Search found 182 matches

by Schorty
Tue Mar 08, 2016 8:04 am
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 130
Views: 127858

Re: [MOD 0.12.X] Air Filtering

Hi jouki,

thanks for testing! I will give these numbers a try and probably use them ;)
For recycling the filters: I will leave it as it is. You are free to use your own recipes.

Greetings,
Schorty
by Schorty
Sun Mar 06, 2016 4:53 pm
Forum: Mods
Topic: [MOD 0.18.X] Pollution detector
Replies: 35
Views: 36403

Re: [MOD 0.12.X] Pollution detector

Mod has been updated. It will work now. Sorry for the inconvinience!

Greetings,
Schorty
by Schorty
Sun Mar 06, 2016 3:50 pm
Forum: Mods
Topic: [MOD 0.18.X] Pollution detector
Replies: 35
Views: 36403

Re: [MOD 0.12.X] Pollution detector

Thanks for pointing that out. I've overlooked the last hint on this. Will have a look at the bug!
by Schorty
Fri Mar 04, 2016 5:18 pm
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 130
Views: 127858

Re: [MOD 0.12.X] Air Filtering

No worries. I don't know why it hasn't worked. Maybe you added an old machine which should be converted. Who knows :)
by Schorty
Thu Mar 03, 2016 1:06 pm
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 130
Views: 127858

Re: [MOD 0.12.X] Air Filtering

Hello again, just tested and it works just fine. Do you have a savegame for me? The problem might come from converting from an old version of air-filtering. You could try to rebuild the already placed filtering machines. But I'd like to have a look myself, so if you can provide the save file.. ;) Gr...
by Schorty
Thu Mar 03, 2016 10:45 am
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 130
Views: 127858

Re: [MOD 0.12.X] Air Filtering

Hi,

I haven't had the time to test it. Might look into it soon™ ;)
by Schorty
Thu Dec 24, 2015 4:28 pm
Forum: Off topic
Topic: The Ctrl+V Game
Replies: 218
Views: 69457

Re: The Ctrl+V Game

Code: Select all

Tristrun-011
Was playing Diablo II :D
by Schorty
Tue Nov 03, 2015 9:48 pm
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 130
Views: 127858

Re: [MOD 0.12.X] Air Filtering

Of course, I'm okay with that! But please notice, that there is some balancing work to do ;)
by Schorty
Wed Oct 21, 2015 6:27 pm
Forum: Releases
Topic: Version 0.12.12
Replies: 17
Views: 30310

Re: Version 0.12.12

You guys remember last year, when we were waiting for the 0.11.0 release, which came 31.10.? That was kinda funny :D
by Schorty
Fri Oct 09, 2015 1:09 pm
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 130
Views: 127858

Re: [MOD 0.12.X] Air Filtering

I'll add this soon. Thanks buddy
by Schorty
Sat Sep 19, 2015 8:08 pm
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 130
Views: 127858

Re: [MOD 0.12.X] Air Filtering

Ahoi Captain!

Thanks for the files. I already took them and released version 0.3.2! I find it amazing, how kind the factorio community is, with sharing and helping with such things! :)
by Schorty
Sun Sep 06, 2015 9:37 am
Forum: Mods
Topic: [MOD 0.18.X] Pollution detector
Replies: 35
Views: 36403

Re: [MOD 0.12.X] Pollution detector

Yeah, go ahead man. :)
by Schorty
Sun Aug 23, 2015 8:21 pm
Forum: Gameplay Help
Topic: Train Sidings, what am i doing wrong?
Replies: 9
Views: 11610

Re: Train Sidings, what am i doing wrong?

It might be because of the signals. They are indicating, that you can go in, but not out. Place a signal parallel to the ones already placed and you should be fine
by Schorty
Thu Aug 20, 2015 3:12 pm
Forum: Show your Creations
Topic: SP Replay Factorio 0.12.4 full automated research in 6 hours
Replies: 14
Views: 13487

Re: SP Replay Factorio 0.12.4 full automated research in 6 hours

You are right. In my opinion, it should be done with default settings. Then you can go two ways: peaceful vor non-peaceful. But other people habe other opinions ;)
by Schorty
Wed Aug 19, 2015 4:09 pm
Forum: Mods
Topic: [MOD 0.18.X] Pollution detector
Replies: 35
Views: 36403

Re: [MOD 0.12.X] Pollution detector

Aaaaaand its fixed. At least its working for me now. Please let me know if its working for you, aswell :)
by Schorty
Wed Aug 19, 2015 1:53 pm
Forum: Mods
Topic: [MOD 0.18.X] Pollution detector
Replies: 35
Views: 36403

Re: [MOD 0.12.X] Pollution detector

Oh, haven't noticed this. I'll have a look into this. Thanks for the report :)
by Schorty
Mon Aug 17, 2015 2:44 pm
Forum: Mod-/Installation-Handling
Topic: FactorioMods.com an open source web app to host mods!
Replies: 27
Views: 42192

Re: FactorioMods.com an open source web app to host mods!

Dude, this site is amazing and the fact, that it is programmed using rails, makes me happy, as I'm a rails developer myself :) I just wanted to say, that I now may handle my mods myself on your site. Also I just noticed a little typo: After editing a mod for the first time, the little alert message ...
by Schorty
Sun Aug 16, 2015 6:13 pm
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 130
Views: 127858

Re: [MOD 0.12.X] Air Filtering

Rebalanced the pollution reduction. Feedback on this is greatly appreciated :) Any chance of getting these to burn thru filters at a rate commensurate to the pollution level? E.G. - In a heavily polluted area, it will use up a filter *very* quickly, And if placed in an area with no pollution, it'll ...
by Schorty
Sun Aug 16, 2015 6:05 pm
Forum: Mods
Topic: [MOD 0.18.X] Pollution detector
Replies: 35
Views: 36403

[MOD 0.18.X] Pollution detector

http://i.imgur.com/KxNBdDI.png Type: Mod Name: Pollution detector Description: Adds a sensor for pollution in the chunk for hooking it up into the circuit network License: Beer-Ware License Version: 0.6.0 Release: 2015-08-16 Tested-With-Factorio-Version: 0.18.1 (Steam/Zip-Archive) Category: Item Ta...
by Schorty
Sun Aug 16, 2015 3:13 pm
Forum: Modding help
Topic: Reading pollution value of chunk
Replies: 2
Views: 1374

Re: Reading pollution value of chunk

Thanks buddy! :)

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