Search found 71 matches

by darkminaz
Sat Aug 09, 2014 9:49 pm
Forum: Ideas and Suggestions
Topic: Bridges for Trains
Replies: 7
Views: 3714

Re: Bridges for Trains

i know that letting trains wait is one way, but i kinda have some plans what involve a lot of crossings, letting them wait all the time is not an elegant solution to that problem. ill check next time on the frequently requested ideas, it just kinda rushed to my head to say "i wana have a cool s...
by darkminaz
Sat Aug 09, 2014 7:56 pm
Forum: Ideas and Suggestions
Topic: Bridges for Trains
Replies: 7
Views: 3714

Bridges for Trains

since i manged to kill my last 5 intersecting trains i realised .. bridges or tunnels would be damn wicked. Kinda like the belts just upwards :)
on the same note, a sky train would be awesome :) id love to drive through my base.
by darkminaz
Sat Aug 09, 2014 7:47 pm
Forum: Energy Production
Topic: [0.8.x] Big solar farm
Replies: 49
Views: 161401

Re: [0.8.x] Big solar farm

hmm nice design, somehow i just went with the line modes, makes it quite easy to walk through and to add more means just get the 50+ from the factory -> klick and push s for a while ^^
guess i'm not the best worker out there .. but maybe the most lazy :D
by darkminaz
Sat Aug 09, 2014 4:57 pm
Forum: Gameplay Help
Topic: Smart tank?
Replies: 4
Views: 1509

Re: Smart tank?

short answer: no long answer: http://i.imgur.com/murrRAw.png the yellow oil is mostly useless, red can be used for lube = blue speed/ red motors, what you need the most of is gas. So i just build some to change the yellow oil into gas. you can control the plastic/sulfur. sure not perfect way but bet...
by darkminaz
Sat Aug 09, 2014 9:49 am
Forum: Gameplay Help
Topic: Small Pumps + How to kill the "zergs" + Alientech
Replies: 11
Views: 4961

Re: Small Pumps + How to kill the "zergs" + Alientech

hmm i don't realy like multiplayer, when i imagine a friend of mine would start building in wierd ways (not nice block groups of stuff) .. uff guess ill check out how mods work or more percise how to code mods for this game. adding some airplanes and stuff would be cool. (smells like napalm in the m...
by darkminaz
Sat Aug 09, 2014 9:19 am
Forum: Show your Creations
Topic: Everything is awesome when your part of a Team / robot abuse
Replies: 13
Views: 7731

Everything is awesome when your part of a Team / robot abuse

After my first factory was .. well productive but rater unelegant i thought "lets make a new one", well on the same page i watched the new lego movie and .. boom i got an idea So here is my current robot wonderland after 4 hours. Trains and co will be added soon ;) http://i.imgur.com/8TUT4...
by darkminaz
Wed Aug 06, 2014 9:33 am
Forum: Gameplay Help
Topic: Small Pumps + How to kill the "zergs" + Alientech
Replies: 11
Views: 4961

Re: Small Pumps + How to kill the "zergs" + Alientech

well unfriendly is the wrong word, they were nice, but i wanted to build a train .. something about driving around my 30+ hours of work just made me happy ^^ hope they add some more stuff in the next patches. Since i basicly got everything that i need and with 130k iron bars, 120k chopper bars (not ...
by darkminaz
Tue Aug 05, 2014 6:47 pm
Forum: Gameplay Help
Topic: Small Pumps + How to kill the "zergs" + Alientech
Replies: 11
Views: 4961

Re: Small Pumps + How to kill the "zergs" + Alientech

hmm i'm quite fine with just running away from them (after 1 round -> go staight to the enemy camp and kill some houses -> run again) and in the end run in my towerwall and let the 200+ mobs die off in a single spot :) got around 300+ lasers there. (5.4 GJ energy storage takes care of most of the is...
by darkminaz
Tue Aug 05, 2014 1:22 pm
Forum: Gameplay Help
Topic: Small Pumps + How to kill the "zergs" + Alientech
Replies: 11
Views: 4961

Re: Small Pumps + How to kill the "zergs" + Alientech

the bots didn't do mutch, the only one that works is the one you get after you have alien power .. -.- so i went with the "this is spartaa" mode, build a wall, run in the base -> shoot 1 zerg house -> run back now with the power armor etc it's quite easy. I still need towers though, enemy ...
by darkminaz
Mon Aug 04, 2014 7:26 pm
Forum: Gameplay Help
Topic: Small Pumps + How to kill the "zergs" + Alientech
Replies: 11
Views: 4961

Re: Small Pumps + How to kill the "zergs" + Alientech

so the pumps are rather useless to me. 2. aw .. i love to setup a perfect blueprint and just let the factories create the stuff slowly -> bots get it and build. Feels like "i'm tha bawz" rather then "i gotta do work" 3. well all the bases are quite damn big, around 40% of my base...
by darkminaz
Mon Aug 04, 2014 6:39 pm
Forum: Gameplay Help
Topic: Small Pumps + How to kill the "zergs" + Alientech
Replies: 11
Views: 4961

Small Pumps + How to kill the "zergs" + Alientech

Hi I just started the game 3 days ago and according to my save file more then 19 hours are spent on my little base. Worth it ;) But on the long run i found a few questions that i coudn't realy find a propper answer to. 1. Whats the point of the small pumps? i dind find some threads where some posted...

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