Search found 110 matches

by distortions864
Sun Jul 12, 2020 10:21 pm
Forum: Multiplayer
Topic: Unofficial Factorio Troll/Griefer Database
Replies: 235
Views: 154880

Re: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database

Griefer / Troll group: gielius, maliboy1, FinnW Destroyed whole map, and tried (and failed) to break/hack Discord->Factorio chat bridge. Also spammed chat, and the whole map with map markers and items. Wube should really consider limiting chat to far less characters. Luckily I coded Discord bridge ...
by distortions864
Sat Jun 13, 2020 7:56 pm
Forum: Multiplayer
Topic: Unofficial Factorio Troll/Griefer Database
Replies: 235
Views: 154880

Re: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database

It has been buried in the thread by time, so just re-posting this link.
This is the M45-Factorio community ban-list (live updated link):

https://m45sci.xyz:8443/
by distortions864
Thu May 07, 2020 5:44 pm
Forum: Ideas and Suggestions
Topic: Blueprint Abuse
Replies: 6
Views: 1953

Re: Blueprint Abuse

It isn't really relevant to the issue. I know some people did it intentionally, others purely by accident. If your blueprint is too large, servers/clients freeze for a long time. If the blueprint is large enough, they will freeze long enough that everyone is disconnected. It would make sense, by def...
by distortions864
Fri May 01, 2020 3:31 am
Forum: Ideas and Suggestions
Topic: Blueprint Abuse
Replies: 6
Views: 1953

Re: Blueprint Abuse

For the moment, I have blocked this with my soft-mod / scenario script.
by distortions864
Tue Apr 28, 2020 9:17 pm
Forum: General discussion
Topic: Hi Wube! Would it be okay to use game screenshots on my server hosting website?
Replies: 15
Views: 4081

Re: Hi Wube! Would it be okay to use game screenshots on my server hosting website?

I think our most players ever was around 40.
5 to 15 is what we commonly see.

20-25 across a few factorio servers is common for us.
by distortions864
Tue Apr 28, 2020 1:47 am
Forum: General discussion
Topic: Hi Wube! Would it be okay to use game screenshots on my server hosting website?
Replies: 15
Views: 4081

Re: Hi Wube! Would it be okay to use game screenshots on my server hosting website?

A new map will use nearly that much. I have servers that use as much as 5-6GB of virtual, and 4gb resident memory on Linux. That is only after 3 days game time, with no mods. A brand-new map is about 150m resident and about 600mb virtual. I wouldn't even attempt to play on a server with 512mb ram. I...
by distortions864
Sun Apr 26, 2020 3:42 pm
Forum: Duplicates
Topic: [0.17.79] Crash: "Failed to reserve signal in block."
Replies: 3
Views: 971

Re: 0.17.79, multiplayer crash

I see there is something about blueprints in the log just before the crash, so it may have to do with my script deleting large blueprints.
I just added this, because players can load very large blueprints.

Related post:
viewtopic.php?f=6&t=83647
by distortions864
Sun Apr 26, 2020 3:38 pm
Forum: Duplicates
Topic: [0.17.79] Crash: "Failed to reserve signal in block."
Replies: 3
Views: 971

[0.17.79] Crash: "Failed to reserve signal in block."

I don't know what happened, I wasn't online.
It is a public multiplayer server.
It is running a custom scenario script.

Link to save: https://bhmm.net/u/fact/_autosave291.zip
I was unable to upload it here on the forums, it kept failing.

Running Ubuntu 18.04.4 LTS,
AMD Ryzen 7, 32GB DDR4
by distortions864
Sun Apr 12, 2020 8:27 pm
Forum: Ideas and Suggestions
Topic: Blueprint Abuse
Replies: 6
Views: 1953

Blueprint Abuse

Sadly, players are using very very large blueprints to freeze servers, sometimes long enough for everyone to be disconnected.
There needs to be some kind of option to limit max blueprint size for multiplayer servers...
by distortions864
Mon Feb 24, 2020 7:47 am
Forum: Outdated/Not implemented
Topic: hold shift, to skip loading mods?
Replies: 1
Views: 1178

hold shift, to skip loading mods?

Being able to easily skip loading any mods on boot would be great. Something as simple as "hold shift key", so it just loads vanilla or acts as a safe mode if there is a borked mod. Its annoying when your last game was modded, but you are loading up vanilla and have to wait for all mods to...
by distortions864
Fri Jan 17, 2020 10:36 pm
Forum: Technical Help
Topic: slope-shade-property
Replies: 3
Views: 1212

Re: slope-shade-property

awesome, thanks I wasn't finding it.
Now there is a post people can find on forums/google :).
by distortions864
Tue Jan 14, 2020 6:29 pm
Forum: Ideas and Suggestions
Topic: Map Exchange String Headless
Replies: 1
Views: 670

Re: Map Exchange String Headless

and yes, technically i could use this: https://wiki.factorio.com/Map_exchange_string_format
to decode it, and write a settings file.

...But it seems a bit silly to have a very nice map exchange format, and not support it on the headless server directly.
by distortions864
Tue Jan 14, 2020 6:26 pm
Forum: Ideas and Suggestions
Topic: Map Exchange String Headless
Replies: 1
Views: 670

Map Exchange String Headless

It would be wonderful if there was a way to generate a map (on the headless server), from a map exchange string. It would be even better if it could still generate the map preview. This would mean my admins wouldn't have to upload maps 99% of the time, I could just make a discord bot command to star...
by distortions864
Sat Jan 11, 2020 7:25 pm
Forum: Multiplayer
Topic: Unofficial Factorio Troll/Griefer Database
Replies: 235
Views: 154880

Re: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database

Griefer group of 4 people...

Kuba_V777
Nachtlord
crankyrake
benni2605

They all logged in at once and started throwing grenades ( didn't matter, no friendly fire ), and picking up belts/assembly machines, etc...

Banned them all, and just reverted map back one save.
by distortions864
Sat Jan 11, 2020 6:47 pm
Forum: Technical Help
Topic: slope-shade-property
Replies: 3
Views: 1212

slope-shade-property

I've looked around, and I couldn't find any information.
One of Factorio's command like arguments is --slope-shade-property SHADEPROP
But I haven't found any additional info... What other properties can we use?
by distortions864
Sat Jan 11, 2020 12:19 pm
Forum: Multiplayer
Topic: Unofficial Factorio Troll/Griefer Database
Replies: 235
Views: 154880

Re: Unofficial Factorio Troll and Griefer Database (FTGD)

soaxi wrote: ↑
Wed Sep 07, 2016 6:05 am
Jaydee77472: Destroyed most of our buildings (20160907)

the griefer uses grenade to destory our base..
Turn off friendly fire, then they can not kill other players or blow up buildings.
by distortions864
Sat Jan 11, 2020 2:05 am
Forum: Multiplayer
Topic: Unofficial Factorio Troll/Griefer Database
Replies: 235
Views: 154880

Re: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database

Thanks for merging those :) I just updated our banlist with it (m45). We should make something that auto-merges these lists. scout15 griefed on our server too... i just kicked him first time and said first warning... He waited a while and came back and I watched him, and banned him as soon as he sta...
by distortions864
Tue Nov 05, 2019 8:48 am
Forum: Minor issues
Topic: 0.17.74 [LEAVE] and [JOIN]
Replies: 1
Views: 916

0.17.74 [LEAVE] and [JOIN]

Connect to server, alt-f4 while downloading map.

You will see a [LEAVE] message, but no [JOIN] message.
by distortions864
Fri Oct 11, 2019 8:29 pm
Forum: Multiplayer
Topic: M45-Science (Community)
Replies: 1
Views: 3209

M45-Science (Community)

M45-Science We currently have 15 Factorio servers that run 24/7: 6 are members-only, but membership is free, and automatic. Website: Discord Invite/Player action logs/Map Archive/Steam group/GitHub and more: https://m45sci.xyz/ You can find our servers in the game browser by just searching: M45 [M45...

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