my factory (not really smal) shows no problems with Robots they all work as intended,
so I think your save has some migration Problems no one can see in release tests (already posted in the bug section?)
so for me great job with the update
Search found 25 matches
- Thu Jan 04, 2018 6:39 pm
- Forum: Releases
- Topic: Version 0.16.13
- Replies: 27
- Views: 16898
- Wed Jan 03, 2018 2:55 pm
- Forum: General discussion
- Topic: Defending your base is just to easy!
- Replies: 123
- Views: 35838
Re: Defending your base is just to easy!
Well I also think it´s easy to hold your lines after you have your normal research done, but I think for those of us who really need a more challenging game, they made the Deathworld setting (and the option to set the starting bitters to very much) But i also agree with you some stronger bitter that...
- Tue Dec 19, 2017 10:19 pm
- Forum: General discussion
- Topic: 0.16 Map generation Feedback
- Replies: 210
- Views: 102517
Re: 0.16 Map generation Feedback
I´m playing on a Railworld and have also the problem that i have not found some new coal, but already about 10 M uranium and over 15.000% oil (8.000% in one Field) and all this in a range from 2 Radars from the Start. Seems like i also need to burn the oil too power my base until I can use this craz...
- Sat Aug 26, 2017 8:56 am
- Forum: News
- Topic: Friday Facts #205 - Teaching the things that everybody knows
- Replies: 110
- Views: 47521
Re: Friday Facts #205 - Teaching the things that everybody knows
Hello,
as you are searching for some unexplained things:
can the storage tank get a tooltipp like:
can contain 30.000 units of fluid?
because what it does is really clear but how much is in game not mentioned
as you are searching for some unexplained things:
can the storage tank get a tooltipp like:
can contain 30.000 units of fluid?
because what it does is really clear but how much is in game not mentioned
- Thu Apr 27, 2017 10:20 pm
- Forum: Not a bug
- Topic: [0.15.2][Twinsen] Lamp: use signal color not woking
- Replies: 1
- Views: 520
[0.15.2][Twinsen] Lamp: use signal color not woking
Hello,
when you try to color a Lamp by using a wirre condition, it only works for the Standart option (>)
all the other will also switch the lamp on but without color. (i tested it with a redsignal)
edit:
also the update to 0.15.3 did not fix it
when you try to color a Lamp by using a wirre condition, it only works for the Standart option (>)
all the other will also switch the lamp on but without color. (i tested it with a redsignal)
edit:
also the update to 0.15.3 did not fix it