I'm using steam version.
When i try to open the game, it crashed.
Search found 144 matches
- Fri Dec 15, 2017 9:31 pm
- Forum: Duplicates
- Topic: [0.16.3] Crash on loading game %89 Loading sprites
- Replies: 4
- Views: 1710
- Fri Dec 15, 2017 12:26 am
- Forum: Resolved Problems and Bugs
- Topic: [Dominik][0.16.2]Public Servers window weird resize after error
- Replies: 5
- Views: 3053
- Thu Dec 14, 2017 7:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [Dominik][0.16.2]Public Servers window weird resize after error
- Replies: 5
- Views: 3053
Re: [0.16.2]Public Servers window weird resize after error
i wasn't on the game. I was looking for a server to join and get the "download failed" error when downloading serverlistLoewchen wrote:Post your log please, so we see your settings.
- Thu Dec 14, 2017 7:40 pm
- Forum: Resolved Problems and Bugs
- Topic: [Dominik][0.16.2]Public Servers window weird resize after error
- Replies: 5
- Views: 3053
[Dominik][0.16.2]Public Servers window weird resize after error
Server list created an "download failed" error.
After i press the button on the error box, error message snapped into server list window. Look at attached screenshot
After i press the button on the error box, error message snapped into server list window. Look at attached screenshot
- Thu Dec 14, 2017 7:21 pm
- Forum: Resolved Problems and Bugs
- Topic: [twinsen] [0.16] Assign Enter to Lua Console Shortcut changed behavior
- Replies: 15
- Views: 5391
Re: [twinsen] [0.16] Assign Enter to Lua Console Shortcut changed behavior
","Jelmergu wrote:What are you using to get into and out of a vehicle then?
- Thu Dec 14, 2017 6:24 pm
- Forum: Resolved Problems and Bugs
- Topic: [Dominik][0.16.2] Browse public games window doesnt clear filter
- Replies: 1
- Views: 2111
[Dominik][0.16.2] Browse public games window doesnt clear filter
How to produce; - Go to multiplayer -> Browse public games window - Type something ("mmo" for example) for the search box and let it filter servers - press back - open the browse public games screen again what happens: - text in the search box cleared - servers are still filtered expected ...
- Thu Dec 14, 2017 6:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [twinsen] [0.16] Assign Enter to Lua Console Shortcut changed behavior
- Replies: 15
- Views: 5391
Re: [twinsen] [0.16] Assign Enter to Lua Console Shortcut changed behavior
thanksTwinsen wrote:Fixed in Version: 0.16.3
- Wed Dec 13, 2017 6:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [twinsen] [0.16] Assign Enter to Lua Console Shortcut changed behavior
- Replies: 15
- Views: 5391
[twinsen] [0.16] Assign Enter to Lua Console Shortcut changed behavior
I've assigned ENTER key for Lua console. It feels more natural than default key.
On 0.15 To send a message; i press enter, type the message and and press enter to send the message.
On 0.16 When i press enter to send the message, it closes the console before without sending message.
On 0.15 To send a message; i press enter, type the message and and press enter to send the message.
On 0.16 When i press enter to send the message, it closes the console before without sending message.
- Fri Nov 24, 2017 10:52 am
- Forum: Duplicates
- Topic: Laser turrets are aiming when power is off
- Replies: 1
- Views: 760
Laser turrets are aiming when power is off
It really doesn't affect game mechanics.
But when the power is cut, laser turrets are raising and turning to biters but doesn't shoot.
It is kind of consistent with gun turrets and flamethrower turrets which doesn't require power at all but it feels weird.
But when the power is cut, laser turrets are raising and turning to biters but doesn't shoot.
It is kind of consistent with gun turrets and flamethrower turrets which doesn't require power at all but it feels weird.
- Fri Nov 24, 2017 10:42 am
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 959607
Re: 4-way intersections: Throughput and deadlocks [image heavy]
The one on my previous post is symetrical. OCD Friendly Versionmrvn wrote:Why isn't it symetrical? That usualy means you get one speed in one orientation and another when you rotate it.DarkElder wrote:Can you please test this one?IMAGE
- Sun Nov 19, 2017 1:47 pm
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 959607
Re: 4-way intersections: Throughput and deadlocks [image heavy]
Can you please test this one? Added as "Almost squareabout", the unresolvable deadlock is a 4-way right-to-straight path change on the outer lanes. There shouldn't be a deadlock on the outer square. It's not a big square roundabout. trains can only go straight using that outer lanes. Also...
- Mon Nov 13, 2017 12:39 pm
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 959607
Re: 4-way intersections: Throughput and deadlocks [image heavy]
Can you please test this one? 0eNqlndtum7sRhV8l8FULxAE5PP3MGxTo/b4oisJJhFSA4wSOEzQI8u6VE0uW5aG1Pv43e8OKtTxcw+PM4vDnxbvrb5svt9ubu4u3Py+27z/ffL14+6+fF1+3H2+uru8/u/vxZXPx9uL79vbu2+6T1xc3V5/uP/jzG5f54tfri+3Nh83/Lt7GX6/BN/86+qa539zebT49fu32ant99JWE/tixmfnXv19fbG7utnfbzZ/W/v7hx39uvn16t7ndtePw7Xfbj5eb6837u...
- Mon Sep 04, 2017 6:56 pm
- Forum: Not a bug
- Topic: Show smoke option doesn't remove smoke animation
- Replies: 1
- Views: 1058
Show smoke option doesn't remove smoke animation
I'm not sure this is a bug but;
We usually disable "show smoke" graphic option to increase fps but i noticed that this options doesn't remove the animation on steam engines. It just hides it.
"show-active-state" debug mode shows red circles where smoke should be.
We usually disable "show smoke" graphic option to increase fps but i noticed that this options doesn't remove the animation on steam engines. It just hides it.
"show-active-state" debug mode shows red circles where smoke should be.
- Mon Sep 04, 2017 5:30 pm
- Forum: Not a bug
- Topic: Mod startup settings should be stored on the save file
- Replies: 2
- Views: 1892
Mod startup settings should be stored on the save file
Hello, Today i loaded a 2 week old save after i played with vanilla & different mod setups. When the game started it said "Migrated content" and removed some items. This problem caused bc of some mod startup setting. I cannot change them after starting a game. But with the following st...
- Sat Aug 19, 2017 10:48 am
- Forum: Mods
- Topic: [MOD 0.15] Osmosis Grouping
- Replies: 9
- Views: 5428
Re: [MOD 0.15] Osmosis Grouping
Another Suggestion:
If you can put the code to github, mod developers can add support for their mods. Also i would help fixing some things
If you can put the code to github, mod developers can add support for their mods. Also i would help fixing some things
- Thu Aug 17, 2017 5:57 pm
- Forum: Mods
- Topic: [MOD 0.15] Osmosis Grouping
- Replies: 9
- Views: 5428
Re: [MOD 0.15] Osmosis Grouping
hey there is there a chance you could include all the angels mods too? i'd love to see angel's mods too. Since it changes almost all bobs materials, your grouping doesn't work for those items. Other suggestions; - i looked for ground pumps on fluid section. Since they are related to fluid. But they...
- Sat Aug 12, 2017 12:09 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] Signal ghosts emits light
- Replies: 1
- Views: 1076
[kovarex] Signal ghosts emits light
On the last version you guys fixed the ghost with boilers.
Signal ghosts emits lights too.
Signal ghosts emits lights too.
- Wed Aug 09, 2017 6:56 pm
- Forum: Bob's mods
- Topic: [0.13.x][0.13.3] Bob's Tweaks mod
- Replies: 39
- Views: 53534
Re: [0.13.x][0.13.3] Bob's Tweaks mod
Looking for a mod like this for 0.15
Is this mod dead ?
Is this mod dead ?
- Tue Aug 08, 2017 6:35 pm
- Forum: Minor issues
- Topic: [Rseding91] Contruction Bots change item in hand
- Replies: 5
- Views: 2288
Re: [Rseding91] Contruction Bots change item in hand
yes. Vanilla MultiplayerRseding91 wrote:Are you playing MP?
- Tue Aug 08, 2017 1:00 pm
- Forum: Minor issues
- Topic: [Rseding91] Contruction Bots change item in hand
- Replies: 5
- Views: 2288
Re: [Rseding91] Contruction Bots change item in hand
This problem is not related to construction bots. Instead when we take an item from inventory, game keeps the position of the item instead of item itself. When some items added to inventory and fill another box or removed from inventory and empty another box auto sorting changes items locations. Ite...