Search found 249 matches
- Tue Sep 27, 2016 2:18 pm
- Forum: Bob's mods
- Topic: [0.13.x] Bob's Mods: General Discussion
- Replies: 439
- Views: 151418
Re: [0.13.x] Bob's Mods: General Discussion
Hi BOB! My last Bob Game ends with 1 MK4 Machine per Item with Modules and many Beacons and my base was smaller as 1 Roboport can handle. So i want something more challenge and make now a new MOD Pack for me. I want only MK1 Machines and no Modules. Now i have only these Mods: bobconfig_0.14.0.zip b...
- Thu Sep 15, 2016 9:09 am
- Forum: Gameplay Help
- Topic: [Solved] How I get 7 Item in a chest?
- Replies: 16
- Views: 6166
Re: [Solved] How I get 7 Item in a chest?
That solution work great for chests ... but not for Trains (Train to chest)?
How i can solve that problem?
I need to get out a exact amout of items out of the train.
How i can solve that problem?
I need to get out a exact amout of items out of the train.
- Wed Sep 14, 2016 9:33 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Logistics mod
- Replies: 726
- Views: 311195
Re: [0.12.x][v0.12.10] Bob's Logistics mod
To get only 1 item with the inserter try this ...
And you can research what you want.
viewtopic.php?f=5&t=28110#p181710
It works great!
And you can research what you want.
viewtopic.php?f=5&t=28110#p181710
It works great!
- Wed Sep 14, 2016 8:19 am
- Forum: Gameplay Help
- Topic: Train Station Inserter Problem ... Need Help!
- Replies: 6
- Views: 2595
Re: Train Station Inserter Problem ... Need Help!
Thanks that help me.XKnight wrote:Maybe you need this?
viewtopic.php?f=8&t=28268
- Tue Sep 13, 2016 9:56 am
- Forum: Gameplay Help
- Topic: Train Station Inserter Problem ... Need Help!
- Replies: 6
- Views: 2595
Re: Train Station Inserter Problem ... Need Help!
What you dont understand with a MULTI TRAIN LOADER Station. Normal: Track 1: Train with cargo A come and get cargo E and F Track 2: Train with cargo B come and get cargo G and H Track 3: Train with cargo C come and get cargo I and J and many more ... What i want: I want it in 1 Station! So the train...
- Tue Sep 13, 2016 9:27 am
- Forum: Gameplay Help
- Topic: Train Station Inserter Problem ... Need Help!
- Replies: 6
- Views: 2595
Re: Train Station Inserter Problem ... Need Help!
I have make it work, but its not perfect.
Have anyone a better solution?
Warning! GIF 250 MB
http://www.clanweb.org/Multi_Train_Loader.gif
Have anyone a better solution?
Warning! GIF 250 MB
http://www.clanweb.org/Multi_Train_Loader.gif
- Mon Sep 12, 2016 9:37 am
- Forum: General discussion
- Topic: Motion of the Chest Wave
- Replies: 10
- Views: 4205
Re: Motion of the Chest Wave
1 input and 3 output ... really?
So its useless.
But the concept is nice.
So its useless.
But the concept is nice.
- Mon Sep 12, 2016 9:20 am
- Forum: General discussion
- Topic: Thanks for a great game
- Replies: 1
- Views: 1120
Re: Thanks for a great game
And even after 1200 hours it is not boring.
Damn ... i play to much ...
Damn ... i play to much ...
- Sat Sep 10, 2016 5:33 pm
- Forum: Gameplay Help
- Topic: Train Station Inserter Problem ... Need Help!
- Replies: 6
- Views: 2595
Train Station Inserter Problem ... Need Help!
How can i prevent, that when the train leave the Staion, that the filter Inserter has a item in there "Hand". I want make a Multi Load Station which work perfect, when i fix this 1 problem. Have you an idea how i can fix that? Maybe a MOD ... but it whould better without it. Thanks! EDIT: ...
- Sat Sep 03, 2016 5:22 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Additional-turret
- Replies: 119
- Views: 63181
Re: [MOD 0.14.x] Additional-turret-0.0.4
Good to hear that you check it ...
Maybe he has no problem that you use the same ... but ask next time before you use it.
WHEN YuokiTani has no problem with that you can use it.
Maybe he has no problem that you use the same ... but ask next time before you use it.
WHEN YuokiTani has no problem with that you can use it.
- Fri Sep 02, 2016 7:56 pm
- Forum: News
- Topic: Friday facts #154 - Challenge us
- Replies: 61
- Views: 29977
Re: Friday facts #154 - Challenge us
No Friday Facts?
EDIT:
Puh ... late but there.
More HiRes Stuff ... More more more ...
EDIT:
Puh ... late but there.
More HiRes Stuff ... More more more ...
- Tue Aug 30, 2016 9:08 am
- Forum: Bob's mods
- Topic: [0.14.x] Bob's Mods: General Discussion
- Replies: 430
- Views: 159427
Re: [0.14.x] Bob's Mods: General Discussion
Hi BoB!
Why are the Lamps so expensive?
Im sitting long time in the dark!
Its possible to change the recipe from "Basic electronic boards" to "Basic circuit board"?
Or why it is this?
Thank you!
PS: The new graphics are really nice
Why are the Lamps so expensive?
Im sitting long time in the dark!
Its possible to change the recipe from "Basic electronic boards" to "Basic circuit board"?
Or why it is this?
Thank you!
PS: The new graphics are really nice
- Tue Aug 30, 2016 8:44 am
- Forum: Mods
- Topic: [MOD 0.14.x] Additional-turret
- Replies: 119
- Views: 63181
Re: [MOD 0.14.x] Additional-turret
2 are from Supreme Warefare and the top right from Yuoki Tanis Mod.
I hope you has ask both to use the graphics that are used in other mods.
Its right that all from Yuoki Tanis but i dont think you have the OK from the Supreme Warefare ... because i ask him.
I hope you has ask both to use the graphics that are used in other mods.
Its right that all from Yuoki Tanis but i dont think you have the OK from the Supreme Warefare ... because i ask him.
- Sat Aug 20, 2016 9:39 pm
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Logistics mod
- Replies: 726
- Views: 311195
Re: [0.12.x][v0.12.10] Bob's Logistics mod
Thx for the Fix BOB ... that the perfect from both worlds.
Im happy with it
Im happy with it
- Thu Aug 18, 2016 9:44 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Logistics mod
- Replies: 726
- Views: 311195
Re: [0.12.x][v0.12.10] Bob's Logistics mod
After playing near daily since 2013 ... its so automatic that i realised it later when it not worked. Red = Long! One look and i known, its all who it should. The Color help me to build fast and without error. I only want that when i place a Long inserter that it is a long Inserter and not a normal ...
- Wed Aug 17, 2016 1:57 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1214744
Re: Bugs & FAQ
What can i do with Mineralized Water and Saline Water ? And how i can get Lithia Water . I have found nothing where i can use it. All the Water icon are hard to see the different. Is it possible to make easier to distinguish Icons? A nd it will be nice when its possible to see without clicking on it...
- Wed Aug 17, 2016 9:48 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Logistics mod
- Replies: 726
- Views: 311195
Re: [0.12.x][v0.12.10] Bob's Logistics mod
I do agree, long inserters can be removed, ... Nooo!!! The long inserter should stay like it is. I hate the new option! Its now so complicated to make 2 belt inserter lines. When i make a long inserter i WANT a long inserter. And with the color i see where it is take from (my own check). OLD Workou...
- Tue Aug 09, 2016 9:52 am
- Forum: Bob's mods
- Topic: [0.13.x] Bob's Mods: General Discussion
- Replies: 439
- Views: 151418
Re: [0.13.x] Bob's Mods: General Discussion
Don't forget that Gem processing uses Alumina, so if you're making lots of laser stuff, and high end modules, it uses Sodium Hydroxide. I dont use Laser and for the high end modules you need not so much ... Only for resarch Modules you need in short time more ... but not that many. I still need som...
- Mon Aug 08, 2016 12:47 pm
- Forum: Bob's mods
- Topic: [0.13.x] Bob's Mods: General Discussion
- Replies: 439
- Views: 151418
Re: [0.13.x] Bob's Mods: General Discussion
But let us make with that useless item a maybe usefull thing.
The problem that it need so many space (have 6 big chest 2x2 full of it).
Maybe for storage make a 20:1 compression for better storage and return then when you need it (as example Module Research).
The problem that it need so many space (have 6 big chest 2x2 full of it).
Maybe for storage make a 20:1 compression for better storage and return then when you need it (as example Module Research).
- Mon Aug 08, 2016 9:40 am
- Forum: General discussion
- Topic: Circuit Network: Filter Signal
- Replies: 7
- Views: 18708