Search found 172 matches

by evopwr
Wed Feb 27, 2019 9:02 pm
Forum: General discussion
Topic: Not pleased with 17.1 so far...
Replies: 65
Views: 17607

Re: Not pleased with 17.1 so far...

Failing with default settings for the few first attempts shouldn't be considered abnormal. Agreed! In fact, I think its a compulsory element towards making it a good challenging game. If I dont feel challenged, then I'm bored pretty quick. Ive only played an hour of 0.17 so far, and have red and gr...
by evopwr
Tue Feb 26, 2019 10:41 pm
Forum: Not a bug
Topic: [0.17.0][keybind] Cannot replace items in shortcut-bar
Replies: 4
Views: 1407

Re: [0.17.0] Cannot replace items in shortcut-bar

hmm, that didnt work for me
by evopwr
Tue Feb 26, 2019 9:46 pm
Forum: Not a bug
Topic: Very Minor, Big Rock returns different quantities
Replies: 2
Views: 603

Very Minor, Big Rock returns different quantities

When hovering over Big Rock, it says 37 coal and 37 stone in the right hand panel.
upon hand mining it, you get a different amount.
by evopwr
Tue Feb 26, 2019 9:43 pm
Forum: Not a bug
Topic: [0.17.0][keybind] Cannot replace items in shortcut-bar
Replies: 4
Views: 1407

Re: [0.17.0] Cannot replace items in shortcut-bar

ah, will try alt-rightclick. I've been trying everything! Got several copies of a stone furnace in my bar at the moment lol.
by evopwr
Mon Feb 25, 2019 6:56 am
Forum: General discussion
Topic: 0.17 Hype?
Replies: 130
Views: 52304

Re: 0.17 Hype?

As i've just sat down for the evening to play games, right now would be absolutely awesome :)
by evopwr
Sun Feb 24, 2019 12:30 am
Forum: Modding help
Topic: Automate force_technology_reset() on mod updates?
Replies: 5
Views: 1247

Re: Automate force_technology_reset() on mod updates?

All good, I knew there would be a reason, just thought i'd ask.
Thanks for taking the time to reply :)
by evopwr
Fri Feb 22, 2019 9:08 pm
Forum: Modding help
Topic: Automate force_technology_reset() on mod updates?
Replies: 5
Views: 1247

Automate force_technology_reset() on mod updates?

Regarding thread https://forums.factorio.com/viewtopic.php?f=219&p=399458#p399458 Is it possible for the game to do a "force_technology_reset()" when mods are updated? This would ensure strange behaviour doesnt happen if a technology/recipe changes between mod versions, and ensure your...
by evopwr
Fri Feb 22, 2019 8:59 pm
Forum: PyMods
Topic: Cant make Copper Plates from Molten?
Replies: 2
Views: 1132

Re: Cant make Copper Plates from Molten?

ah! Thanks heaps, that worked perfectly!
by evopwr
Fri Feb 22, 2019 6:55 pm
Forum: PyMods
Topic: Cant make Copper Plates from Molten?
Replies: 2
Views: 1132

Cant make Copper Plates from Molten?

I think something is wrong with my game, or my mind is too tired to work properly, I downloaded the latest mod updates. Running just pure Py, with all 5 Py mods. (plus QoL mods). Now I could be wrong on this, but since the new Py version, it looks like making Copper Plates from Molten Copper has bee...
by evopwr
Wed Feb 20, 2019 5:57 pm
Forum: PyMods
Topic: Fluid wagon reqs stainless steel?
Replies: 4
Views: 1364

Re: Fluid wagon reqs stainless steel?

Ah! Thankyou! I better go check for updates :)
by evopwr
Tue Feb 19, 2019 9:04 am
Forum: PyMods
Topic: Fluid wagon reqs stainless steel?
Replies: 4
Views: 1364

Fluid wagon reqs stainless steel?

Hey Py, Big time fan! Although - you owe me a few weeks of not being able to sleep.... Mind constantly spinning all night trying to solve things ... But just wondering if the requirement for making a fluid wagon needing Stainless Steel is a bit over the top? All i'm trying to do is get Coal Gas to m...
by evopwr
Sun Feb 17, 2019 10:55 pm
Forum: News
Topic: Friday Facts #282 - 0.17 in sight
Replies: 186
Views: 84175

Re: Friday Facts #282 - 0.17 in sight

I like the Island startup option. Would be awesome if there was something similar for a Ribbon World? I tried specifying dimensions for a ribbon world recently, but after flicking through 50+ previews, trying to find one that had all the needed resources, and failing - I gave up. Would be awesome if...
by evopwr
Thu Feb 14, 2019 1:29 am
Forum: General discussion
Topic: Random chests?
Replies: 7
Views: 1805

Re: Random chests?

by evopwr
Thu Feb 14, 2019 1:26 am
Forum: General discussion
Topic: 0.17 Hype?
Replies: 130
Views: 52304

Re: 0.17 Hype?

7 Mar.
by evopwr
Mon Feb 11, 2019 7:28 pm
Forum: Gameplay Help
Topic: Electricity problem
Replies: 5
Views: 1606

Re: Electricity problem

if you click on a power pole, to bring up the energy stats window, does it show the "Satisfaction" bar at the top as being 100%? If not, then you arent satisfying all your power demands. And if you have idle steam engines, then i'm going to guess some arent connected using power poles, as ...
by evopwr
Sat Feb 09, 2019 6:47 am
Forum: Mods
Topic: TSM Train Supply Manager bug?
Replies: 7
Views: 2086

Re: TSM Train Supply Manager bug?

Figured it out. The requester must record the train station name, when the Requester is placed down. So when the bots put everything down from the BP, the station got named Jake Carney. And the Requesters were placed at that time. Then I renamed the station, but apparently this doesnt cause the Requ...
by evopwr
Fri Feb 08, 2019 9:50 am
Forum: Mods
Topic: TSM Train Supply Manager bug?
Replies: 7
Views: 2086

Re: TSM Train Supply Manager bug?

what screen shots do you need?
by evopwr
Fri Feb 08, 2019 9:48 am
Forum: Mods
Topic: TSM Train Supply Manager bug?
Replies: 7
Views: 2086

Re: TSM Train Supply Manager bug?

[attachment=0]Untitled1.png[/attachment
by evopwr
Fri Feb 08, 2019 9:47 am
Forum: Mods
Topic: TSM Train Supply Manager bug?
Replies: 7
Views: 2086

Re: TSM Train Supply Manager bug?

Untitled.png
Untitled.png (2.09 MiB) Viewed 2079 times

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