Search found 71 matches

by darkminaz
Fri Aug 22, 2014 7:30 am
Forum: Show your Creations
Topic: Fractal mine for super-high output
Replies: 17
Views: 29758

Re: Fractal mine for super-high output

sorry didn't check that someone did dig out a corpse ..
by darkminaz
Thu Aug 21, 2014 7:58 pm
Forum: Show your Creations
Topic: Fractal mine for super-high output
Replies: 17
Views: 29758

Re: Fractal mine for super-high output

aside from the fact that i kinda wonder where you got so mutch ore on your map seems quite unproductive to only have 1 line + having that one line in slow belts. 16 mines + speed modules are usually way more then enough to fill a single line up. i'm mostly happy if i can place down more then 6 on si...
by darkminaz
Thu Aug 21, 2014 4:55 pm
Forum: Balancing
Topic: Overproduction of sulfur
Replies: 18
Views: 20861

Re: Overproduction of sulfur

if only i could :D my trusted shotgun is all i need, solar, walls etc is all autobuild by robots, i got 10+ cars in my base that i never did touch, i got 2 trains in case i wana go to my outposts since walking is a pain. 1 rocket defense that is useless afaik. guess limiting everything to the point ...
by darkminaz
Thu Aug 21, 2014 1:17 pm
Forum: General discussion
Topic: Dumbest way to take out a spawner
Replies: 11
Views: 5398

Re: Dumbest way to take out a spawner

works awesome with a combat shotgun a armor full with +speed .. idk why you need capsules in the first place just run in there, blast through -> keep runnin -> hit it again <-- repeat till the whole base is empthy / ammo is gone -> run to laz0rguncity :D capsules are way to expensive for any real us...
by darkminaz
Thu Aug 21, 2014 11:46 am
Forum: General discussion
Topic: Dumbest way to take out a spawner
Replies: 11
Views: 5398

Re: Dumbest way to take out a spawner

build a solid wall around it, add turrets etc. leave 1 entry for a car -> BOOM slightly overkill but hey, sometimes you just have to many things and you wana make it flashy :D i hope they add planes soon, so i can create a bomb zone with walls around it. i'm horrible, so i get why they wana kill me xD
by darkminaz
Thu Aug 21, 2014 11:39 am
Forum: Gameplay Help
Topic: Current and maximum number of bots?
Replies: 7
Views: 4551

Re: Current and maximum number of bots?

let all your trains arrive at the same time, if you still have some bots left -> you got to many (atleast my trains get cleared by bots) if it's often on 1-30 you might need more depends on what you use them, to build giant setups since you are to lazy -> GET MOAR to basicly do belt stuff since you ...
by darkminaz
Thu Aug 21, 2014 11:30 am
Forum: Combinator Creations
Topic: Control Drone Ration with single "Logic Gate" (Combinator Free!)
Replies: 22
Views: 12693

Re: Control Drone Ration with single "Logic Gate"

not trying to nitpick to mutch buuut well thats me woudn't it be way easyer if you just created 1 requester box (same if questions) but change the fast inserters to smart inserters and only let it move in the flying frame to what is needed? then get the fast inserters to put in in a active provider ...
by darkminaz
Thu Aug 21, 2014 11:22 am
Forum: Balancing
Topic: Overproduction of sulfur
Replies: 18
Views: 20861

Re: Overproduction of sulfur

just limit your sulfur with a logistic network. i kinda like how efficent it currently is. With 1 you can power 6+ battery creating buildings. in the end most things got this "slight overflow" problem. But that's only a issue in the beginning. At my current state i got 1,7million iron and ...
by darkminaz
Thu Aug 21, 2014 10:18 am
Forum: Gameplay Help
Topic: More trains vs. longer trains
Replies: 16
Views: 23215

Re: More trains vs. longer trains

the problem is with a lot of trainstops. i currently got both on my tracks track a) got a huge train that goes far to fill up track b) got 5 little trains that keep making stops on their way long train downsides - you need more inserters/ boxes to unload - need longer loops - take a long time to rea...
by darkminaz
Thu Aug 21, 2014 10:00 am
Forum: Show your Creations
Topic: Everything is awesome when your part of a Team / robot abuse
Replies: 13
Views: 7681

Re: Everything is awesome when your part of a Team / robot a

left corner got a few, i did wype out the south :P forgott to mention that i play on relaxed mode, so the critters don't disturb me. + i made the map myself, so i added a big camp in case i ever wana feel a challenge ^^ i kinda like building more then the war part in this game (maybe if they change ...
by darkminaz
Wed Aug 20, 2014 8:54 pm
Forum: Show your Creations
Topic: It's Getting There
Replies: 6
Views: 4449

Re: It's Getting There

i do think your smelting could save some space like this

Image

1 line where all the ore is from and 1 line where all the bars go away ;)
(top and lower are connected)
by darkminaz
Wed Aug 20, 2014 6:06 pm
Forum: Show your Creations
Topic: Everything is awesome when your part of a Team / robot abuse
Replies: 13
Views: 7681

Re: Everything is awesome when your part of a Team / robot a

guess your setup gets big when you have to use photoshop to add the maps togetter xD
(or else the train station names won't show anymore)
Image
http://i.imgur.com/lkgS9gh.jpg

28 hours now with moar trains :D
by darkminaz
Wed Aug 20, 2014 11:58 am
Forum: General discussion
Topic: Can I truly trust these developers?
Replies: 21
Views: 6767

Re: Can I truly trust these developers?

I tend to buy early access games and look at it as a "done" game. All the new features are like "free dlc". sadly most of the good games nowadays are from small companys. Call of duy 51, football version 400 and assasins creed 81 are just copy of the original. look at the game in...
by darkminaz
Sat Aug 16, 2014 1:32 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: The Romanesque Factory
Replies: 13
Views: 9324

Re: The Romanesque Factory

looks a bit to far for the orange area. might be lucky with corner to corner but i doubth it a bit.

kinda why i like not having to mutch water so i can create a giant robot network that just brings me whatever i need at any given time :)
by darkminaz
Sat Aug 16, 2014 11:52 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: The Romanesque Factory
Replies: 13
Views: 9324

Re: The Romanesque Factory

just build robotports around the lake, the bot will just fly in a direct line.
so yes.
by darkminaz
Fri Aug 15, 2014 7:28 pm
Forum: Gameplay Help
Topic: Newb Question about Railways
Replies: 5
Views: 2312

Re: Newb Question about Railways

usually the trains got 1k storage, that takes with my upgrades around 35sec to unload) just stand next to it and count :) so letting it wait for more then 200 or whatever the max is would be useless. (if the ruler is on the right thats kinda the max, you could just create a 2nd stop 5meter further w...
by darkminaz
Fri Aug 15, 2014 7:25 pm
Forum: Gameplay Help
Topic: Remove Enemies?
Replies: 6
Views: 2650

Re: Remove Enemies?

if you shoot the spawners they won't respawn. But they will keep attacking you normal (unless you set it to "relaxed game mode") where they don't attack, ever .. unless you start a fight with them. create a wall, get some laser turrets (they only cost electric) , after you get a shotgun, p...
by darkminaz
Fri Aug 15, 2014 4:56 pm
Forum: Show your Creations
Topic: Endgame designs
Replies: 19
Views: 63949

Re: Endgame designs

i like your main train station, if only i would need more ore's of anything currently i would create something similar.
by darkminaz
Fri Aug 15, 2014 4:50 pm
Forum: Show your Creations
Topic: Everything is awesome when your part of a Team / robot abuse
Replies: 13
Views: 7681

Re: Everything is awesome when your part of a Team / robot a

23 hours, a lot of defense positions more (for no real reason, aside from fun)
Image

overall 2.5k laser turrets, 3.4k solar panels and 3.1 accumulators take care of a solid defense :D
by darkminaz
Fri Aug 15, 2014 3:59 pm
Forum: Show your Creations
Topic: DarkMinaz's Water Storage Based UPS System
Replies: 4
Views: 3033

Re: DarkMinaz's Water Storage Based UPS System

yeah, i did make one version with robots and a chest (aside from the belt) but then i thought "maybe someone likes to try it without robots" it all depends on your setup where the coal comes from etc. My right side was sadly already full with stuff, or i would have placed it there, since i...

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