Search found 30 matches

by osric_athanasius
Mon Jun 18, 2018 3:25 am
Forum: Technical Help
Topic: Low FPS with high sprite resolution
Replies: 14
Views: 3697

Re: Low FPS with high sprite resolution

The following is with the VSync in my NVidia GPU being set to off instead of use application settings.
by osric_athanasius
Mon Jun 18, 2018 3:13 am
Forum: Technical Help
Topic: Low FPS with high sprite resolution
Replies: 14
Views: 3697

Re: Low FPS with high sprite resolution

The following are for the settings quyxkh suggested.
by osric_athanasius
Mon Jun 18, 2018 3:06 am
Forum: Technical Help
Topic: Low FPS with high sprite resolution
Replies: 14
Views: 3697

Re: Low FPS with high sprite resolution

Greetings,

Thank you for the responses.

Unfortunately none of them seem to provide any effect. I will post screenshots and logs for each of the attempted changes below.
by osric_athanasius
Sun Jun 17, 2018 4:47 am
Forum: Technical Help
Topic: Low FPS with high sprite resolution
Replies: 14
Views: 3697

Re: Low FPS with high sprite resolution

Apologies for the inclusion of the achievement label in one of the screenshots. I can resend a fresh one if needed.

Guess what achievement I have been working on for the last few attempts.
by osric_athanasius
Sun Jun 17, 2018 4:44 am
Forum: Technical Help
Topic: Low FPS with high sprite resolution
Replies: 14
Views: 3697

Re: Low FPS with high sprite resolution

Greetings, I also have been have this issue on returning to Factorio this weekend. I am sitting at FPS 30/ UPS 60 on a new map. Unfortunately, this is occur on both high and normal sprite levels. While I am running on a gaming laptop. I have in the past not had this issue using earlier versions of 0...
by osric_athanasius
Thu Jun 08, 2017 7:21 am
Forum: Railway Setups
Topic: Train based Smelting (No belts, No Bots)
Replies: 18
Views: 15514

Re: Train based Smelting (No belts, No Bots)

Oh my....

How?....

I guess it works.

This is kind of awesome!

(But I will never do this in a game.)
by osric_athanasius
Wed Apr 26, 2017 2:42 pm
Forum: General discussion
Topic: 0.15 Testing Effective Military Science Ratios
Replies: 5
Views: 11266

Re: 0.15 Testing Effective Military Science Ratios

Just done some quick testing in which I converted the iron belt for the turrets to a yellow half iron/half gears fully compression. The yellow belt simply does not have the throughput needed for 5 turret factories. Sure, a red would work. There is simple not enough iron getting through to supply the...
by osric_athanasius
Wed Apr 26, 2017 2:04 pm
Forum: General discussion
Topic: 0.15 Testing Effective Military Science Ratios
Replies: 5
Views: 11266

0.15 Testing Effective Military Science Ratios

Greetings, So I have been playing around in Creative Mode looking at Military Science Ratios. I preset my initial conclusions for 0.15.1. Assuming a equivalent output to the 5 red science and 6 green science. We need 5 factories outputting military science. I have settled on the following ratios of ...
by osric_athanasius
Wed Mar 15, 2017 12:03 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: [0.14]Compact tileable 25x16 Oil to Petroleum gas processing
Replies: 13
Views: 16054

Re: Compact tileable 25x16 Oil to Petroleum gas processing

I found this a few weeks ago. It has turned out to be a nice design. I shall certainly keeping it as a standard design.
by osric_athanasius
Wed Mar 15, 2017 11:50 am
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 564
Views: 253919

Re: Thank you (Make the dev-team happy today!)

Simply, Thank You for the Game.

At this point I have clocked a modest 250hrs in the game and it has been worth it.

Go to advanced search