Search found 2533 matches

by FuryoftheStars
Sat Mar 30, 2024 12:00 pm
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 111
Views: 14541

Re: Friday Facts #404 - Frustration not found

Please allow the RTS Tool to also control trains. My personal train, my artillery train, my big artillery train, my builder train, all the trains! They announced "Remote Drive" for trains on the previous FFF. So no RTS Tool needed for that. Also selecting a train and sending it to a tempo...
by FuryoftheStars
Sat Mar 30, 2024 12:34 am
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 111
Views: 14541

Re: Friday Facts #404 - Frustration not found

Would love a way to place blueprints on water, i.e., automatically place landfills for each occupied tile. You might want to read the past FFFs, too: https://factorio.com/blog/post/fff-383 Edit: Couldn't get at the video url from my phone.... https://cdn.factorio.com/assets/blog-sync/fff-383-super-...
by FuryoftheStars
Sat Mar 30, 2024 12:13 am
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 391
Views: 268002

Re: [0.17+] Space Exploration WIP

NineNine wrote: ↑
Fri Mar 29, 2024 7:47 pm
You don't have to log in to use Discord. I don't log in and have communicated with people over there about SE.
I don't believe their issue with discord is the need to create an account....
by FuryoftheStars
Fri Mar 29, 2024 11:20 pm
Forum: Ideas and Suggestions
Topic: Suggestion: Clearer Ghost Wires for Ghost Power Poles
Replies: 2
Views: 151

Re: Suggestion: Clearer Ghost Wires for Ghost Power Poles

Illiander42 wrote: ↑
Fri Mar 29, 2024 9:32 pm
> considering I have heard there is a blue wire coming as well

Where did you hear this outside of colour-blind support conversations?
I wonder if they meant the change in color for ghosts.
by FuryoftheStars
Fri Mar 29, 2024 11:12 pm
Forum: Implemented in 2.0
Topic: Spidertron Group
Replies: 15
Views: 1826

Re: Spidertron Group

Illiander42 wrote: ↑
Fri Mar 29, 2024 9:24 pm
mmmPI wrote: ↑
Fri Mar 29, 2024 5:36 pm
:lol: Seem like someone has been waiting for that day !
The real question is when did this topic get moved to "Implemented in 2.0"?

Was it today?
Yes. For the suggestions at least, it seems they don't move em until it's announced.
by FuryoftheStars
Fri Mar 29, 2024 10:23 pm
Forum: Duplicates
Topic: [1.1.104]Feedback on the issue of construction robots not working
Replies: 4
Views: 277

Re: [1.1.104]Feedback on the issue of construction robots not working

https://forums.factorio.com/viewtopic.php?f=23&t=28675 Thank you for your reply. I noticed that this issue has existed since 2016, but it still exists today. Can you check my archive to completely resolve this issue? If you read the thread Loewchen linked, you'll find that the general cause of ...
by FuryoftheStars
Fri Mar 29, 2024 10:18 pm
Forum: Gameplay Help
Topic: <Switch> Blueprint importing
Replies: 9
Views: 3175

Re: <Switch> Blueprint importing

FritzHugo3 wrote: ↑
Fri Mar 29, 2024 8:44 pm
(Or can switch user get files in the installation director)?
As far as I know: no. That's why it's an issue for them.
by FuryoftheStars
Fri Mar 29, 2024 8:39 pm
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 111
Views: 14541

Re: Friday Facts #404 - Frustration not found

I'l love if I could pipette the items it makes sense to pipette directly from my crafting menu : 1) Pipette in the crafting menu an item I have in my inventory => get a stack of that item in hand (if the item can be manipulated by hand) 2) Pipette in the crafting menu an item I don't have in my inv...
by FuryoftheStars
Fri Mar 29, 2024 6:16 pm
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 111
Views: 14541

Re: Friday Facts #404 - Frustration not found

QOLs are nice, but aren't exciting. I just hope that the devs are pushing out all QOL stuff first and once they run out of them they will post content FFFs (rather than the update and expansion being mostly about QOLs) ?? Most of the FFFs have been new content. ----------------------------------- I...
by FuryoftheStars
Fri Mar 29, 2024 6:10 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 16504

Re: Friday Facts #403 - Train stops 2.0

as it would require going there somehow anyway, and coupling trains to tow it This could be done with the new remote driving feature. Which is why this from Gerard... How can such a train be restored to traffic remotely? Obviously, half-measures are out of the question, such as connecting another t...
by FuryoftheStars
Fri Mar 29, 2024 4:56 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 16504

Re: Friday Facts #403 - Train stops 2.0

My guess is that in 2.0 every train has a pair of little robotic legs that can be used to remotely manually push trains. Because if one train run out of fuel in an elevated piece of track located above water, unlike for vanilla factorio, it will not be possible to walk to it and refuel it manually....
by FuryoftheStars
Thu Mar 28, 2024 10:44 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 16504

Re: Friday Facts #403 - Train stops 2.0 MISSED

Cool, but... I just have a question about "Manual locomotive push" section. What if I'm not on the locomotive and the fuel runs out by the water? How can such a train be restored to traffic remotely? Obviously, half-measures are out of the question, such as connecting another towing locom...
by FuryoftheStars
Thu Mar 28, 2024 4:39 pm
Forum: Ideas and Suggestions
Topic: Smaller batch fluid processing
Replies: 25
Views: 466

Re: Friday Facts #402 - Lightspeed circuits

If there is none, then asking for some type of graph smoothing that won't cost any update time normally is the better way to go, yes? oh, sweet summer child. If there is none, then asking for some type of graph smoothing that won't cost any update time normally is the better way to go, yes? In othe...
by FuryoftheStars
Thu Mar 28, 2024 10:28 am
Forum: General discussion
Topic: Sharing DRM-Free Game for Multiplayer
Replies: 5
Views: 705

Re: Sharing DRM-Free Game for Multiplayer

I mean, is it technically possible to do that? Yeah. But really, your friend should buy a copy of the game if they want to play it. It would be the right and proper thing to do.

If it's a matter of not knowing if they'd like it, there is a free demo.
by FuryoftheStars
Thu Mar 28, 2024 10:16 am
Forum: Off topic
Topic: Please dont release the dlc during/near exam times
Replies: 5
Views: 1427

Re: Please dont release the dlc during/near exam times

You'll just have to exhibit self-control, as there's a specific warranty disclaimer about this in the terms of service. :D https://www.factorio.com/terms-of-service Especially we are not responsible if you stay awake all night long playing Factorio and can't go to school / work in the morning :) My...
by FuryoftheStars
Thu Mar 28, 2024 6:13 am
Forum: News
Topic: Friday Facts #387 - Swimming in lava
Replies: 170
Views: 39443

Re: Friday Facts #387 - Swimming in lava

The thing that I notice most about this topic is most people who are against the idea of a filter on miners is missing a few key points. All of your "key points" have been covered ad nasium. Nothing of what you said is new or was "missed". And the moderators have already made a ...
by FuryoftheStars
Thu Mar 28, 2024 6:07 am
Forum: Ideas and Suggestions
Topic: Smaller batch fluid processing
Replies: 25
Views: 466

Re: Friday Facts #402 - Lightspeed circuits

3) Smoothing doesn't really crate new data, it's merely a reinterpretation of existing data. So, you know, you can probably just smooth the 100 or so visible data points on the production graph, when it's actually open, and call it good. to repeat again, i'm not talking about strictly speaking &quo...
by FuryoftheStars
Wed Mar 27, 2024 9:34 pm
Forum: Ideas and Suggestions
Topic: Create new backup file instead of overwriting blueprint-storage-backup.dat
Replies: 2
Views: 201

Re: Create new backup file instead of overwriting blueprint-storage-backup.dat

Yeah, I'm not sure if this would be worth it? I mean, I can definitely see the value if the game had included the version number or something on the backups so it could load a pre-existing backup where appropriate, but it does seem like some versions' BP files are incompatible with others, and this ...
by FuryoftheStars
Wed Mar 27, 2024 7:18 pm
Forum: Modding interface requests
Topic: mod option for hiding weapon slots
Replies: 3
Views: 203

Re: mod option for hiding weapon slots

This is a modding request: viewforum.php?f=28
by FuryoftheStars
Wed Mar 27, 2024 7:11 pm
Forum: Ideas and Suggestions
Topic: Blueprints should be available on game start.
Replies: 22
Views: 3781

Re: Blueprints should be available on game start.

I just checked, and I don't have a %localappdata%\Factorio directory. After I restored Windows 10 and reinstalled the latest version of 'Online' Factorio in Steam, shouldn't this have been restored? Edit: I Do have the %appdata%\Factorio Directory. And yes, I forgot I could edit that. I may have mi...

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