Search found 810 matches

by cpy
Mon Aug 20, 2018 1:27 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1481
Views: 182364

Re: pY Raw Ores Discussion

Because catalysts are being used here too?
by cpy
Mon Aug 20, 2018 5:19 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1481
Views: 182364

Re: pY Raw Ores Discussion

Aren't they adding support for catalysts in vanilla Factorio? It was mentioned in FFF-256.
by cpy
Thu Aug 16, 2018 2:18 pm
Forum: PyMods
Topic: Looking for players when raw ores are finished
Replies: 9
Views: 1622

Looking for players when raw ores are finished

Any brave souls for PURIST pyanodon modpack playthrought after ores are finished? No bobs no angels, pure hard pyanodon. Also im open to few bob mods if they are really necessary can be discussed. But from what i saw bob makes stuff bit easier. EU time zones recommended! (because of lag and time dif...
by cpy
Mon Aug 13, 2018 1:16 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1481
Views: 182364

Re: pY Raw Ores Discussion

Aluminium is made by electrolysis and hot temperatures, I think that would be interresting.
by cpy
Sat Aug 11, 2018 6:20 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1481
Views: 182364

Re: pY Raw Ores Discussion

Shiny and chrome!
by cpy
Sat Aug 11, 2018 6:19 am
Forum: News
Topic: Friday Facts #255 - Construction tools
Replies: 140
Views: 25758

Re: Friday Facts #255 - Construction tools

Upgrade planner now in game? This is really good news! Can't wait to play 0.17.
by cpy
Thu Aug 02, 2018 5:46 am
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 781
Views: 113359

Re: pY HighTech Discussion

pyanodon wrote:
The mod works with or without bobs
So those charts are for pymods without bobs mods?
by cpy
Wed Aug 01, 2018 3:18 pm
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 781
Views: 113359

Re: pY HighTech Discussion

Anyone knows that if those charts for production require bob mods or not? I've seen some bobs icons and material i know are from bob, or have they been ported to be in pymods pure pack?
by cpy
Wed Aug 01, 2018 6:02 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1481
Views: 182364

Re: pY Raw Ores Discussion

I really really wanted to play pymods but can't because how can you play without ores? They seem so integral part of mod that nope, i'm waiting.

33% done? Awww man.

PyMods a Factorio DLC worth mod?
by cpy
Tue Jul 31, 2018 3:37 pm
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 781
Views: 113359

Re: pY HighTech Discussion

immortal_sniper1 wrote:
i play pure py with no bobs and angels but i addeaal QOL mods and some of my own and a few othere convenience ones
Which ones?
by cpy
Tue Jul 31, 2018 1:02 pm
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 781
Views: 113359

Re: pY HighTech Discussion

Just as an opposite view of the game, I'm currently running Angelbobs + Pyanodon and really really like the added complexity and cost-heavy application of the game. I've never had to make a base quite this elaborate and it's great. You know that angel and bob make pymods way way easier right? Pure ...
by cpy
Mon Jul 30, 2018 1:14 pm
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 781
Views: 113359

Re: pY HighTech Discussion

So what kind of biter settings you use? Because it takes lot of time to get anything done. Peaceful?
by cpy
Mon Jul 30, 2018 1:08 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1481
Views: 182364

Re: pY Raw Ores Discussion

Anyone knows how much is roughly done and when this mod come out?
by cpy
Mon Jul 30, 2018 12:53 pm
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 781
Views: 113359

Re: pY HighTech Discussion

Did Pyanodon actually played PURE Pyanodon modpack? Last time I tried with only pymods and no bob it felt like complete insanity when it came to circuit production, even with bob mods you get easy pass. But with puritan approach of pyonly it felt like it wasn't done or something. It may have changed...
by cpy
Mon Jul 30, 2018 8:45 am
Forum: News
Topic: Friday Facts #252 - Sound design & Map editor
Replies: 93
Views: 24635

Re: Friday Facts #252 - Sound design & Map editor

If only we had cool reaload sound for guns and reload mechanics.
by cpy
Wed Jul 18, 2018 12:07 pm
Forum: News
Topic: Friday Facts #251 - A Fistful of Frames
Replies: 80
Views: 19354

Re: Friday Facts #251 - A Fistful of Frames

When will we get this new render engine to game?
by cpy
Sat Jul 07, 2018 4:48 am
Forum: News
Topic: Friday Facts #250 - Dead end conclusion
Replies: 142
Views: 27915

Re: Friday Facts #250 - Dead end conclusion

Looks better than it is now.
by cpy
Tue Jun 19, 2018 6:19 am
Forum: News
Topic: Friday Facts #247 - Pricing and its exploits
Replies: 141
Views: 34250

Re: Friday Facts #247 - Pricing and its exploits

I like 2D games, I love 3D games but 2.5D games are godtier. (SC4) Can satisfactory have 30 servers running one single ultra giant base? I don't think so! Factorio can probably just add some ultra end game aliens to fight for masochists to enjoy spending their science points. Maybe to make a fair ch...
by cpy
Fri Jun 15, 2018 1:14 pm
Forum: Releases
Topic: Version 0.16.51
Replies: 121
Views: 72193

Re: Version 0.16.51

51 versions? Version number overflow next!
by cpy
Tue Jun 05, 2018 4:52 am
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 781
Views: 113359

Re: pY HighTech Discussion

Not to mention you actually have to produce extra steam, farm wheat, farm wood (more complex than bob), make coke and you have to create creosote from that process. Also too much creosote clogs system, syngas power juggling and many many more fun stuff. In bob you shove copper and iron and be happy...

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