Search found 1107 matches

by cube
Wed Jan 13, 2016 5:05 pm
Forum: Releases
Topic: Version 0.12.21
Replies: 16
Views: 51917

Re: Version 0.12.21

Why stable version is still 0.12.20 on Factorio Download site, while 0.12.21 is experimental? 0.12.21 still has to prove itself, there may have been some bugs which haven't shown themselves yet, but If all goes well it should be declared the stable build hopefully soon Does Devs have any specific p...
by cube
Tue Dec 22, 2015 9:43 am
Forum: Off topic
Topic: Random Word Association Game
Replies: 468
Views: 156127

Re: Random Word Association Game

sleep
by cube
Thu Dec 17, 2015 1:35 pm
Forum: General discussion
Topic: Come and guess: Stable version of the 0.12
Replies: 51
Views: 36825

Re: Come and guess: Stable version of the 0.12

Cordylus wrote:Cube's guess was too late to be fair.
Also I kept adding bugs until 0.12.20 was there and then stopped. :-)
by cube
Tue Dec 08, 2015 9:10 am
Forum: Off topic
Topic: Random Word Association Game
Replies: 468
Views: 156127

Re: Random Word Association Game

animal
by cube
Mon Dec 07, 2015 5:05 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.19][cube] 'Trying to make chunk at unreasonable positi
Replies: 3
Views: 8233

Re: [0.12.19][cube] 'Trying to make chunk at unreasonable positi

We couldn't reproduce the error, but we fixed a very suspicious piece of code that could have caused this. So it's fixed for 0.12.21, and report it again if it isn't :)
by cube
Mon Dec 07, 2015 12:11 pm
Forum: General discussion
Topic: Building a portable pc to play Factorio input needed.
Replies: 3
Views: 9843

Re: Building a portable pc to play Factorio input needed.

Factorio is mainly limited by video RAM size (especially with mods, bare minimum for vanilla is 512MB), and then much later CPU speed and maybe RAM size. If you don't plan to run huge saves, then almost any half recent PC or laptop is good enough. By the way, Alekthefirst started collecting benchmar...
by cube
Mon Nov 30, 2015 11:59 am
Forum: News
Topic: Friday Facts #112 - Better noise
Replies: 63
Views: 44677

Re: Friday Facts #112 - Better noise

Can you clarify what you mean by "complete noise"? How is it obtained from the original hash function? The new noise is similar to Simplex noise in this: The hash is used to select one of predefined gradient vectors in each cell vertex, then dot product of the gradient vector and position...
by cube
Tue Nov 24, 2015 10:58 am
Forum: Duplicates
Topic: [0.12.18] Crash to Desktop
Replies: 1
Views: 1463

Re: [0.12.18] Crash to Desktop

Duplicate and resolved for 0.12.19.
by cube
Sat Nov 21, 2015 5:58 pm
Forum: News
Topic: Friday Facts #113 - Better rail building
Replies: 96
Views: 60095

Re: Friday Facts #113 - Better rail building

Smarty wrote:0.12.18 released today hu? :P
Yeah, sorry for that, something broke again. Monday.
by cube
Fri Nov 20, 2015 10:25 am
Forum: Resolved Problems and Bugs
Topic: [0.12.15] [cube] Multiplayer error
Replies: 13
Views: 21733

Re: [0.12.15] [cube] Multiplayer error

Something is wrong at your end. Your Factorio is receiving invalid packets from several IP addresses (in both logs). The way Factorio handles these now is not optimal (it shouldn't crash for sure), but It is a too large change to fix it for 0.12., if you expect your computer to be bombarded by rando...
by cube
Wed Nov 18, 2015 11:09 am
Forum: Resolved Problems and Bugs
Topic: [0.12.15 -0.12.16] [cube] Map generate code
Replies: 3
Views: 5678

Re: [0.12.15 -0.12.16] [cube] Map generate code

The problem here is an extra newline character between the closing "<" characters. Delete it and the string will work.

In 0.12.18 we will ignore all spaces inside the exchange string.
by cube
Wed Nov 18, 2015 9:56 am
Forum: News
Topic: Friday Facts #112 - Better noise
Replies: 63
Views: 44677

Re: Friday Facts #112 - Better noise

It means that when determining the properties for a point on the map the algorithm can't look at e.g. adjacent points to determine what properties the new point has; instead it must base its calculations only on the seed and parameters given initially. This rules out generating maps based on proced...
by cube
Mon Nov 16, 2015 9:35 am
Forum: News
Topic: Friday Facts #112 - Better noise
Replies: 63
Views: 44677

Re: Friday Facts #112 - Better noise

Guys, do you know that the whole noise thing is supposed to be only performance improvement? At this stage, at least.
by cube
Thu Nov 12, 2015 8:44 am
Forum: Resolved Problems and Bugs
Topic: [0.12.15 -0.12.16] [cube] Map generate code
Replies: 3
Views: 5678

Re: [0.12.15 -0.12.16] Not generate in codes in map

Hi, thanks for the report, but could you please also copy the map exchange string in here? I really don't feel like typing it from the screenshot :)
by cube
Tue Nov 10, 2015 8:42 am
Forum: Resolved Problems and Bugs
Topic: [Linux w Intel GPU][cube] Most of the graphics missing
Replies: 73
Views: 48799

Re: [Linux w Intel GPU][cube] Most of the graphics missing

Hi guys, im playing the game one Windows 10 and everything run smothly until something happend and i got the same textures after i spawn and i start running. Befor i start walking i got these textures (look attachment). I already tried low-quality and different memory options and i tried override t...
by cube
Mon Nov 09, 2015 11:12 am
Forum: Technical Help
Topic: [12.12]Can´t start Headless Server
Replies: 8
Views: 12832

Re: [12.12]Can´t start Headless Server

Headless binaries are only 64bit. We generally want to slowly move from 32bit builds (because they cause some extra problems), and thought that headless releases are a perfect candidate for a first step. If your machine has X libraries, you can use the regular 32bit binares (they will run exactly th...
by cube
Mon Nov 02, 2015 1:36 pm
Forum: Won't fix.
Topic: [OS X] [bluecube] Broken update 0.12.10 to 0.12.16
Replies: 1
Views: 5146

Re: [OS X] [bluecube] Broken update 0.12.10 to 0.12.16

Sorry for this problem. Parts of the updating code was broken in 0.12.9 and 0.12.10, which means that people with these versions (on osx, and to a smaller extent on windows) won't be able to update automatically. So please just download the whole package from website. I've removed the update from th...

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