Search found 76 matches

by Odhrean
Sat Jul 08, 2017 12:31 pm
Forum: Technical Help
Topic: [15.28] Characters suddenly apear in Single Player game
Replies: 5
Views: 1872

Re: [15.28] Characters suddenly apear in Single Player game

steinio wrote:Did you remove the Nixie tubes mod?
Yes indeed, i removed nixie tubes...
by Odhrean
Sat Jul 08, 2017 7:05 am
Forum: Logistic Train Network
Topic: old LTN discussion thread
Replies: 858
Views: 282079

Re: [Mod 0.14/0.15] Logistic Train Network 1.3.4

I postet a Bug at the official forum but Rseding91 said it is a Mod-Bug. It happend only recently in Version 0.15.28 in two of my saves after I set the Requester Threshold in an algorithgmic Combinator Output.... Probably you removed Nixie Tubes. Thats exactly what i did. Thats the cause for this b...
by Odhrean
Fri Jul 07, 2017 8:43 pm
Forum: Logistic Train Network
Topic: old LTN discussion thread
Replies: 858
Views: 282079

Re: [Mod 0.14/0.15] Logistic Train Network 1.3.4

I postet a Bug at the official forum but Rseding91 said it is a Mod-Bug.
It happend only recently in Version 0.15.28 in two of my saves after I set the Requester Threshold in an algorithgmic Combinator Output....
by Odhrean
Fri Jul 07, 2017 8:32 pm
Forum: Technical Help
Topic: [15.28] Characters suddenly apear in Single Player game
Replies: 5
Views: 1872

Re: [15.28] Characters suddenly apear in Single Player game

Are you sure?
This did never happen in Game Version prior 0.15.28.
The Mod was last updated bevore two weeks and works without exceptions until now...
by Odhrean
Fri Jul 07, 2017 7:49 pm
Forum: Technical Help
Topic: [15.28] Characters suddenly apear in Single Player game
Replies: 5
Views: 1872

[15.28] Characters suddenly apear in Single Player game

After I set a modded Signal in an algorithmic combinator (Request Threshold from LTN Mod) there were several Characters appearing around the combinator where i set the signal. As i set the signal on another combinator it happens again. Bug_Player_Figures_apear.png How can I delete the Characters? Th...
by Odhrean
Thu Jul 06, 2017 7:40 pm
Forum: Railway Setups
Topic: Chunk-aligned modular railway system with LTN Stations
Replies: 132
Views: 186139

Re: Chunk-aligned modular railway system with LTN Stations

For putting items balanced on belts you can reduce splitters by using this method 2017-03-23-07-12-08-9703356.jpg If I use your unload-Method there are gaps on the Blue-Belt (right on the Screenshot) The Method I use fills a blue-belt with only 4 Stack Inserters without gaps on the belt. It uses tw...
by Odhrean
Wed Jul 05, 2017 8:31 pm
Forum: Mods
Topic: [MOD 0.15.29+] Creative Mode 0.3.12 - Infinite resources
Replies: 689
Views: 387601

Re: [MOD 0.15.13+] Creative Mode 0.3.7 - Old mystery solved!

I get a crash on load using your mod and a few others. The message displayed is: Attempt to remote call outside of an event. stack traceback: __creative-mode__/control.lua:73: in main chunk Looks like it is caused by creative mod on first view. Same error here. I commented all "remote.call&quo...
by Odhrean
Wed Jul 05, 2017 10:28 am
Forum: Gameplay Help
Topic: Blueprint strings...
Replies: 5
Views: 4950

Re: Blueprint strings...

I always export the Blueprints in external files aswell because they use mod entities.
When i disable a mod and enable it again the blueprint in the ingame exchange is missing the modded entities...
by Odhrean
Wed Jul 05, 2017 10:03 am
Forum: Logistic Train Network
Topic: old LTN discussion thread
Replies: 858
Views: 282079

Re: [Mod 0.14/0.15] Logistic Train Network 1.3.4

Having some issues with depots. I am running 2 sizes of trains, 3-8-3's and 1-1-1's. I have depot's for each, yet even with setting the train sizes I still get the 1-1-1's going to the 3-8-3 depot and vice versa. Any ideas if/what i'm doing wrong? Also on an unrelated note I've gotten a storage are...
by Odhrean
Sun Jul 02, 2017 9:58 pm
Forum: Railway Setups
Topic: Chunk-aligned modular railway system with LTN Stations
Replies: 132
Views: 186139

Re: Chunk-aligned modular railway system with LTN Stations

I found these blueprints to work rather well, i just wish there was a bulk load/unload with wherehouses I don't use any Warehouse Mods and will not create Blueprint Station for these. Feel free to create them :-D what would be the biggest things to look for? in all the cobanators The Maxium Buffer ...
by Odhrean
Fri Jun 30, 2017 12:46 pm
Forum: Railway Setups
Topic: Chunk-aligned modular railway system with LTN Stations
Replies: 132
Views: 186139

Re: Chunk-aligned modular railway system with LTN Stations

PirateAE wrote:I found these blueprints to work rather well, i just wish there was a bulk load/unload with wherehouses
I don't use any Warehouse Mods and will not create Blueprint Station for these. Feel free to create them :-D
by Odhrean
Fri Jun 30, 2017 7:07 am
Forum: Railway Setups
Topic: Unload 2 solid blue belts /wagon, balanced, compact, simple
Replies: 26
Views: 24054

Re: Unload 2 solid blue belts /wagon, balanced, compact, simple

Of if you want to be pretentious, you can look into webm. That's a strange way of spelling "being considerate to users on mobile/data caps". The two GIFs you have posted use more than 80% of the bandwidth of the whole page. My apologies for using all of your limited data allowance. I have...
by Odhrean
Thu Jun 29, 2017 1:32 pm
Forum: Railway Setups
Topic: Unload 2 solid blue belts /wagon, balanced, compact, simple
Replies: 26
Views: 24054

Re: Unload 2 solid blue belts /wagon, balanced, compact, simple

Question Off-Topic: How do you create the nice animated gif out of factorio? a better question is why are you still using GIF? don't bother learning GIF making. learn how to webm. Thank you. I learned about webm and found a Tool for recording webm Videos: https://github.com/TheTarkus/WebMCam/releas...
by Odhrean
Wed Jun 28, 2017 2:12 pm
Forum: Pending
Topic: [15.22] Game Crash on Save-Load
Replies: 2
Views: 979

Re: [15.22] Game Crash on Save-Load

Poorly i don't have the pre-save game state available anymore. I tried to recover this but all autosave-files were already overwritten. What i can say is that i loaded this 0.15.21 Save-File, walked around for aprox. 1 Minutes and saved it converted as 0.15.22 save-game. So this save was running onl...
by Odhrean
Wed Jun 28, 2017 12:37 pm
Forum: Railway Setups
Topic: Unload 2 solid blue belts /wagon, balanced, compact, simple
Replies: 26
Views: 24054

Re: Unload 2 solid blue belts /wagon, balanced, compact, simple

Question Off-Topic: How do you create the nice animated gif out of factorio?
by Odhrean
Tue Jun 27, 2017 5:38 pm
Forum: Logistic Train Network
Topic: old LTN discussion thread
Replies: 858
Views: 282079

Re: [Mod 0.14/0.15] Logistic Train Network 1.3.4

Hello, Is there a way at a stop to read how much of things are available on the logistic train network? I.e, something like how you can determine how much of a thing is in the normal logistic network? Thanks, d. ps, this mod is very cool, and works quite well. With the zoomed map view of 0.15 I alw...
by Odhrean
Sun Jun 25, 2017 1:29 pm
Forum: Pending
Topic: [15.23] Blueprint-Rename-Button missing
Replies: 3
Views: 1306

Re: [15.23] Blueprint-Rename-Button missing

Yes, I am using mods. Using Picker Extended and others.

But I created the blueprint with empty blueprint, not picker extended "short blueprints".
Perhaps there was a condition that the mod did interfere somewhere... Can not reproduce it right now...
by Odhrean
Sun Jun 25, 2017 11:21 am
Forum: Logistic Train Network
Topic: old LTN discussion thread
Replies: 858
Views: 282079

Re: [Mod 0.14/0.15] Logistic Train Network 1.3.4

Sorry that I only link posts, I am not at home and it is easier...
I think a decent wiki/explanation at OP is missing.

For now see this graphic, perhaps it will help you understand it more
viewtopic.php?f=94&t=36976&start=740#p285115
by Odhrean
Sun Jun 25, 2017 10:45 am
Forum: Logistic Train Network
Topic: old LTN discussion thread
Replies: 858
Views: 282079

Re: [Mod 0.14/0.15] Logistic Train Network 1.3.4

This Thread is full If explanations, I.e. (just one page ago) If you want Deliveries of an item always of size 8k or more set the Provider Threshold on all Stations providing this item to 8k and the Request Threshold on the request Station to 8k If you want "Best Effort" set the Provider T...
by Odhrean
Sat Jun 24, 2017 12:15 pm
Forum: Railway Setups
Topic: Chunk-aligned modular railway system with LTN Stations
Replies: 132
Views: 186139

Re: Chunk-aligned modular railway system with LTN Stations

Use the Signal "Locked Slots per Wagon"!

I just asked Optera if this signal is for this scenario.

Here is the answer

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