Search found 171 matches

by Nich
Thu Mar 23, 2017 3:33 pm
Forum: Off topic
Topic: Random Word Association Game
Replies: 468
Views: 156122

Re: Random Word Association Game

:(

cocks
by Nich
Thu Mar 23, 2017 3:26 pm
Forum: Show your Creations
Topic: Subjugate the enemy!
Replies: 4
Views: 2047

Re: Subjugate the enemy!

This is just terrible. I guess at least you are not putting them in gas chambers........yet
by Nich
Thu Mar 23, 2017 2:58 pm
Forum: General discussion
Topic: Train bandwidth Questions
Replies: 34
Views: 14495

Re: Train bandwidth Questions

I am going to have to agree the less trains you have on your network the less chance you have of a train needing to give right of way and stop. I have not done much with trains but from my observation the clear bottle neck is the loading/unloading station. There is no way around the 12 stack inserte...
by Nich
Tue Mar 21, 2017 2:56 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: My first original idea
Replies: 10
Views: 6805

Re: My first original idea

HA ha actually that is the one thing that keeps me from building a bot/becon based factory. The most efficient layout appears to be straight lines of becons and assemblers. Although maybe I should do it just to see how impressive robots and becons actually are.
by Nich
Tue Mar 21, 2017 2:23 pm
Forum: General discussion
Topic: There is no spoon .. general plan
Replies: 9
Views: 6283

Re: There is no spoon .. general plan

Don't forget you will need to add a second Iron mine if you play on standard settings as you will probably start running thin around the time you are half way through blue science.
by Nich
Wed Mar 15, 2017 3:54 pm
Forum: Ideas and Suggestions
Topic: Nuclear bomb aka nuke and atomic silo
Replies: 6
Views: 3495

Re: Neclear bomb aka nuke and atomic silo

+1

I though it was really fun until I attempted clearing a chunk of land large enough to actually use a train effectively.
by Nich
Wed Mar 15, 2017 3:43 pm
Forum: General discussion
Topic: 3 Weeks of Factorio
Replies: 16
Views: 5085

Re: 3 Weeks of Factorio

I do wish resources were more biome dependent. Oil in deserts, coal in planes, iron/copper in forested/mountains. I would also think it would be if further out the best patches of Iron/copper where heavily mixed.
by Nich
Tue Mar 14, 2017 5:55 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Easy Steel
Replies: 4
Views: 10354

Re: Easy Steel

Pretty
by Nich
Fri Mar 10, 2017 2:45 pm
Forum: General discussion
Topic: 3 Weeks of Factorio
Replies: 16
Views: 5085

Re: 3 Weeks of Factorio

Auto rocket launches really do need to be part of vanilla.
by Nich
Fri Mar 10, 2017 2:43 pm
Forum: General discussion
Topic: Random math I did
Replies: 13
Views: 4286

Re: Random math I did

12 ice cubes come from 1 ice tray in real life but conservation of energy still applies. You can also make a mile of wire with 1 lb of copper or 5280 1 foot wires. You can not simply compare apples to oranges.
by Nich
Thu Mar 09, 2017 4:13 pm
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 994140

Re: Factorio Roadmap for 0.15 + 0.16

To be honest spending an extra 20$ means very little to the success of the game. what would be more valuable is buy a copy for a friend you know will enjoy the game. If they do ask them to buy a copy for another friend. Free advertising by word of mouth and the endless revenue stream that comes from...
by Nich
Wed Mar 08, 2017 9:24 pm
Forum: Ideas and Suggestions
Topic: Maximum capacity production
Replies: 6
Views: 1857

Re: Maximum capacity production

Cant you temporally dump them into storage to seem maximum possible?
by Nich
Wed Mar 08, 2017 6:01 pm
Forum: Ideas and Suggestions
Topic: Friends and Alien-Slaves
Replies: 3
Views: 5593

Re: Friends and Alien-Slaves

Very interesting and I really like it but not sure it fits in the the base game. Definitely fits for people who want to play a more low pollution peaceful diplomatic experience. Mod I would play for sure. Rather then buying them with fish i think they would require housing, food and continual libera...
by Nich
Wed Mar 08, 2017 5:53 pm
Forum: Ideas and Suggestions
Topic: Satellite Lifts Fog of War
Replies: 7
Views: 3741

Re: Satellite Lifts Fog of War

Add laser turrets to the recipe and let lasers rain from space on anything that attacks you :D OP did say fog of war. Unless I am confused everything already discovered is covered by fog of war unless covered by the short radar coverage. I think you are thinking of the fog of unknown (not sure what ...
by Nich
Wed Mar 08, 2017 5:29 pm
Forum: Off topic
Topic: [photos] Factorio in real life
Replies: 153
Views: 292908

Re: [photos] Factorio in real life

Humble is neither good or bad. A farmer with 10 million dollars in a bank but wears walmart jeans and drives a 15 year old truck would be considered humble. Where as a stock broker with 10,000 to his name that wears designer suits and drives a BMW 7 series would not be considered humble. humbling wo...
by Nich
Tue Mar 07, 2017 7:10 pm
Forum: News
Topic: Friday Facts #180 - Map interaction
Replies: 161
Views: 66774

Re: Friday Facts #180 - Map interaction

LOVE IT all great information to add to the map. keep it up :D

Only thing I could kind of think of is health bars of damaged objects on the map or maybe change the taking damage to orange > 50% red < 50%. Or just outright show the health bars of damaged objects
by Nich
Tue Mar 07, 2017 6:05 pm
Forum: General discussion
Topic: Pollution Problems
Replies: 14
Views: 4997

Re: Pollution Problems

What is funny about it? If it's 10°C in your room you're freezing and if it's 40°C you will sit in the fridge. There is too little and too much - and there is something in between. Right now SyncViews and me are using the scary nights mod with a mod he made that makes trees absorb zero pollution, a...
by Nich
Fri Mar 03, 2017 6:43 pm
Forum: General discussion
Topic: Pollution Problems
Replies: 14
Views: 4997

Re: Pollution Problems

Those are the randum one that just hang out the ones that attack you are based off pollutition absorbed

10k for a behmith spitter and 20k for a bitter

https://wiki.factorio.com/Pollution
by Nich
Fri Mar 03, 2017 5:23 pm
Forum: General discussion
Topic: Pollution Problems
Replies: 14
Views: 4997

Re: Pollution Problems

lol "Please make the game harder" "Complain because you made the game too hard" Reminds me of people in KSP forums concerning career mode Oh and FYI the amount of pollution absorbed by a spawner determines the kind of Bitter/spitter sent (small, medium, large, behemith). The poll...
by Nich
Fri Mar 03, 2017 5:09 pm
Forum: General discussion
Topic: "Perfect" Smelter setups has a problem with buffering
Replies: 2
Views: 1630

Re: "Perfect" Smelter setups has a problem with buffering

Mines will eventually die out. then you will get the buffer to clear out.

I like the buffer build ups. Nice easy place to get 200 iron or copper for hand crafting. Belt running is for chumps lol j/k

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