Search found 282 matches
- Wed Jul 29, 2015 7:56 pm
- Forum: Modding help
- Topic: Possible with custom Scenario?
- Replies: 12
- Views: 3152
Possible with custom Scenario?
I'm designing some levels and was looking at scripting options. I have not yet found a way to do these things, so please do tell me if it is possible, or if you know a way to manage it. 1) Spawn each player of a multiplayer game in a different place 2) Constantly replenish an Assembler so it never r...
- Sat Aug 30, 2014 9:51 am
- Forum: Modding help
- Topic: [0.10.x] Activating Ghost Placement
- Replies: 1
- Views: 1455
[0.10.x] Activating Ghost Placement
I see that ghosts are disabled when you start a new game, but researching all the tech activates them.
So which technology activates the ability to place ghosts?
I there a property I can give one of my mod techs to activate it earlier?
So which technology activates the ability to place ghosts?
I there a property I can give one of my mod techs to activate it earlier?