Non-colliding Biters
- Replies: 65
- Views: 30394
Re: Friday Facts #316 - Map editor Lua snippets & Non-colliding Biters
I'm not able to play that Geary Grinder. I'm on vacation and my notebook pc hasn't a mouse wheel. Are there chances to implement a keybord-way (like + and -) ? I've got the directive "no gaming pc on vacations" - so I'm lucky to get myself a Panasonic® CF19 outdoor notebook some time ago....
- Tue Oct 01, 2019 1:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.69]Construction robot destroy my base
- Replies: 4
- Views: 3867
Re: [0.17.69]Construction robot destroy my base
Could you please post your save file?
- Tue Oct 01, 2019 1:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] [0.17.69] Repeated update announcements on startup
- Replies: 22
- Views: 6443
Re: [Wheybags] [0.17.69] Repeated update announcements on startup
Could you post your player-data.json? (edit and remove the service-token section though)