Search found 59 matches
- Mon Dec 21, 2020 10:52 am
- Forum: Ideas and Suggestions
- Topic: New setting for text size control
- Replies: 3
- Views: 1618
Re: New setting for text size control
Please, please, please, my eyes are hurting
- Mon Dec 21, 2020 10:50 am
- Forum: Ideas and Suggestions
- Topic: Undo/Redo indication
- Replies: 9
- Views: 2621
Undo/Redo indication
What
Indications/icons for undo and redo.why
See viewtopic.php?f=6&t=69903In my opinion this is worth an own topic
- Mon Dec 21, 2020 10:46 am
- Forum: Ideas and Suggestions
- Topic: use of deconstruction planner while on a blueprint
- Replies: 4
- Views: 1278
Re: use of deconstruction planner while on a blueprint
+1
I often hit alt+D by Instinct within the blueprint view. Would be awesome to have this function and I think this would be very user friendly.
I often hit alt+D by Instinct within the blueprint view. Would be awesome to have this function and I think this would be very user friendly.
- Sat Dec 19, 2020 8:03 pm
- Forum: Ideas and Suggestions
- Topic: "fCAD" function :o...
- Replies: 2
- Views: 905
Re: "fCAD" function :o...
+1
Sounds very useful to me, especially during megabase initial planning
Sounds very useful to me, especially during megabase initial planning
- Sat Dec 19, 2020 8:02 pm
- Forum: Implemented in 2.0
- Topic: Redo functionality
- Replies: 51
- Views: 16242
Re: Redo functionality
+1
I remember some situations where I wichsed for such Redo ability
I remember some situations where I wichsed for such Redo ability
- Thu Dec 17, 2020 4:57 pm
- Forum: Ideas and Suggestions
- Topic: New setting for text size control
- Replies: 3
- Views: 1618
New setting for text size control
What ? New interface setting to control the text size independent from UI scale. Why ? My eyes aren't the best anymore so it sometimes hard for me to read those small characters, especially in the evening when I am tired. In general, I prefer a smaller interface (100% at Full-HD) but with slightly ...
- Tue Dec 15, 2020 8:12 pm
- Forum: Ideas and Suggestions
- Topic: Concrete should make Spidertron faster
- Replies: 5
- Views: 1953
- Mon Dec 14, 2020 11:47 am
- Forum: Ideas and Suggestions
- Topic: Request : Improve file management with directories
- Replies: 10
- Views: 2747
- Sat Dec 12, 2020 10:06 am
- Forum: Ideas and Suggestions
- Topic: upgrade blueprint for zero -> modules
- Replies: 9
- Views: 1833
Re: upgrade blueprint for zero -> modules
+1 Absolutely, one of the last annoying things need to be done manually. Usually my character stands at the same point and I unstruct the robots from map view. In this case I must use Cut/Paste as workaround :/ Thx for the mod hint, didn't knew this, I will give it a try BUT I agree that something l...
- Sat Dec 12, 2020 10:03 am
- Forum: Implemented Suggestions
- Topic: Sync Client State (Settings, Mods, etc.)
- Replies: 19
- Views: 4377
Re: Sync Client State (Settings, Mods, etc.)
Thx for the hint, but I think I will wait until the official release , hopefully soon
- Sat Dec 12, 2020 9:58 am
- Forum: Ideas and Suggestions
- Topic: Request : Improve file management with directories
- Replies: 10
- Views: 2747
- Sat Dec 12, 2020 9:26 am
- Forum: Ideas and Suggestions
- Topic: Request : Improve file management with directories
- Replies: 10
- Views: 2747
Re: Tree structure for savegames
But a more user friendly way would be very nicejodokus31 wrote: βFri Dec 11, 2020 7:13 pmIt's already possible, if you create subfolders in your save game folder
https://wiki.factorio.com/Application_d ... _directory
the folder cannot be created in-game, though
- Fri Dec 11, 2020 4:29 pm
- Forum: Implemented Suggestions
- Topic: Sync Client State (Settings, Mods, etc.)
- Replies: 19
- Views: 4377
Re: Sync Client State (Settings, Mods, etc.)
Ah, ok, then I am even more excited about 1.1 thx
- Fri Dec 11, 2020 10:39 am
- Forum: Resolved Problems and Bugs
- Topic: [1.0] Map ore patch render with artifacts
- Replies: 2
- Views: 773
- Fri Dec 11, 2020 10:35 am
- Forum: Ideas and Suggestions
- Topic: 1.1: Belt placement behaviour
- Replies: 13
- Views: 3874
- Fri Dec 11, 2020 10:33 am
- Forum: Ideas and Suggestions
- Topic: Request : Improve file management with directories
- Replies: 10
- Views: 2747
Tree structure for savegames
What ? Ability to group savegames in groups, folders or a tree like structure. Why ? With increasing amount of savegames it gets harder and harder to search for the correct save. I like the idea of the blueprint book to group several blueprints of the same context. For the savegames I think it woul...
Re: Merch
...maybe some official posters? I would love to see a factrio poster on my wall. Maybe poster of: - https://cdn.factorio.com/assets/img/artwork/factorio-cover.png - https://cdn.factorio.com/assets/img/artwork/0.17-stable.png - My personal favourite --> The image used for the prints on the several co...
- Fri Dec 11, 2020 9:36 am
- Forum: Resolved Problems and Bugs
- Topic: [1.0] Map ore patch render with artifacts
- Replies: 2
- Views: 773
[1.0] Map ore patch render with artifacts
When I zoom out on the map view far enough, the ore patches are rendered with artifacts (on my laptop AND on my gaming PC), see pictured below. Does anybody else have this issue or is this only on my machines? OK Screenshot 2020-12-11 101947 - ok.png Artifacts Screenshot 2020-12-11 102020_err.png
- Fri Dec 11, 2020 9:33 am
- Forum: Implemented Suggestions
- Topic: Sync Client State (Settings, Mods, etc.)
- Replies: 19
- Views: 4377
Re: Sync Client State (Settings, Mods, etc.)
Perfect, can't wait for it
Then, only the client state sync remains of course controlled by a settings option
Then, only the client state sync remains of course controlled by a settings option
- Fri Dec 11, 2020 9:31 am
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 571
- Views: 290935
A big "Thank You" to Wobe AND Factorio-Community
Hi there, I just want to thank Wube for this gem of a game AND the whole community for all its creations and nice people. Its such a great feeling to me to play the game and follow the community with all its great ideas and content. Thank you all very very much, its such a great fun to me :) tenor (...