It was told, that the new version contains a new scenario pack.
However, I can't find it anywhere.
Please, help.
Search found 410 matches
- Sat May 04, 2013 5:41 am
- Forum: Resolved Problems and Bugs
- Topic: Scenario Pack is missing
- Replies: 5
- Views: 4184
- Fri May 03, 2013 6:40 pm
- Forum: Releases
- Topic: Version 0.4.0
- Replies: 35
- Views: 29495
Re: Version 0.4.0
What does the substation do?
- Fri May 03, 2013 4:01 pm
- Forum: General discussion
- Topic: Factorio <> Industry Giant 2
- Replies: 12
- Views: 14675
Re: Factorio <> Industry Giant 2
I think, that someone could have already shared that idea. E.g. at the beginning there are camps, which require simple things (iron ore / coal). You supply that stuff => get money & bonuses => the camp grows over time. The camp grows => it demands more advanced staff, provides more money & b...
- Fri May 03, 2013 3:03 pm
- Forum: General discussion
- Topic: Factorio <> Industry Giant 2
- Replies: 12
- Views: 14675
Factorio <> Industry Giant 2
I do really love Industry Giant 2. The game has a lot of common with factorio: you build factories, create transport and market products. Factorio is gorgeous about production & transportation. The problem is no one needs your products. It would be really good if you could add cities / camps, wh...
- Sat Apr 06, 2013 12:19 pm
- Forum: General discussion
- Topic: Transport Belt Repair Man Upgrade
- Replies: 10
- Views: 17938
Re: Transport Belt Repair Man Upgrade
Please, advice
- Sun Mar 31, 2013 4:32 pm
- Forum: General discussion
- Topic: Transport Belt Repair Man Upgrade
- Replies: 10
- Views: 17938
Re: Transport Belt Repair Man Upgrade
Pleasem, could you help me with the upgrade?
- Sun Mar 31, 2013 2:56 pm
- Forum: Gameplay Help
- Topic: Please clarify
- Replies: 6
- Views: 10326
Re: Please clarify
I guess that building a radar should remove this idle power consumption of turrets in it's range. (maybe some connection would be needed as well??) (which might be beneficial if you have tons of turrets) Plaese, could you explain the sentence about the radara. I didn't get the idea. BTW what is the...
- Sun Mar 31, 2013 7:45 am
- Forum: Releases
- Topic: Upcoming bugfix release 0.3.1
- Replies: 9
- Views: 20794
Re: Upcoming bugfix release 0.3.1
That bug really annoys me.kovarex wrote: [*]Fixed the splitter bug.[/list]
Are the saved games compatible with 0.3.1?
- Sun Mar 31, 2013 7:29 am
- Forum: Gameplay Help
- Topic: Please clarify
- Replies: 6
- Views: 10326
Please clarify
Please, could you clarify 2 issues: 1) Do labs / assembling plants / inserters / drillers consume energy in case they are idle? I mean, do they consume 0 energy / 25% of the max consumption? 2) How do I destroy gear from my inventory? For example, I do not need thepistol any more and I'd like to des...
- Sat Mar 23, 2013 12:45 pm
- Forum: General discussion
- Topic: Transport Belt Repair Man Upgrade
- Replies: 10
- Views: 17938
Transport Belt Repair Man Upgrade
Please, could you clarify is it possible to upgrade my version to Furnace Attendant for 10 euro?
Is it really wotrth buying Furnace Attendant?
Is it really wotrth buying Furnace Attendant?