Search found 250 matches

by Zyrconia
Sun May 03, 2020 7:32 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

So do you "early" game bases look like the attachment? Angel's has come a long way since the last time I built "big" and there are so many things to produce and so much complexity. This is my second base with Angel's Industries. The first one was an over-engineered mess, with a g...
by Zyrconia
Sun May 03, 2020 7:22 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

Thanks for the help guys i really appreciate it :D What is the end game best way of producing iron, copper and the other core metals I want to know what I’m aiming for not just bumbleing about with my sorters Also what’s the path for liquid resin I’ve been trying to figure it out for a while and ca...
by Zyrconia
Sat May 02, 2020 2:09 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

So having a small problem relating to crushed stone, im about 30 hours into my save and i have over 5million crushed stone..... :| I have no idea how to get rid of it Anyone have any ideas? Thanks, Thomas Make bricks and pave the world! If not then you can create mineral water and just void it with...
by Zyrconia
Thu Apr 30, 2020 5:42 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

I'm thinking of solving the excess crushed stone problem by converting it to cellulose fiber and the burning wood pellets or charcoal. I'm assuming it is better than burning coal and I'm assuming the process is energy positive, including growing the algae and converting them to the final burnable? ...
by Zyrconia
Tue Apr 28, 2020 7:00 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

I'm thinking of solving the excess crushed stone problem by converting it to cellulose fiber and the burning wood pellets or charcoal. I'm assuming it is better than burning coal and I'm assuming the process is energy positive, including growing the algae and converting them to the final burnable? ...
by Zyrconia
Tue Apr 28, 2020 5:34 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

I'm thinking of solving the excess crushed stone problem by converting it to cellulose fiber and the burning wood pellets or charcoal. I'm assuming it is better than burning coal and I'm assuming the process is energy positive, including growing the algae and converting them to the final burnable? H...
by Zyrconia
Mon Apr 27, 2020 11:34 am
Forum: Mods
Topic: [MOD 0.18] KRASTORIO^2
Replies: 198
Views: 142121

Re: [MOD 0.18] KRASTORIO^2

Linver wrote:
Mon Apr 27, 2020 3:26 am
Zyrconia wrote:
Wed Apr 15, 2020 5:19 pm
Zyrconia wrote:
Wed Apr 15, 2020 11:53 am
So how do you get Biomass?

I need military science for power armor mk2, which requires biomass, which requires bio-processing, which requires military science.

That is a loop...
Found the Creep Collector!

Cheers!
When u have this kind of doubts, read the wiki :D
There is a wiki? :)
by Zyrconia
Sat Apr 25, 2020 8:51 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

I wonder if some of those mods that deconstruct items and return ingredients wouldn't work with Angel's buildings. Need to test it. If now I'll gladly put all the old un-upgradable items in a chest and destroy it. It is not worth the pain of mining returning components. Perhaps a script would allow...
by Zyrconia
Fri Apr 24, 2020 10:05 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

Hi lovely_santa! 1. Plastic Industries requires bio, so you can't play it without bio, I'm sure you have bio installed. And yes, you require to make an early bio plastic setup for orange science. Mid game you'll move towards a petrochem setup and engame you'll supply some more from bio again. Your s...
by Zyrconia
Fri Apr 24, 2020 3:46 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

...snip... Wow, there is a lot to unpack there, especially regarding 1toN sorting, but I don't want to get sidetracked and instead let's focus on blocks. At first I didn't like them and was considering turning off the option (and seeing if the base can be recovered), but now I'm 75 hours in and fee...
by Zyrconia
Thu Apr 23, 2020 1:25 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

That method with the Slag is not cheating at all. That's the way to supplement your production if it is not enough. Well true. It is within the possibilities of the mod. :D But it isn't exactly the fine and clean method either. It surely messes up the production statistics of fluids when there is l...
by Zyrconia
Thu Apr 23, 2020 7:50 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

Hmmm, is there no way to get plastic without Bio? It requires orange science which requires plastic. A loop. Also bio-plastic from trees is a trap. Don't go for it! You need 1 swamp tree for one plastic producer, they are limited like swamp gardens, but there is no handy tech to get more with a 5% ...
by Zyrconia
Wed Apr 22, 2020 9:23 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

Hmmm, is there no way to get plastic without Bio?

It requires orange science which requires plastic. A loop.
by Zyrconia
Wed Apr 22, 2020 8:08 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

So how do you guys produce paper early-ish game (pre blue/orange science)? In older versions, producing paper was a massive pain in the ass. It wasn't balanced at all IMHO, you needed close to 100 algae farms in "early" game. Now the balancing for paper is better, not sure if enough, becau...
by Zyrconia
Wed Apr 22, 2020 7:53 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

Bob' version has the advantage of allowing you to recycle all your stone bricks, which you have hundreds of thousands by now... Well for some reason I am almost always out of stone in late game BA. It is like my most hated enemy. I don't know exactly why this happens. Probably I am not using enough...
by Zyrconia
Wed Apr 22, 2020 5:45 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

Bob' version has the advantage of allowing you to recycle all your stone bricks, which you have hundreds of thousands by now...
by Zyrconia
Tue Apr 21, 2020 9:41 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

So which is the intended way to get concrete/reinforced concrete? There is the vanilla/Bob way and the Angel way based on molted concrete. Are they meant to coexist and be up to personal choice or is there a "meant to" way to get concrete, like with wood, where the Angel meant to way is to...
by Zyrconia
Sat Apr 18, 2020 9:49 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359348

Re: Development and Discussion

Holly Molly!

A new update!

And not just that, but Angel's Industries!

Started a new map and will be definitely launching a rocket or two.

Do you want feedback/observations based on my play-testing? :)
by Zyrconia
Wed Apr 15, 2020 5:19 pm
Forum: Mods
Topic: [MOD 0.18] KRASTORIO^2
Replies: 198
Views: 142121

Re: [MOD 0.18] KRASTORIO^2

Zyrconia wrote:
Wed Apr 15, 2020 11:53 am
So how do you get Biomass?

I need military science for power armor mk2, which requires biomass, which requires bio-processing, which requires military science.

That is a loop...
Found the Creep Collector!

Cheers!
by Zyrconia
Wed Apr 15, 2020 11:53 am
Forum: Mods
Topic: [MOD 0.18] KRASTORIO^2
Replies: 198
Views: 142121

Re: [MOD 0.18] KRASTORIO^2

So how do you get Biomass?

I need military science for power armor mk2, which requires biomass, which requires bio-processing, which requires military science.

That is a loop...

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