Search found 249 matches
- Tue May 09, 2017 12:54 pm
- Forum: Gameplay Help
- Topic: Who is the new combinator stuff epxlained?
- Replies: 3
- Views: 1374
Who is the new combinator stuff epxlained?
The combinator now have many new features like &, XOR, ... But i have as a circuit beginner no idea what they make. Where i can find information what they make? A little example would also be nice. EDIT: More Info i have found here Tutorial:Combinator Tutorial: https://wiki.factorio.com/Tutorial...
- Sat May 06, 2017 12:36 am
- Forum: News
- Topic: Friday Facts #189 - Specifying the 1.0
- Replies: 169
- Views: 73892
Re: Friday Facts #189 - Specifying the 1.0
Thank you Dev for make Factorio with 0.15 the best game ever for me/us!!! What i like to see in 0.16/1.0: 1. An Arty <-- feed the beast to get the area clear to expand. 2. Dirty Mining 3. Something that mark miner to deconstruct or mark it easy visible when its empty 4. A simple Autoresearch feature...
- Wed Apr 26, 2017 9:06 am
- Forum: General discussion
- Topic: 0.15 Reactor Ratio
- Replies: 128
- Views: 118601
Re: 0.15 Reactor Ratio
Its notCobrikhan wrote:werelord wrote:Do reactors have to have dedicated heat pipe output lines I assume?? I'm thinking this sort of setup:
Same output potential as bulding
2 2 2 2
2 2 2 2
2 2 2 2
2 2 2 2
its
2 3 3 2
2 3 3 2
Just saying
- Sat Apr 15, 2017 12:34 am
- Forum: News
- Topic: Friday Facts #186 - Marathon testing
- Replies: 112
- Views: 55182
Re: Friday Facts #186 - Marathon testing
Just give us a release date ... more we dont want!!!
Something like:
Release is at 18.04.2017 if nothing goes horrible wrong
And if something goes horrible wrong then change it to the new release date.
Its so easy ...
give it to us ...
give it to us ...
give it to us ...
give it to us ...
Something like:
Release is at 18.04.2017 if nothing goes horrible wrong
And if something goes horrible wrong then change it to the new release date.
Its so easy ...
give it to us ...
give it to us ...
give it to us ...
give it to us ...
- Fri Apr 14, 2017 5:36 pm
- Forum: News
- Topic: Friday Facts #186 - Marathon testing
- Replies: 112
- Views: 55182
Re: Friday Facts #186 - Marathon testing
So no release next week
How long will you still torment us?
How long will you still torment us?
- Wed Apr 12, 2017 9:47 am
- Forum: News
- Topic: Friday Facts #185 - Progress report
- Replies: 93
- Views: 48460
Re: Friday Facts #185 - Progress report
Hi Devs ... here a little idea for the "Hardcore Mode"
https://mods.factorio.com/mods/blueblue/orechaos
The gamers want a challenge ... here the are.
But i would make the "Starter Ore" not like this ... but all are far away.
Its just an idea ...
DOSorDIE
https://mods.factorio.com/mods/blueblue/orechaos
The gamers want a challenge ... here the are.
But i would make the "Starter Ore" not like this ... but all are far away.
Its just an idea ...
DOSorDIE
- Tue Apr 04, 2017 9:13 am
- Forum: Show your Creations
- Topic: Let's see your clever builds
- Replies: 492
- Views: 541959
Re: Let's see your clever builds
Iron Smelting without extra Coal Line
HowTo:
Timed Inserter send 1 Coal all 2,5 second (150 Ticks)
The Bottom Inserter take the coal when more than 2 on the belt
EDIT: Change Picture for a better one
HowTo:
Timed Inserter send 1 Coal all 2,5 second (150 Ticks)
The Bottom Inserter take the coal when more than 2 on the belt
EDIT: Change Picture for a better one
- Sat Mar 25, 2017 1:25 pm
- Forum: News
- Topic: Friday Facts #183 - Aiming for the release date
- Replies: 145
- Views: 69143
Re: Friday Facts #183 - Aiming for the release date
The Zoom Feature what you search have Supreme Commander! Zoom from the Tank in Full Screen to the whole map only with you mouse wheel. Have a look at it! And when you look at the Game ... the Arty is that what i real missing in Factorio. Then can i automate the killing of the biters too! But you mus...
- Fri Mar 24, 2017 2:59 pm
- Forum: Gameplay Help
- Topic: Loading engineering train problem
- Replies: 9
- Views: 2488
Re: Loading engineering train problem
In this post is a solution that i use:
viewtopic.php?f=18&t=28999
look for
by Jupiter » 21 Jul 2016, 00:46
viewtopic.php?f=18&t=28999
look for
by Jupiter » 21 Jul 2016, 00:46
- Fri Mar 24, 2017 8:42 am
- Forum: Gameplay Help
- Topic: Why does this train station unload unequally
- Replies: 6
- Views: 6383
Re: Why does this train station unload unequally
For chest to belt you can also wire all inserters together, set them to enabled if everything = 0 and read hand hold. 2017-03-23-07-12-08-9703356.jpg Now the inserters of one belt segment will wait until every single one has placed their items on the belt. If you use belt segments spanning 12 inser...
- Wed Mar 22, 2017 9:35 am
- Forum: General discussion
- Topic: What does your mega-base actually produce?
- Replies: 21
- Views: 14298
Re: What does your mega-base actually produce?
I try to make a "Megabase" with only 100MW useage ... is not so easy it sounds.
First time i use Efficiency Module
I hope i can send a Rocket all 10 min to space, but its too early to say.
First time i use Efficiency Module
I hope i can send a Rocket all 10 min to space, but its too early to say.
- Fri Mar 03, 2017 12:15 pm
- Forum: News
- Topic: Friday Facts #180 - Map interaction
- Replies: 161
- Views: 67050
Re: Friday Facts #180 - Map interaction
Every week it will be harder to wait for 0.15 ...
So many new things and we want play with it.
I hope it come soon!
So many new things and we want play with it.
I hope it come soon!
- Fri Nov 11, 2016 3:18 pm
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 106974
Re: Friday Facts #164 - Nuclear power
Why Explosion? ... just make a "Blackout" and it need a warmup sequence to start it again ... and that need time. Maybe make a Pollution cloud to wake up the biters that its time to attack ... and you have no power. Panic!!! Then i think twice to make a not fully save Nuclear Plant. Just a...
- Fri Oct 14, 2016 6:13 pm
- Forum: News
- Topic: Friday Facts #160 - Playtesting
- Replies: 270
- Views: 115212
Re: Friday Facts #160 - Playtesting
I like the changes that will come ... but dont forget its a game about Automation.
So lets automate the WAR!!!
Where are the Artillery?
So lets automate the WAR!!!
Where are the Artillery?
- Sat Oct 08, 2016 2:35 am
- Forum: News
- Topic: Friday Facts #159 - Research revolution
- Replies: 248
- Views: 104430
Re: Friday Facts #159 - Research revolution
Devs ... dont forget the Arty!
Need some Long Range Killer Device ... but will need much Ammo, because when it further then its not so precise.
Best are like the flametowers that you can choose the side who it shall be fire.
Or that it is possible to make it as mod.
Need some Long Range Killer Device ... but will need much Ammo, because when it further then its not so precise.
Best are like the flametowers that you can choose the side who it shall be fire.
Or that it is possible to make it as mod.
- Tue Oct 04, 2016 9:11 am
- Forum: Show your Creations
- Topic: A tip how to unload trains faster by optimizing inserter pla
- Replies: 2
- Views: 3060
Re: A tip how to unload trains faster by optimizing inserter pla
I use it with 90 Degrees.
The 45 is faster on unload.
But on loading its much slower!
I searching for a good solution for loading from 1-2 chest from side (didnt make test yet).
The 45 is faster on unload.
But on loading its much slower!
I searching for a good solution for loading from 1-2 chest from side (didnt make test yet).
- Tue Oct 04, 2016 9:03 am
- Forum: News
- Topic: Friday facts #158 - The end of the 32 bit era
- Replies: 132
- Views: 63015
Re: Friday facts #158 - The end of the 32 bit era
You cant make big Bases with only 32bit (<4GB RAM)!!!
With my old PC with 6GB RAM it crys ever 10 min that he have no RAM left and only Factorio runs!
See that it was 5 Years old and updatet to a new PC.
Who cares 32bit ...
With my old PC with 6GB RAM it crys ever 10 min that he have no RAM left and only Factorio runs!
See that it was 5 Years old and updatet to a new PC.
Who cares 32bit ...
- Thu Sep 29, 2016 1:13 pm
- Forum: Gameplay Help
- Topic: Cant understand how train signals work
- Replies: 2
- Views: 1655
Re: Cant understand how train signals work
Look here: https://www.youtube.com/watch?v=3ZiL7_vfJtQ Help me a lot ... after that just play with the new what you have learned. And then you will be also a Pro Train er ;) EDIT: If you like more as a PDF than go here: https://forums.factorio.com/viewtopic.php?f=5&t=23787&hilit=Factorio+Tra...
- Wed Sep 28, 2016 11:29 am
- Forum: Bob's mods
- Topic: [0.13.x] Bob's Mods: General Discussion
- Replies: 439
- Views: 151455
Re: [0.13.x] Bob's Mods: General Discussion
There is a mod that adds this sort of thing, but it's not written by me. check out this one https://forums.factorio.com/viewtopic.php?f=51&t=26053 I do plan to eventually get around to doing that sort of thing myself, but it's just one of those things where I need time to write it, and my time ...
- Tue Sep 27, 2016 3:17 pm
- Forum: Bob's mods
- Topic: [0.13.x] Bob's Mods: General Discussion
- Replies: 439
- Views: 151455
Re: [0.13.x] Bob's Mods: General Discussion
I guess I need to add more configuration options. It's something I could look into for 0.15 when configuration becomes easier. What you're trying to do isn't part of the current mod ability. Although most things outside of bobplates will be able to reconfigure to not need gems, or tungsten, or othe...