Search found 49 matches

by lxl
Sun May 29, 2016 12:37 pm
Forum: Mods
Topic: Endgame zerg rush [0.0.1]
Replies: 9
Views: 4804

Endgame zerg rush [0.0.1]

When you build a rocket defense all enemies are forced to attack you. https://www.youtube.com/watch?v=XVO6A2anEqI Function of the mod: If a rocket silo is build, this mod triggers an attack mode, where a huge numbers of biters are going to attack you. It also increases evolution to almost maximum. I...
by lxl
Sun May 29, 2016 12:56 am
Forum: Mods
Topic: [MOD 0.12.33+] Ressource Scanner
Replies: 5
Views: 3483

[MOD 0.12.33+] Ressource Scanner

Scans the ammount of ressources in a area a little smaller than maximum zoomed out.

Details:
Technically it is a mine with 113x113 area (=almost full screen), 0 mining speed and 999 mining hardness (So it can sum all ressources).
screenshot
ressource-scanner_0.0.0.zip
Ressource Scanner
(1.41 MiB) Downloaded 172 times
by lxl
Sat May 28, 2016 8:41 pm
Forum: Mods
Topic: [MOD 0.17] VehicleSnap
Replies: 78
Views: 37308

Re: [MOD 0.12.x] VehicleSnap 1.0.2

Wow. 45 min until fixed. :mrgreen:
by lxl
Sat May 28, 2016 3:42 pm
Forum: Mods
Topic: [MOD 0.17] VehicleSnap
Replies: 78
Views: 37308

Re: [MOD 0.12.x] VehicleSnap 1.0.2

Hello,

When I enter the train i get the following msg.
Error while running the event handler: __VehicleSnap__/control.lua:13: Callable only on car entity type.
(reproduced w/o mods on a new map)

But I truly do love your mod. Now i only crash into my base in corners and not on straight tracks.
by lxl
Thu May 26, 2016 3:43 pm
Forum: Mods
Topic: [MOD 0.12.24+]Recursive Science
Replies: 2
Views: 2671

Re: [MOD 0.12.24+]Recursive Science

After some playtesting: ressource demand is ~ + 50% for green and purple science. And if you must to automate double ammount of blue, 5x ammount of green and 15x ammount of red science packages if you want a 1-of-all research happen at the same speed. before the good ratio was 5/6/12/2 assemblers. t...
by lxl
Sun May 15, 2016 5:30 pm
Forum: Mods
Topic: [MOD 0.12.24+]Recursive Science
Replies: 2
Views: 2671

[MOD 0.12.24+]Recursive Science

Description: Higher tier science packs require lower tier science packs as input. Details: Green science pack requires one red science pack. Blue science requires 2 red science packs and one green science pack. Purple science requires (4,2,1) of (red,green,blue) science packs. Automation 3 does req...
by lxl
Thu Dec 17, 2015 11:46 pm
Forum: Off topic
Topic: What Indie/Less well known games do you play
Replies: 23
Views: 29934

Re: What Indie/Less well known games do you play

I play dwarf fortress. I like it for the beautiful graphics, the low difficulty and the simplicity to learn :mrgreen:
And a bit Rimworld.
by lxl
Fri Oct 23, 2015 11:45 pm
Forum: Releases
Topic: Version 0.12.13
Replies: 6
Views: 27204

Re: Version 0.12.13

Be aware that (x==x) is false for x=nan. :D

There are also many known problems involving floats and determinism.
https://randomascii.wordpress.com/2013/ ... terminism/
by lxl
Mon Oct 05, 2015 8:36 pm
Forum: Off topic
Topic: Games Like Factorio
Replies: 213
Views: 393866

Re: Games Like Factorio

Settlers(2). The economy is "automated" and your job is proper connection between "producers, converters and end-users". e.g. you mine coal and iron ore. then you smelt it to iron, then you forge it to weapons. It also allows cooperative multiplayer. And if focusses on logistics ...
by lxl
Mon Aug 31, 2015 8:16 pm
Forum: This Forum
Topic: Test
Replies: 5
Views: 10002

Re: Test

This is the same color but a different grey
by lxl
Mon Aug 31, 2015 8:15 pm
Forum: This Forum
Topic: Test
Replies: 5
Views: 10002

Re: Test

This?

I wonder if im blue grey color blind.... or does my monitor has problem...
by lxl
Mon Aug 31, 2015 8:12 pm
Forum: This Forum
Topic: Test
Replies: 5
Views: 10002

Test

This does hurt my eyes does it hurt your eyes too?
by lxl
Thu Jul 16, 2015 9:08 pm
Forum: News
Topic: Friday facts #94 - No 0.12 Release today
Replies: 116
Views: 63333

Re: Friday facts #94 - No 0.12 Release today

Don't worry too much about the release, and don't release something because you promised a date. Release because you feel it's good.
by lxl
Sat Jun 20, 2015 11:55 am
Forum: General discussion
Topic: Turing completeness
Replies: 9
Views: 11861

Re: Turing completeness

Imho it is already turing complete. We can already build all basic boolean expressions and also 1 bit memorys. --> this allows (in theory) that any cpu can be simulated within factorio.
by lxl
Thu May 14, 2015 1:29 pm
Forum: Not a bug
Topic: [0.11.22] Circuits on red belts "flash" at a certain zoom.
Replies: 3
Views: 2949

[0.11.22] Circuits on red belts "flash" at a certain zoom.

There is a graphic bug in the zoomlevel 0.424, resolution 1920x1080px.

Circuits on red belts which are going north/south(not east/west) are flashing.
When i pause the game some are drawn with a 75% yellow surface and others are drawn 75% red (in case of red circuits).
by lxl
Thu Apr 30, 2015 8:41 pm
Forum: Releases
Topic: Version 0.11.22
Replies: 57
Views: 75652

Re: Version 0.11.22

World of Factories:
Red science is free.
green science free but only for premium users
blue science 1 gold
purple science 50 gold
1€=100 gold.
'Modules all cost gold and are active for 1 hour only.
by lxl
Sun Apr 26, 2015 5:31 pm
Forum: General discussion
Topic: Just bought the game; What were Your first impressions?
Replies: 449
Views: 234139

Re: Just bought the game; What were Your first impressions?

My first thought was "2pm". My send thought was:" 1am". :mrgreen:
by lxl
Tue Apr 14, 2015 3:05 pm
Forum: General discussion
Topic: 24k Alien Artifacts and a creepy observation
Replies: 22
Views: 13713

Re: 24k Alien Artifacts and a creepy observation

Soylent biter is people.
by lxl
Sun Feb 15, 2015 10:38 pm
Forum: Off topic
Topic: Factorio as a website
Replies: 3
Views: 6682

Factorio as a website

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