Search found 201 matches

by starholme
Thu Mar 17, 2016 4:18 pm
Forum: General discussion
Topic: Challenging enemies
Replies: 18
Views: 6354

Re: Challenging enemies

Something funny going on with the biters stuck on the other side of the lake too it seems.
by starholme
Thu Mar 17, 2016 3:51 pm
Forum: General discussion
Topic: Mouse double-click issue
Replies: 2
Views: 1767

Re: Mouse double-click issue

I've had a similar issue with a bad mouse before. If you have another one around to try, that's easiest. My oldish laptop has a strange stutter in factorio that causes this as well. You can see the belts and everything stutter at the same time though. I suspect it's video driver related but havn't h...
by starholme
Tue Mar 15, 2016 9:34 pm
Forum: News
Topic: Friday Facts #129 - The late game
Replies: 273
Views: 134867

Re: Friday Facts #129 - The late game

they are different lengths when vertical and horizontal. It is a fairly easy fix, mods have done it, but it needs to be done in vanilla itself. That's not an easy fix, and you can't create a mod to fix it. You would also need the source model to re-render all train sprites. Which the devs have, and...
by starholme
Tue Mar 15, 2016 4:30 pm
Forum: General discussion
Topic: Illegal copies and youtube
Replies: 55
Views: 22276

Re: Illegal copies and youtube

Crysis - Warhead makes your gun fire chickens ;)
by starholme
Mon Mar 14, 2016 9:11 pm
Forum: General discussion
Topic: Quantified lack of sleep
Replies: 9
Views: 4991

Re: Quantified lack of sleep

Thankfully, my MO with games like this is to binge for a couple of weeks and then come back to earth. hahahahahAHAHAHAHAHAHHAAAAAAAHAHAHHAAAAAAhhhhhaaaaaaaa Viewing profile - ssilk ... Joined: 17 Apr 2013, 00:35 I CAN QUIT ANYTIME I WANT. I WANT TO QUIT (quit work, quit home life, play more factorio)
by starholme
Mon Mar 14, 2016 5:51 pm
Forum: General discussion
Topic: Weird request
Replies: 4
Views: 1892

Re: Weird request

Factorio's zip version runs just fine on a USB key, storing all it's files in the unzipped directory. Unfortunately at this time you CANNOT get a copy from the website if you purchased the steam version. They want to fix this in the future though. See here for more details: https://forums.factorio.c...
by starholme
Mon Mar 14, 2016 5:37 pm
Forum: Show your Creations
Topic: Compact Red Green Science
Replies: 2
Views: 2586

Re: Compact Red Green Science

It's compact, but i think it will have trouble running at full speed. The gear assembler only has a single red inserter for iron plates. Same for copper plates into the wire assembler.
I'm not sure, but I suspect that a single lane of copper and iron is also a bottleneck.
by starholme
Mon Mar 14, 2016 5:32 pm
Forum: Energy Production
Topic: Oil Power Plants, reliable way of making electricity.
Replies: 42
Views: 66706

Re: Oil Power Plants, reliable way of making electricity.

http://s7.postimg.org/mhlkzj0mh/multi.png newbie quesion : on this image from dee, on the chemical plant on the bottom, one petroleum input is apparently connected to water. Isn't it a problem ? The plant automatically refuses liquids that do not fit the requirement ? If it's true, that's a nice tr...
by starholme
Wed Mar 09, 2016 4:55 pm
Forum: Balancing
Topic: Solar panels less of a no-brainer
Replies: 378
Views: 196492

Re: Solar panels less of a no-brainer

Yet another idea to throw in about solar and upkeep. Solar panels get dusty in real life. A real solar plant requires some level of water usage for cleaning mirrors/panels/whatever. Depending on location, rain does some of this for you. In factorio, we could have pollution make the panels dirty, slo...
by starholme
Wed Mar 09, 2016 3:58 pm
Forum: Technical Help
Topic: Slow startup/loading time ?
Replies: 9
Views: 17833

Re: Slow start time ?

I get about 17 seconds to load. Reasonably fast laptop: SSD + i7 + intel 5500 graphics

edit: Adding WaiTex brings it up to about 25 seconds.
by starholme
Tue Mar 08, 2016 5:19 pm
Forum: Gameplay Help
Topic: How to balance main bus throughput priority?
Replies: 14
Views: 10008

Re: How to balance main bus throughput priority?

I've personally started building my bases like this: Smelters-> large area for 'my stuff'-> surplus to science. I find the only thing that generally starves me for resources is science. So I've taken to leaving a somewhat large area where my iron and copper first meet. All the production of items th...
by starholme
Tue Mar 08, 2016 3:04 pm
Forum: Balancing
Topic: Camping spawners as opposed to killing them
Replies: 11
Views: 6329

Re: Camping spawners as opposed to killing them

This is a job for the orbital ion cannon... Or 6.
by starholme
Tue Mar 08, 2016 2:57 pm
Forum: Gameplay Help
Topic: When's the best time to start destroying nests?
Replies: 13
Views: 14737

Re: When's the best time to start destroying nests?

Thank you, so I'll get my tank rolling. What do you think of victory poling? Seems pretty handy to me? It's very much a player preference thing. Many players find the combat 'too easy', me included. So I've been playing nearly the opposite. I never destroy a base that I don't need to. So there are ...
by starholme
Mon Mar 07, 2016 5:58 pm
Forum: Balancing
Topic: Camping spawners as opposed to killing them
Replies: 11
Views: 6329

Re: Camping spawners as opposed to killing them

That's very odd.

The evolution factor should still increase with pollution, and with time. The only part you are preventing is killing spawners...

Can you post the number of hours in this game, and the evolution factor? Also any mods.
by starholme
Fri Mar 04, 2016 5:53 pm
Forum: News
Topic: Friday Facts #128 - Back down to earth
Replies: 422
Views: 204480

Re: Friday Facts #128 - Back down to earth

I'm personally a big fan of the 'hopper' idea. Place a hopper over a belt, hopper can hold up to the inserter stack size bonus, will fill any empty belt spaces. So you still get/need to use inserters, but the stack bonus becomes more useful. Have the hopper a single item that can be placed on any sp...
by starholme
Fri Mar 04, 2016 3:28 pm
Forum: Balancing
Topic: Why are electric furnaces so expensive?
Replies: 53
Views: 54499

Re: Why are electric furnaces so expensive?

Hey bob, I'd love to know where you can get this 90% efficient car lol. The most efficient diesel engines(used by large marine ships) can only hit ~50% https://en.wikipedia.org/wiki/Diesel_engine - Efficiency mentioned in first paragraph. https://en.wikipedia.org/wiki/Thermal_efficiency - Best effic...
by starholme
Wed Mar 02, 2016 5:47 pm
Forum: Technical Help
Topic: Can't connect to my dedicated server
Replies: 9
Views: 6527

Re: Can't connect to my dedicated server

prg wrote:There are no open or closed UDP ports, that's only a TCP thing.
Suddenly it all makes sense. It's always worked for me because I always port forward UDP and TCP. It's just a habit. So the port checking would work for me, but not for anyone who only picks UDP.
by starholme
Wed Mar 02, 2016 5:17 pm
Forum: Technical Help
Topic: Can't connect to my dedicated server
Replies: 9
Views: 6527

Re: Can't connect to my dedicated server

Strange. It's always worked for me if the server was running. I just tried, against this public server: viewtopic.php?f=53&t=13579

The IP listed there responded to my port check of 34197.

I don't have one running myself to check as I'm at work...
by starholme
Wed Mar 02, 2016 4:38 pm
Forum: General discussion
Topic: Gameengine / Devtime / Graphics
Replies: 2
Views: 9301

Re: Gameengine / Devtime / Graphics

Somebody more qualified will likely answer your questions. But you might want to spend some time in the New section: viewforum.php?f=38

Some of the posts have awesome technical details.
by starholme
Wed Mar 02, 2016 4:35 pm
Forum: Balancing
Topic: Solar panels less of a no-brainer
Replies: 378
Views: 196492

Re: Solar panels less of a no-brainer

I'm just another voice chiming in that solar is 'boring', but I don't know how to fix it either. More variety would help (wind - better power/footprint and more variable, etc.) I've personally taken to avoiding accumulators myself. Coal for nights, solar for days. I've also enjoyed building a split ...

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