Search found 87 matches
- Fri Dec 08, 2017 6:18 am
- Forum: Technical Help
- Topic: [ANY] High ping = Unable to connect / Missed heartbeats
- Replies: 2
- Views: 814
[ANY] High ping = Unable to connect / Missed heartbeats
So, this client has been able to play in the past, not sure if mods have an effect on "heartbeats" Client->Server or Server->Client 711754.210 Info ServerMultiplayerManager.cpp:755: mapTick(41852692) received stateChanged peerID(19) oldState(ConnectedWaitingForMap) newState(ConnectedDownlo...
- Mon Nov 27, 2017 6:29 am
- Forum: Pending
- Topic: [Oxyd] [15.37] Server master list timeout
- Replies: 4
- Views: 1641
Re: [Oxyd] [15.37] Server master list timeout
Sorry to jump in, But my server, aswell, "often" gets this 1528484.957 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-game-heartbeat/179177 1528484.957 Info HttpSharedState.cpp:111: Status code: 0 1528484.957 Info MatchingServer.cpp:144: Failed to sendHeart...
- Mon Nov 27, 2017 6:15 am
- Forum: Technical Help
- Topic: Server query TCAdmin
- Replies: 1
- Views: 1360
Re: Server query TCAdmin
I personally use TCAdmin 2, I use it to host a few of the streamers servers that they play on, I haven't been able to figure it out, You would have to make your own protocol script in tcadmin for it to connect to it, and get the data. As its all custom to the game. You would have to select 'Custom S...
- Mon Nov 27, 2017 6:07 am
- Forum: Technical Help
- Topic: [0.15.37] Manually downgraded savefile is corrupted
- Replies: 6
- Views: 1762
Re: [0.15.37] Manually downgraded savefile is corrupted
Do you happen to have a copy of the save before you edited it? I tried to put it back to 0.15.38 and it still crashes, maybe you edited a value wrong or somthing.
- Sun Nov 26, 2017 7:49 am
- Forum: Duplicates
- Topic: [0.15.38] Blueprint + Inserter directions
- Replies: 2
- Views: 984
Re: [0.15.38] Blueprint + Inserter directions
Hmm, Interesting. Maybe I've never noticed it?
- Sun Nov 26, 2017 7:44 am
- Forum: Duplicates
- Topic: [0.15.38] Blueprint + Inserter directions
- Replies: 2
- Views: 984
[0.15.38] Blueprint + Inserter directions
Upon updating to 0.15.38 it seems that blueprints got borked. As shown in the gif below they always face the same direction in the preview. Note: When blueprint is placed to be built they're facing the correct way. Only the preview is wrong. https://cdn.discordapp.com/attachments/153912387345317888/...
- Sun Aug 20, 2017 7:36 am
- Forum: 1 / 0 magic
- Topic: [posila][0.15.33]Broken Save
- Replies: 7
- Views: 2791
Re: Broken Save [0.15.33]
79.851 Loading map G:\heyqule\AppData\Roaming\Factorio\saves\ChooChooMofo-015.zip: 173718718 bytes. 80.102 Loading Level.dat: 375021513 bytes. 80.110 Info Scenario.cpp:135: Map version 0.15.33-1 Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-6kzlgo\libr...
- Thu Aug 17, 2017 5:00 am
- Forum: Pending
- Topic: Chemical Plants
- Replies: 3
- Views: 1116
Re: Chemical Plants
Could you post your save file? I'm interested in seeing this.
- Wed Aug 16, 2017 5:27 am
- Forum: Resolved Problems and Bugs
- Topic: [0.15.33] Unable to load specific multiplayer game [w mods]
- Replies: 3
- Views: 3733
Re: [0.15.33] Unable to load specific multiplayer game [w mods]
0.004 2017-08-16 01:20:32; Factorio 0.15.33 (build 30852, win64, steam) 0.004 Operating system: Windows 10 (version 1607) 0.004 Program arguments: "C:\steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.004 Read data path: C:/steam/steamapps/common/Factorio/data 0.004 Write data path:...
- Wed Aug 09, 2017 10:24 pm
- Forum: Duplicates
- Topic: [posila] [15.26] Crash on startup.
- Replies: 5
- Views: 2106
Re: [posila] [15.26] Crash on startup.
Just had this crash again, After updating i clicked the "play" button on the steam window Had chrome as active window when starting. Not sure if that is helpful. 0.004 2017-08-09 18:22:04; Factorio 0.15.33 (build 30852, win64, steam) 0.004 Operating system: Windows 10 (version 1607) 0.004 ...
- Fri Jul 28, 2017 8:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [wheybags] [0.15.31] Blueprint + Mod "Issues"
- Replies: 5
- Views: 4543
- Fri Jul 28, 2017 7:58 am
- Forum: Resolved Problems and Bugs
- Topic: [wheybags] [0.15.31] Blueprint + Mod "Issues"
- Replies: 5
- Views: 4543
[wheybags] [0.15.31] Blueprint + Mod "Issues"
Just noticed that when having a blueprint with modded items in it, joining a game without those mods, you get the Blah Blah has been removed. When rejoining that "Modded game" the blueprint isn't restored to its normal self. Blueprint with modded items https://justmyrandomstuff.com/img/1rs...
- Tue Jul 25, 2017 4:06 am
- Forum: Duplicates
- Topic: [posila] [15.26] Crash on startup.
- Replies: 5
- Views: 2106
Re: [posila] [15.26] Crash on startup.
So sorry for the late response, i guess i didn't get the email when someone replied to a topic, Still happens from time to time when i start it, but i have not tried that as when i try to open again after it crashes it works. Last crash was 10 days ago ( on 15.30 ) same error, Log is posted below. 0...
- Sun Jul 02, 2017 5:11 am
- Forum: Duplicates
- Topic: [posila] [15.26] Crash on startup.
- Replies: 5
- Views: 2106
[posila] [15.26] Crash on startup.
Started factorio and got this after about 10 secs of a blank window... Not sure what caused it, worked fine yesterday.
Was starting with mods if list is needed i can provide
Was starting with mods if list is needed i can provide
- Thu Jun 01, 2017 2:51 am
- Forum: Duplicates
- Topic: [0.15.16]Server crash on Blueprint transfer
- Replies: 1
- Views: 534
Re: [0.15.16]Server crash on Blueprint transfer
This was fixed in the next version of Factorio!
#Closed.
#Closed.
- Thu Jun 01, 2017 2:47 am
- Forum: Duplicates
- Topic: [0.15.16]Server crash on Blueprint transfer
- Replies: 1
- Views: 534
[0.15.16]Server crash on Blueprint transfer
Upon a client joining, it started to move his blueprints over and then crashed the server. 10993.974 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from() 10993.974 Refusing connection for address (), username (Xterminator). UserVerificationMissing 10994.716 ConnectionRequestRe...
- Thu May 25, 2017 7:48 am
- Forum: Duplicates
- Topic: [0.15.13]Minor GUI Issue
- Replies: 4
- Views: 996
Re: [0.15.13]Minor GUI Issue
No issues like said client showed. in 0.15.13
- Thu May 25, 2017 7:36 am
- Forum: Duplicates
- Topic: [0.15.13]Minor GUI Issue
- Replies: 4
- Views: 996
Re: [0.15.13]Minor GUI Issue
Hmm mine doesn't dance? just resizes on ghosted concrete? Unless its the same, as in code related?
- Thu May 25, 2017 6:35 am
- Forum: Duplicates
- Topic: [0.15.13]Minor GUI Issue
- Replies: 4
- Views: 996
[0.15.13]Minor GUI Issue
Im sure the gif explains it, the ghosted concrete makes the mini-map gui bigger, where nothing else does.?
Edit: Im using System Default(100%) 1920x1080 < If that helps?
- Wed May 10, 2017 7:38 pm
- Forum: Resolved Problems and Bugs
- Topic: 0.15.10 Infinite research text goes out of its border
- Replies: 4
- Views: 2168
Re: 0.15.10 Infinite research text goes out of its border
Have this issue as-well, It should be x - β. not x of x - β