Search found 831 matches

by drs9999
Sun Mar 10, 2013 8:33 am
Forum: Modding help
Topic: how to use clear()?
Replies: 8
Views: 8136

Re: how to use clear()?

Ah extracting was the word I was looking for :D Anyway I also only misstyped "cleared" in the example code. I tried both clear() and cleared() => same error Also what is about the possibility to add a variable amount of items to a chest. For example the player have to kill 50 creepers as f...
by drs9999
Sun Mar 10, 2013 12:01 am
Forum: Modding help
Topic: how to use clear()?
Replies: 8
Views: 8136

how to use clear()?

Sorry for spamming the forum, but just another question: How I can use the clear-method? I tried: glob.chest.cleared() but I got an "invalid key"- error... Anyway, maybe there is a better way to achieve what I want. I want to check if a specific chest contains a specific item, if yes then ...
by drs9999
Sat Mar 09, 2013 11:50 am
Forum: Modding help
Topic: seperate lua-scripts for mods
Replies: 2
Views: 3728

Re: seperate lua-scripts for mods

Thanks for the quick answer, i thought that, but nice to hear that you will change that in the future.
by drs9999
Sat Mar 09, 2013 11:32 am
Forum: Mods
Topic: [MOD WIP 0.6.x] Cobra Commander mod
Replies: 49
Views: 23756

Re: [MOD WIP 0.2.10] Cobra Commander mod

Yes very nice mod! Just a suggestion: Maybe you can implement the feature that the guards will follow you instead/ as addition to placing the banners. Because it would be a mess when they follow you all the time, so you could change your script that it looks for an unique item in the players invento...
by drs9999
Sat Mar 09, 2013 10:51 am
Forum: Resolved Problems and Bugs
Topic: [Resolved 0.3.2] Splitter error - not splitting
Replies: 12
Views: 12081

Re: Splitter error - not splitting

Hello,
i played around with your save.
When i load it i have the same problem you discribed but allways after a (random) amount of time the splitter works correctly (without reloading the save).
So not sure what the reason/ solution for this is...
by drs9999
Sat Mar 09, 2013 10:43 am
Forum: Modding help
Topic: seperate lua-scripts for mods
Replies: 2
Views: 3728

seperate lua-scripts for mods

Hello, just a quick question: Is it possible to execute a lua script in a freeplay without editing the freeplay.lua? For example the unlimited ammo mod from the mod-manager thread has its own lua file: InfiniteAmmoMod = {} function InfiniteAmmoMod.onTick() if game.getplayer().getitemcount("basi...
by drs9999
Fri Mar 08, 2013 10:21 am
Forum: Mods
Topic: [MOD WIP 2.0.10] MtF- Mod
Replies: 5
Views: 10617

Re: [MOD WIP 2.0.10] MtF- Mod

I just uploaded an updated version.
Most important was the balancing. I tested it with a productionline similar to then one from the startpost + boiler and it is able to power itself + a nice surplus of coal
by drs9999
Fri Mar 08, 2013 9:43 am
Forum: Mods
Topic: [MOD WIP 0.3.2] Inserter Mod
Replies: 17
Views: 16829

Re: [MOD WIP 0.2.10] Inserter Mod

This mod is awesome, very useful.
Thanks for it!!!
by drs9999
Fri Mar 08, 2013 9:39 am
Forum: Texture Packs
Topic: [Request] Textures for my mods
Replies: 17
Views: 24350

[Request] Textures for my mods

Hello, I am looking for people, who want to support me with some textures for my mods: https://forums.factorio.com/forum/viewtopic.php?f=14&t=484 https://forums.factorio.com/forum/viewtopic.php?f=14&t=553 Atm i just focus on coding and use placeholder-textures also I am not the best art/grap...
by drs9999
Thu Mar 07, 2013 12:18 pm
Forum: Mods
Topic: [MOD WIP 2.0.10] MtF- Mod
Replies: 5
Views: 10617

Re: [MOD WIP 2.0.10] KoF- Mod

I just uploaded an updated version. First of all things look much better now ;) @Heinrich I just saw your post after i finished this version. The idea sounds great! But i dont like the idea to chop down the trees manually. So maybe it is possible to implement the Field as a chest (like you did) and ...
by drs9999
Thu Mar 07, 2013 12:11 am
Forum: Mods
Topic: [MOD WIP 2.0.10] MtF- Mod
Replies: 5
Views: 10617

[MOD WIP 2.0.10] MtF- Mod

Hello everone! I want to present you my first Mod. It called the More than Forestry Mod. The basic idea was to build a renewable energy-source, so i decided to do it minecraft-style. setting up a treefarm, harvest the wood and produce charcoal, that is used to power the stuff. But nope... That was t...

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