Search found 185 matches

by Schorty
Sun Dec 21, 2014 12:41 pm
Forum: Ideas and Suggestions
Topic: Sign posts
Replies: 5
Views: 1887

Re: Sign posts

The reason I suggested this, is because I want to make some notes about resource consumption and output of the parts of my factories. This way it is much easier to keep track of your needs ;)
by Schorty
Thu Dec 18, 2014 4:05 pm
Forum: Multiplayer
Topic: [BUG 11.6] Game freeze (black screen) after player connect
Replies: 2
Views: 6523

Re: [BUG 11.6] Game freeze (black screen) after player conne

Bug already reported here: https://forums.factorio.com/forum/vie ... f=7&t=7384
Maybe the work-around I posted there, might help you.

Greetings
by Schorty
Thu Dec 18, 2014 12:08 pm
Forum: Ideas and Suggestions
Topic: Sign posts
Replies: 5
Views: 1887

Sign posts

Hi there,


what do you think about sign posts? I imagine something like you have in minecraft: Placing a sign, click on it and write some text. This could be some kind of commentry or a big "TODO: Build more stuff". Just so you can add some notes to your factory.


Greetings,
Schorty
by Schorty
Tue Dec 16, 2014 6:04 pm
Forum: Duplicates
Topic: [0.11.6] Multiplayer hangs up
Replies: 4
Views: 4807

[0.11.6] Multiplayer hangs up

Hi there, two friends of mine and myself are trying to play together in a multiplayergame each time a new update comes up, but everytime, we had the same issue. The scenario is as follows: PlayerA starts the game, PlayerB joins and finally PlayerC. The arrangement doesn't matter. As soon as the thir...
by Schorty
Tue Dec 09, 2014 10:42 am
Forum: Releases
Topic: Version 0.11.5
Replies: 42
Views: 48570

Re: Version 0.11.5

This is really strange... Yesterday I tried to play with 2 friends of mine. About 20 minutes, it was just fine. Then, the game hung up and after that, there was no possibility to get all 3 players into the game again. 2 players was no problem, but getting the third, was not possible. All 3 used wind...
by Schorty
Mon Dec 08, 2014 6:04 pm
Forum: Implemented Suggestions
Topic: Filter in Main Inventory
Replies: 8
Views: 7004

Re: Filter in Main Inventory

Yeah, I would like to see this too. I don't know how it's implemented, but having the ability to set filters and having the rest of the inventory auto sorted, would be cool!
by Schorty
Fri Dec 05, 2014 9:28 pm
Forum: News
Topic: Friday Facts #63 - The endless struggle
Replies: 38
Views: 32749

Re: Friday Facts #63 The endless struggle

Happy Birthday! I always appreciate such FFFs. To read about your problems is really exciting as I'm a developer myself! =)
by Schorty
Fri Dec 05, 2014 11:19 am
Forum: Spread the Word
Topic: Vote for Factorio!!
Replies: 11
Views: 26058

Re: Vote for Factorio!!

That vote button on indiedb didn't work for me... Some database errors. May aswell try it later
by Schorty
Fri Dec 05, 2014 11:06 am
Forum: Releases
Topic: Version 0.11.4
Replies: 23
Views: 36846

Re: Version 0.11.4

Ok Thanks, Any Indication as to when 11.5 will be released ?? As my friends are now playing 11.4 and due to me being on MAC i can't join them. Yes, I already know what is wrong ... sigh. Fixed for the 0.11.5 release (that is going to be done tomorrow probably) I'm actually not sure, if he meant &qu...
by Schorty
Thu Dec 04, 2014 8:00 am
Forum: Multiplayer
Topic: Desync Loop (crc issue)
Replies: 6
Views: 11462

Re: Desync Loop (crc issue)

As you mention autosaves: I heard that it helps, when everybody disables autosaving (besides the host).
by Schorty
Wed Dec 03, 2014 5:30 pm
Forum: General discussion
Topic: Completing Rocket Defense in X games?
Replies: 17
Views: 5788

Re: Completing Rocket Defense in X games?

I built the rocket defense only once in my first game. After that I played many games, where I actually researched RD, but never built it. Then I played the games for quite a few hours on, until I got bored and startet a new one. Now my save folder has about 30 files, with about ~8hours played per s...
by Schorty
Thu Nov 27, 2014 7:54 am
Forum: General discussion
Topic: What's you first blue science tech?
Replies: 11
Views: 4105

Re: What's you first blue science tech?

Advanced oil processing. I hatte it, when I have to place more storage tanks :D
by Schorty
Fri Nov 21, 2014 7:27 am
Forum: General discussion
Topic: Silly noob question on newest version
Replies: 5
Views: 2334

Re: Silly noob question on newest version

you have to check 'Enable experimental updates' in the options menu ingame That's right. After that restart your client. Then 0.11.3 will be installed. It's not stable yet, but the singleplayer at least works fine. Even multiplayer is pretty good already. The latest stable version should be 0.10.12...
by Schorty
Tue Nov 18, 2014 7:37 am
Forum: Show your Creations
Topic: 10 hours of my life o_o
Replies: 12
Views: 9350

Re: 10 hours of my life o_o

Anyone have any quick, handy tips for this base? I'm getting ready to call it quits on this map and start anew. Just learning about efficiency and all that jazz at the moment... Nice effort so far. The first thing, that comes to my mind, is that you should try to direct insert copper cables into yo...
by Schorty
Fri Nov 14, 2014 6:14 pm
Forum: Releases
Topic: Version 0.11.3
Replies: 48
Views: 53699

Re: Version 0.11.3

Thank you for releasing this one that fast! It's amazing how fast you guys fix those things. Very much appreciated! =)
by Schorty
Fri Nov 14, 2014 9:52 am
Forum: Resolved Problems and Bugs
Topic: [0.11.2] Crash to desktop while doing nothing ;)
Replies: 4
Views: 1824

Re: [0.11.2] Crash to desktop while doing nothing ;)

Maybe related to this one?
DaveMcW wrote:If a roboport runs out of power while a bot enters it, the game crashes.
Source: https://forums.factorio.com/forum/vie ... f=7&t=6673
by Schorty
Fri Nov 14, 2014 7:38 am
Forum: Resolved Problems and Bugs
Topic: [0.11.2] Attaching a wagon to a locomotive crashes the game
Replies: 6
Views: 2331

Re: [0.11.2] Attaching a wagon to a locomotive crashes the g

Same here. Updated my save from .11.1 to .11.2 and my game crashes as soon as I try to place a wagon an the map. Actually it already is crashed before the wagon is even visible. Moving the wagon inside of my inventory works just fine.
by Schorty
Thu Nov 13, 2014 10:17 am
Forum: General discussion
Topic: Map settings for resources
Replies: 13
Views: 6033

Re: Map settings for resources

How do these values apply to the enemies ? Again, Frequenzy is clear. But they are also creating new bases, so I assume "size" is the number of hives, maybe worms too, but how does "richness" affect the enemies ? What effect has "richness = very poor" on them ? Less hi...
by Schorty
Wed Nov 12, 2014 11:42 am
Forum: General discussion
Topic: When will it be on Steam?
Replies: 25
Views: 12302

Re: When will it be on Steam?

Woohoo! I think I have to talk to some people :D

Thanks cube!
by Schorty
Wed Nov 12, 2014 10:16 am
Forum: General discussion
Topic: When will it be on Steam?
Replies: 25
Views: 12302

Re: When will it be on Steam?

I have bunch of friends, who would buy the game without hesitation and they know about the current state of the game (beeing an alpha version and stuff). The only thing, that stops them from doing so is, that they all have their games in steam and don't want to buy the game twice. If there only woul...

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