Yep, you are correct. I didn't think about those. False alarm!
Thanks all.
Search found 24 matches
- Wed May 03, 2017 9:57 pm
- Forum: Not a bug
- Topic: [0.15.6] Incorrect number of effect sources?
- Replies: 2
- Views: 1173
- Wed May 03, 2017 9:53 pm
- Forum: Not a bug
- Topic: [0.15.6] Incorrect number of effect sources?
- Replies: 2
- Views: 1173
[0.15.6] Incorrect number of effect sources?
Screenshot: http://imgur.com/a/qN95H Is this number of effect sources wrong? Unless I am misunderstanding Beacons, I think in this layout the number of sources should be 10, not 14. If I create a blueprint and then re-create, the effects sources is 10, so the sources seem to be calculated incorrectl...
- Tue Mar 21, 2017 2:21 am
- Forum: Maps and Scenarios
- Topic: Creating an empty map?
- Replies: 4
- Views: 7322
Re: Creating an empty map?
Here was custom map generation. [MOD 0.14.x] Water maze https://forums.factorio.com/viewtopic.php?f=94&t=21568 https://m.imgur.com/a/wptLh Thanks for the link, that looks similar to what I am trying to do. I found some modified code in that thread on the last page which illustrates how to make ...
- Mon Mar 20, 2017 10:39 am
- Forum: Maps and Scenarios
- Topic: Creating an empty map?
- Replies: 4
- Views: 7322
Creating an empty map?
Hey all. Wondering if it's possible to create an entirely empty map? I want to create a custom map with pre-defined resource locations, removing everything else on the map. To be clear I want to start with the entire world being empty, no trees, resources, water, etc. I've so far accomplished this i...