Search found 59 matches
- Mon Jan 16, 2017 8:16 pm
- Forum: Combinator Creations
- Topic: Another Filter inserter based factory build
- Replies: 2
- Views: 2304
Re: Another Filter inserter based factory build
Thanks for the good feedback. What do you mean with pulse generator? Use response signal maybe Activate inserter with customizable delay. I like your approach to control the whole belt with memory cell. The priority didn't bother me much, but I was thinking to make more control with counting items o...
- Mon Jan 16, 2017 7:23 pm
- Forum: Energy Production
- Topic: 25:21 Solar with Roboport (200:168)
- Replies: 10
- Views: 10560
Re: 25:21 Solar with Roboport (200:168)
About accumulators. If you produce more energy than you consume, then accumulators can save up more energy every day. You can actually calculate how much energy do you need to sustain exact rate of turret usage. About effective area. Ok, let's make a compromise. Since I was mistaken and I wasn't fu...
- Sat Jan 14, 2017 4:11 pm
- Forum: Energy Production
- Topic: 25:21 Solar with Roboport (200:168)
- Replies: 10
- Views: 10560
Re: 25:21 Solar with Roboport (200:168)
No, it's completely filled. There is no gap at all. I agree about the accumulators, that you need more than perfect ratio for the backup, and about the gaps inbetween as well. I was thinking of making 175:147 build. Also i like to keep backup accumulators separately. edit: Your build is very compact...
- Sat Jan 14, 2017 3:49 pm
- Forum: Energy Production
- Topic: 25:21 Solar with Roboport (200:168)
- Replies: 10
- Views: 10560
Re: 25:21 Solar with Roboport (200:168)
Your area: 2550 Useful area: 2482 Effective area: 96.94% Tileable from 3 sides: Confirmed Ok, there are 2 tiles uncovered when you tile, but 100% of buildings are covered by roboport and there are no spaces inbetween. How can you get 96.94% of effective area from 1 roboport and 200:168 panels, when...
- Sat Jan 14, 2017 1:39 pm
- Forum: Energy Production
- Topic: 25:21 Solar with Roboport (200:168)
- Replies: 10
- Views: 10560
Re: 25:21 Solar with Roboport (200:168)
Have you seen this: https://forums.factorio.com/viewtopic.php?f=5&t=5594 ? It is the same, but better. Next time you could try search the forum first ;-) Usefull area : 2224 (96.5%) Solar panels: 180 Accumulators: 151 Substations: 16 Ratio = 151 / 180 = 0.83(8) Mine has 200:168 which is perfect...
- Sat Jan 14, 2017 11:16 am
- Forum: Combinator Creations
- Topic: Another Filter inserter based factory build
- Replies: 2
- Views: 2304
Another Filter inserter based factory build
Pros: - Simple and compact. Only 7 combinators in total. - Can set the item ratios. Cons: - Would stop when item is missing. Solution is to replace item set CC combinator to DC filter with threshold for each item and connect inputs to chest. I.e.: If Iron > (inserter count * inserter stack = 18) Th...
- Fri Jan 13, 2017 5:44 pm
- Forum: Energy Production
- Topic: 25:21 Solar with Roboport (200:168)
- Replies: 10
- Views: 10560
25:21 Solar with Roboport (200:168)
The only limitation is that 1 side is off the boundaries of roboport. So you can connect ports in 1 line or rotate to get connected square. You can see the offset on the picture from the right side. Anyway it's tileable from 3 sides with roboport connection and from every side with poles. https://s3...
- Thu Jan 12, 2017 5:33 pm
- Forum: Energy Production
- Topic: Maximum power per coastal tile
- Replies: 11
- Views: 7359
Re: Maximum power per coastal tile
The point is more if water is a limited resource but solar power isn't an option (probably because there's no water to easily create safe zones so everywhere is infested with biters), yes that design is a lot more compact but requires more shoreline which you may not have. Well with 0.15 the point ...
- Thu Jan 12, 2017 5:05 pm
- Forum: Energy Production
- Topic: Maximum power per coastal tile
- Replies: 11
- Views: 7359
Re: Maximum power per coastal tile
Same amount of boilers
screenshot
Masurement is 15 tiles per 4 assemblers with gap.- Wed Jan 11, 2017 3:00 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: 666 filter inserters per 10 min
- Replies: 2
- Views: 2639
Re: 666 filter inserters per 10 min
You just need to change input belt and splitters to red. It's ment to be used for 857 output, and it works like a clock. Maximum output is 900 i guess.aober93 wrote:Its only a valid creation if you get 888
- Tue Jan 10, 2017 9:10 pm
- Forum: Energy Production
- Topic: Cheap tileable 25:21 Solar panels:Accumulators
- Replies: 1
- Views: 2729
Cheap tileable 25:21 Solar panels:Accumulators
Perfect ratio. Small tiles, no need for recalculations. Cons is no space for the Roboport. Although the tiles are so small, that you can build it gradually by chunks. https://s23.postimg.org/l9jklz32z/tilable_solar_panel1.jpg https://s24.postimg.org/vi65x87n9/tileable_solar_panels.jpg H4sIAAAAAAAA/5...
- Sat Jan 07, 2017 8:59 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: 666 filter inserters per 10 min
- Replies: 2
- Views: 2639
666 filter inserters per 10 min
Splitters:
Iron by half,
Copper: 4/7 : 3/7
10 min production graph
- Sat Jan 07, 2017 9:30 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Science non-linear approach 2v ( 85.6 per min, ratio 1:1:1)
- Replies: 0
- Views: 2221
Science non-linear approach 2v ( 85.6 per min, ratio 1:1:1)
The goals of this build: - Use only 1 input belt per resource type - Keep 1:1:1 science pack ratio with inconsistent resource input Requirements: - +1 inserter stack (otherwise you wanna upgrade inserters as well as add to iron wheel and inserter production), - Speed modules 3 (Inserter production a...
- Thu Jan 05, 2017 5:18 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Request: 12 Belt Balancer
- Replies: 36
- Views: 37729
Re: Request: 12 Lane Balancer
You are right, but it's more like vertical version. Also you can compress it a bit more, there are some gaps that you can cut. 34 vs 36 splitter isn't that much for that big balancer. But i would go with separated balanced lanes 4x3. That would eliminate all the maccarone.
- Thu Jan 05, 2017 4:30 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: 10 Red Circuit factory (92 per minute)
- Replies: 1
- Views: 4882
10 Red Circuit factory (92 per minute)
The goal was to achieve 85.7 circuits per minute without using speed modules, for the 1 blue belt Science factory. https://s24.postimg.org/wfzk2ozgl/10_rc_1v2.jpg After counting numbers from the inserters, I've came up with these proportions: Iron: 3 lanes, 0.4 : 0.4 : 0.2 Copper: 4 lanes, 0.25 : 0....
- Thu Jan 05, 2017 12:39 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Request: 12 Belt Balancer
- Replies: 36
- Views: 37729
Re: Request: 12 Lane Balancer
Here is another way to balance 12 lane https://s23.postimg.org/f3yz1j3ff/12lane_balancer.jpg H4sIAAAAAAAA/62d22rcSBCGXyX42ln6rBmCnyV44yEYvDNmPIYE43dfW1IgVkvq+n75KjhUVdfxrz5N6+705eH04/bhy/ebl8Pxcn+5PzzdvLwcb/873Fxd zrfHp8fT+fL138PD5er68fT0RnA63rz8uvm6u/598zWE1+u7+/PhR//fb39YOPcyZ+k54yuhDkbqTtYqI60y0i...
- Thu Jan 05, 2017 9:57 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Request: 12 Belt Balancer
- Replies: 36
- Views: 37729
Re: Request: 12 Lane Balancer
I suggest to divide by sections by 4. i.e. 3x4 lanes.
Here is the difference between 4 lane and 8 lane balancer. You can imagine how quickly it's getting messy.
Here is the difference between 4 lane and 8 lane balancer. You can imagine how quickly it's getting messy.
- Wed Jan 04, 2017 8:54 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: [0.14]Compact tileable 25x16 Oil to Petroleum gas processing
- Replies: 13
- Views: 17661
Re: Compact tileable 25x16 Oil to Petroleum gas processing
This is the best one so far
- Mon Dec 19, 2016 8:59 pm
- Forum: Combinator Creations
- Topic: [0.14] Overflow splitting
- Replies: 10
- Views: 10317
Re: [0.14] Overflow splitting
You might wanna try to use "U" shape turned belts to fill up the gaps.