Search found 463 matches

by Therax
Sun Oct 29, 2017 2:32 am
Forum: Mods
Topic: [MOD 1.1] Xander Mod v3.6.1
Replies: 745
Views: 176191

Re: [MOD 0.15+] Xander Mod v1.3.0

I'm enjoying this mod quite a bit so far. I'm 22 hours in with electromechanical circuits, red, and green science automated. I've enjoyed fiddling around with bulk setups for coke, steel, and bronze production. https://app.box.com/shared/static/gc9lwvlemnet6ka9ps30wpdt4z8c98so.png I love building re...
by Therax
Sun Jun 11, 2017 9:27 pm
Forum: Ideas and Suggestions
Topic: logistic and construction robots' movement
Replies: 4
Views: 789

Re: logistic and construction robots' movement

I believe logistic bots prefer to place items in existing stacks that are incomplete, even if they are far away. This prevents your storage chests from filling up with dozens of 1 item stacks.
by Therax
Sun May 21, 2017 6:37 pm
Forum: Implemented Suggestions
Topic: [0.15] Deconstruct all except trees/rocks
Replies: 23
Views: 4763

[0.15] Deconstruct all except trees/rocks

Request: Allow the Deconstruction planner to be set to Blacklist mode while the Trees/rocks only checkbox is active. Rationale: Frequently I will want to remove structures over a large area without removing trees or rocks in the selection box. This happens especially often when revising a rail layo...

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