Search found 102 matches
- Thu May 04, 2017 10:11 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 571
- Views: 291472
Re: Thank you (Make the dev-team happy today!)
Just for explain why I keep any versions copy. If you start drive a Lamborghini or a Ferrari you take it as a standard car. But if you drive, even after the first time, a lower mode machine you will appreciate for sure the quality of your machine. Same is for the old versions. Whe I play older versi...
- Thu May 04, 2017 9:30 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 571
- Views: 291472
Re: Thank you (Make the dev-team happy today!)
Really? Thanks!!! I go download it for sure. Sadly the change of player avatar make him seems so... workman, that the logical story of falling from the sky and gaining the way back to sky seems not realistic, when the avatar from 0.6 is much "spaceman" looking and follow the story much bet...
- Thu May 04, 2017 9:26 pm
- Forum: General discussion
- Topic: [Possible suggestion] Autolimit hand refill in building drop
- Replies: 10
- Views: 2700
Re: [Possible suggestion] Autolimit hand refill in building drop
Never told that I know better than them. But I know enough for tell what is the simplest solution. That wont mean I know more of the code used in game program than what I really think, but I know enough of programming for assume that adding a single variable to a code is simpler than totally changin...
- Thu May 04, 2017 9:09 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 571
- Views: 291472
Re: Thank you (Make the dev-team happy today!)
I love so much this game that I still play previous versions even if now there is the 0.15
I have directory for each versions from 0.6 to 0.15, but I have removed the updates for previous versions.
If this isn't love for the game, how will you call it?
I have directory for each versions from 0.6 to 0.15, but I have removed the updates for previous versions.
If this isn't love for the game, how will you call it?
- Thu May 04, 2017 8:41 am
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 215993
Re: Peace with Aliens
I remember that insects can be "tamed", after all. Bees and few kinds of other insects can be trained to act differently with its owner and so you can act similarly with these insect-like aliens. If you teach them that harm you is worse than interact with you, this will let you a new level...
- Thu May 04, 2017 4:58 am
- Forum: General discussion
- Topic: [Possible suggestion] Autolimit hand refill in building drop
- Replies: 10
- Views: 2700
Re: [Possible suggestion] Autolimit hand refill in building drop
That could be an ideal way to do things, but it require all pickup and drop system to be recoded. It can create lot of other problems and, in the end, rewrite almost all of program core. My solution is very simple even on program having less impact on the core program and givin a good solution too. ...
- Wed May 03, 2017 6:16 pm
- Forum: General discussion
- Topic: [Possible suggestion] Autolimit hand refill in building drop
- Replies: 10
- Views: 2700
Re: [Possible suggestion] Autolimit hand refill in building drop
That was the intention. :D But a look by programmers and a possible alternative by them can be very good to help them develop it and propose the best solution possible. I'm not a programmer like them, but I have decent basis on programming and I can understand many things if not all. That's the resu...
- Wed May 03, 2017 10:37 am
- Forum: General discussion
- Topic: [Possible suggestion] Autolimit hand refill in building drop
- Replies: 10
- Views: 2700
Re: [Possible suggestion] Autolimit hand refill in building drop
Sorry for double post, but it is just for explain what I want say with "easier way to set it without too much work". The "in hand quantity" can be set as variable modified constantly when you pick something from inventory, buildings or other containers. I dunno how it is set, but...
- Wed May 03, 2017 9:35 am
- Forum: General discussion
- Topic: [Possible suggestion] Autolimit hand refill in building drop
- Replies: 10
- Views: 2700
Re: [Possible suggestion] Autolimit hand refill in building drop
This was not a suggestion itself, but a discussion if this can be a nice suggestion for others people and, in case, discuss how can be adjusted before sending it as an official suggestion. CTRL+drag can be nice if used to distribute items on hand evenly on selected buildings, but i think my idea can...
- Mon May 01, 2017 10:31 am
- Forum: General discussion
- Topic: [Possible suggestion] Autolimit hand refill in building drop
- Replies: 10
- Views: 2700
[Possible suggestion] Autolimit hand refill in building drop
A personal idea. If I have in hand 10 pieces of coal and 50 in inventory and I want to fill 10 pieces of coal in 6 different furnaces why I have to fight for divide them evenly until I have 10 before dropping? Why not set an option for limit this? If I have 10 items, when I drop them I get back 10 i...
- Sun Apr 30, 2017 10:24 am
- Forum: Resolved Problems and Bugs
- Topic: [15.2] Crash on: "Recipe::save"
- Replies: 4
- Views: 2986
Re: [15.2] Crash on: "Recipe::save"
It is a 15.3 version bug, because, if you check, the update has been done during last session.
I have updated it yesterday and have left game on background nighttime for continue it in the morning.
I dunno what has caused the bug, so I dont know how explain it in the title...
I have updated it yesterday and have left game on background nighttime for continue it in the morning.
I dunno what has caused the bug, so I dont know how explain it in the title...
- Sun Apr 30, 2017 9:36 am
- Forum: Resolved Problems and Bugs
- Topic: [15.2] Crash on: "Recipe::save"
- Replies: 4
- Views: 2986
[15.2] Crash on: "Recipe::save"
The game is crashed and has sent me a message to upload this file.
As request, then there is.
The game is crashed when unloading a mini tutorial for trains on one of the missions in "New hope" campaing, I dont remember what is specifically.
As request, then there is.
The game is crashed when unloading a mini tutorial for trains on one of the missions in "New hope" campaing, I dont remember what is specifically.
- Sat Mar 11, 2017 2:04 pm
- Forum: General discussion
- Topic: Gog.com key too?
- Replies: 13
- Views: 5533
Re: Gog.com key too?
I like gog.com over others because it give games running evem without an internet connection. This let me play with my notebook even where connection is not available. This, for me, is a true gem confronted whit steam, origin, etc. etc. etc. that's where people are wrong about steam, it's not steam...
- Wed Feb 22, 2017 1:20 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.30] Items lost when resetting assembling machine
- Replies: 16
- Views: 4447
Re: [0.12.30] Items lost when resetting assembling machine
Anyway I dont get why you have to lose ingredient when a job is in progress...
- Tue Feb 21, 2017 6:03 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.30] Items lost when resetting assembling machine
- Replies: 16
- Views: 4447
Re: [0.12.30] Items lost when resetting assembling machine
It can be a "not a bug", but then why, if you pick up the assembling machine you get the full items in progress back and when you delete the recipe the items are lost? This happen even without any module inserted, so it's not a productivity module related bug... It happen even on assemblin...
- Sun Feb 19, 2017 9:48 am
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 215993
Re: Peace with Aliens
I trey to put my 2 cent. It's a crossed idea about terraforming, fisheries and taming aliens. When you fill a water square, another random water adjacent square will become water (after all if you put something in a container, the water will flow out of it in some way). You can create fisheries that...
- Wed Feb 01, 2017 3:25 pm
- Forum: General discussion
- Topic: Recicle obsolete items
- Replies: 3
- Views: 2255
Re: Recicle obsolete items
I'm using the basic game actually.
I was proposing it as a standard function of the game, if not already present.
I was proposing it as a standard function of the game, if not already present.
- Wed Feb 01, 2017 3:22 pm
- Forum: General discussion
- Topic: Gog.com key too?
- Replies: 13
- Views: 5533
Re: Gog.com key too?
I like gog.com over others because it give games running evem without an internet connection.
This let me play with my notebook even where connection is not available. This, for me, is a true gem confronted whit steam, origin, etc. etc. etc.
This let me play with my notebook even where connection is not available. This, for me, is a true gem confronted whit steam, origin, etc. etc. etc.
- Wed Feb 01, 2017 2:44 pm
- Forum: General discussion
- Topic: Recicle obsolete items
- Replies: 3
- Views: 2255
Recicle obsolete items
At the begin of the game you have 1 burner mining drill. After you build electricity stations it become useless with any other thing you've built before gaining the last tecnology and where the ugraded building dont require previous one for assemble it. Why dont let assembling machines to deconstruc...
- Tue Jan 10, 2017 9:58 am
- Forum: General discussion
- Topic: Gog.com key too?
- Replies: 13
- Views: 5533
Re: Gog.com key too?
Ok, thanks again for your answer. I hope soon Factorio go on "gog connect" function, so I can transfer the game from steam to Gog.com. When it happen I go publish it here for who want do it. I have to thank Gog.com for this wonderful game, because I have discovered it thanks to the twitch ...