Search found 502 matches

by lovely_santa
Fri Jun 05, 2020 9:33 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1383389

Re: Development and Discussion

Released 2nd bugfixing patch, mainly a (big) issue with the migration script and some crashes. You can find the changelog on github or ingame for each mod seperatly.
by lovely_santa
Thu Jun 04, 2020 12:57 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1213673

Re: Bugs & FAQ

Think that's coming from the combination of AAI and angels tech overhaul, try disabling AAI, if it still occurs? Thanks, turning off aai-industry also works. Less of an issue than losing the Angel things, especially in an existing game, but should I report it over in their support? Edit: Oh, and sp...
by lovely_santa
Thu Jun 04, 2020 12:26 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1213673

Re: Bugs & FAQ

Think that's coming from the combination of AAI and angels tech overhaul, try disabling AAI, if it still occurs?
by lovely_santa
Thu Jun 04, 2020 9:46 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1213673

Re: Bugs & FAQ

Hello, using Factorio version 0.18.24 with Angels Bio Processing 0.7.8. I have run into the error where trying to use the butchery only works on gaseous puffers and does not work on: Rancid Puffing, Blazing Puffing, Acidic Puffing, and Corrodent Puffing to process them into raw meat even though I h...
by lovely_santa
Wed Jun 03, 2020 8:37 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1009325

Re: [0.18] Sea Block Pack 0.4.6

I updated all mods to the newest versions to I could upgrade factorio to 0.18.29. But now (with new angels mod) the "Electro Whinning Cell" Recipe isn't available anymore, which is needed to create "Ferrous Anode Sludge" which (via many steps) is the only way to create chrome, w...
by lovely_santa
Wed Jun 03, 2020 8:36 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1213673

Re: Bugs & FAQ

With Ref 0.11.12, the Electro Whinning Cell building can't be crafted. It's present in the refining-technology lua so possibly overridden. Does not show up in list of unlocked techs in research screen. What mods do you have? Do you play with bobs mods? bobplates in particular? How many angels mods ...
by lovely_santa
Wed Jun 03, 2020 3:49 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1213673

Re: Bugs & FAQ

With Ref 0.11.12, the Electro Whinning Cell building can't be crafted. It's present in the refining-technology lua so possibly overridden. Does not show up in list of unlocked techs in research screen. What mods do you have? Do you play with bobs mods? bobplates in particular? How many angels mods ...
by lovely_santa
Wed Jun 03, 2020 3:47 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1383389

Re: Development and Discussion

The purpose of mud as an item has evolved from being a nuisance by-broduct in the washing chain that had to be managed to an input product in the farm-power chain. Therefore, it would be good to have a recipe in the washing chain that focused on producing mud, to complement the current methods of g...
by lovely_santa
Wed Jun 03, 2020 8:53 am
Forum: Resolved Problems and Bugs
Topic: [0.18.29][Modding] furnace type does not take temperature into account
Replies: 1
Views: 1777

[0.18.29][Modding] furnace type does not take temperature into account

Hi, The furnace type is meant to take in 1 ingredient. From this ingredient, it takes the "first suitable recipe" and starts making that recipe. However, for example, I have 2 recipes that take in steam as ingredient, one that has max_temperature set to 500-0.01 and one that has min_temper...
by lovely_santa
Wed Jun 03, 2020 8:41 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1383389

Re: Development and Discussion

The purpose of mud as an item has evolved from being a nuisance by-broduct in the washing chain that had to be managed to an input product in the farm-power chain. Therefore, it would be good to have a recipe in the washing chain that focused on producing mud, to complement the current methods of g...
by lovely_santa
Tue Jun 02, 2020 8:37 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1383389

Re: Development and Discussion

If you follow along in angels discord , we're re-looking the loops about balancing them. The plutonium loop should be positive on plutonium, while the thorium loop should consume them. There is a way to consume all the plutonium, but it's not intended. You can run a thorium fuel setup perfectly bala...
by lovely_santa
Tue Jun 02, 2020 8:26 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1213673

Re: Bugs & FAQ

Ghosted Entities on destruction research kinda appears twice in the tech list... both when unresearched and once researched. Thanks for the report, I've created an issue report on github to track this. There is a combo issue with the science overhaul and Omnimatter - Electric Omnitractor research i...
by lovely_santa
Mon Jun 01, 2020 6:00 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1213673

Re: Bugs & FAQ

Hi, I was trying to upgrade to 0.18.28 with ABC and Space Exploration. And I received this notification: Screen Shot 2020-06-01 at 11.54.49.png At the moment SE 0.3.x does not support ABC at all since it's still testing. I was playing under 0.17.79 with SE 0.1.x and ABC. But this notification indic...
by lovely_santa
Mon Jun 01, 2020 12:28 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1383389

Re: Development and Discussion

The next version of angels is out! Check out the changelogs on the github release or on the mod portal/ingame for each mod separately! Bugfixing patch release as followup of release v0.18.7 will probably happen tomorrow! EDIT: Bugfixes are released! You can find the changelog with the link provided...
by lovely_santa
Sun May 31, 2020 6:46 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1213673

Re: Bugs & FAQ

The new version of Angel's Refining (0.11.11) crashes on startup if Angel's Smelting is not enabled. The error is: Failed to load mods: Path __angelssmelting__/graphics/icons/ore-bauxite.png does not match any enabled mod.: __angelssmelting__/graphics/icons/ore-bauxite.png This is fixed for the nex...
by lovely_santa
Sun May 31, 2020 6:34 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1383389

Re: Development and Discussion

So the Kovarex Enrichment recipe is gone... now you are pretty much forced to stockpile the U-238 I guess until you have U-235, then make a U-235 fuel cell to get the U-235 cycle going. Eventually you need the advanced U-235 fuel reprocessing to get Neptunium-240 and from the Neptunium make Plutoni...
by lovely_santa
Sat May 30, 2020 4:00 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1213673

Re: Bugs & FAQ

Hello, I searched the posts and found an entry from February about this issue however, it's not fixed as of now. I can't make modules without glass plate for a Petri dish. The recipe for glass plate is falling under Angel's Smelting. Any idea of a work-around or fix to the recipe? At this point, I ...
by lovely_santa
Fri May 29, 2020 10:04 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1213673

Re: Bugs & FAQ

I just updated to today's new Angel's release and noticed that blocks and components now appear to be considered as raw ingredients, therefore a number of items no longer show raw ingredients if they are made of only components and blocks. Is this intended behavior? I know it's recommended to autom...
by lovely_santa
Fri May 29, 2020 10:37 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1383389

Re: Development and Discussion

The next version of angels is out! Check out the changelogs on the github release or on the mod portal/ingame for each mod separately! Major features: This release has bugfixes for syncing in multiplayer games and the loading errors introduced in 0.18.27. A better way for garden mutations (less rng ...
by lovely_santa
Thu May 28, 2020 10:07 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1213673

Re: Bugs & FAQ

I recently updated to the latest version from pre 0.17(I am pretty sure) and the enriched fuel blocks are gone, they are still inside the chemical plants but no longer possible to select it from the menu and it is no longer available from FNEI. I am playing with bobs and seablock. I see you found t...

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