Search found 838 matches
- Tue Nov 04, 2014 6:59 am
- Forum: Releases
- Topic: Version 0.11.1
- Replies: 118
- Views: 100177
Re: Version 0.11.1
Just deal with it, windows XP is not gaming os anymore. In computer years it's expired pharaoh mummy.
- Tue Nov 04, 2014 6:08 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Assembly Machines
- Replies: 122
- Views: 90462
Re: [0.11.x][v0.1.7] Bob's Assembly Machines
I've been using all 5 of your mods + tree farm and it seems to work pretty damn good! All i need is resource spawn overhaul and dytech, rail laying machine and roadworks an all mods are complete for great MP games. Thx man for fast update.
- Mon Nov 03, 2014 2:11 pm
- Forum: Multiplayer
- Topic: MP map upload speed
- Replies: 6
- Views: 12415
Re: MP map upload speed
I don't use router, i have direct public IP on my computer.
- Mon Nov 03, 2014 10:51 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Assembly Machines
- Replies: 122
- Views: 90462
Re: [0.11.x][v0.1.7] Bob's Assembly Machines
So now we can play MP with them?
- Sat Nov 01, 2014 8:29 pm
- Forum: Multiplayer
- Topic: MP map upload speed
- Replies: 6
- Views: 12415
Re: MP map upload speed
Where is that log file? :D I can't upload any attachement. I have one crash in log too i guess. Both crashes after i took car ride in basic modular armor with 2 players online. I was crafting combat shotgun with empty weapon slot in car. So apparently game crashes when i go inside car with basic pow...
- Sat Nov 01, 2014 5:38 pm
- Forum: Multiplayer
- Topic: MP map upload speed
- Replies: 6
- Views: 12415
MP map upload speed
Is there limit on map upload speed? Because it seems it's running way slower than my 100mbit/s upload speed and my friend download speed.
- Fri Oct 31, 2014 8:51 pm
- Forum: News
- Topic: Friday Facts #58 - It is here
- Replies: 45
- Views: 36193
Re: Friday Facts #58 - It is here
I thought that top spawner was standing on some sort of support or leg, hmm flying enemies maybe?
- Fri Oct 31, 2014 6:37 am
- Forum: News
- Topic: Friday Facts #57 - One week left
- Replies: 122
- Views: 69768
Re: Friday Facts #57 - One week left
I doub't we'll see 0.11 today
- Wed Oct 29, 2014 10:42 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.12] Bob's Metals, Chemicals and Intermediates
- Replies: 587
- Views: 308849
Re: [0.10.7+] Bob's Metals, Chemicals and Intermediates mod
Aren't concrete pipes used for sewage water?
- Wed Oct 29, 2014 10:40 am
- Forum: News
- Topic: Friday Facts #57 - One week left
- Replies: 122
- Views: 69768
Re: Friday Facts #57 - One week left
I predict that we won't see 0.11 on 31.10 because one simply does not release multiplayer update without problems.
- Thu Oct 23, 2014 6:36 am
- Forum: Ideas and Suggestions
- Topic: Eclipses
- Replies: 27
- Views: 30801
Re: Eclipses
Boring game? I have day and night extender and my day last almost an hour, every other game i play have 1 hour day too. I have 5x longer day 7x longer night. Short day and nights are boring for me.
- Wed Oct 22, 2014 6:30 pm
- Forum: Ideas and Suggestions
- Topic: Eclipses
- Replies: 27
- Views: 30801
Re: Eclipses
It's impossible to live on moon of a gas giant. Gravitational tidal forces of gas giant are so big that they cause tides inside moon like if it was water, doing insane heating and massive volcanic eruptions everywhere, so i wouldn't want to live there, nope. http://en.wikipedia.org/wiki/Tidal_heatin...
- Mon Oct 20, 2014 6:12 am
- Forum: Implemented Suggestions
- Topic: Option to scale up/down the GUI - Size of the GUI
- Replies: 21
- Views: 24398
Re: Option to scale up/down the GUI - Size of the GUI
I play this at 2560x1600 and i can barely read text
For me even 2x upscale of everything would be ok.
For me even 2x upscale of everything would be ok.
- Wed Oct 15, 2014 12:23 pm
- Forum: Mods
- Topic: [MOD 0.10.2] Automatic Rail Laying Machine
- Replies: 143
- Views: 84378
Re: [MOD 0.10.2] Automatic Rail Laying Machine
Is anyone still working on this mod?
- Tue Oct 07, 2014 10:51 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Long distance pipes and pumps
- Replies: 37
- Views: 337230
Re: Long distance pipes and pumps
You can make coal powered and electric powered small pumps
Awesome idea.
Awesome idea.
- Sat Oct 04, 2014 10:13 am
- Forum: News
- Topic: Friday Facts #54 Bug in bug reporting of other bug
- Replies: 14
- Views: 26169
Re: Friday Facts #54 Bug in bug reporting of other bug
Braaaiiinsss, i mean multiplaaayyyerrrr.
This waiting is making me crazy.
This waiting is making me crazy.
- Thu Oct 02, 2014 1:29 pm
- Forum: Mods
- Topic: [MOD 0.10.2] Automatic Rail Laying Machine
- Replies: 143
- Views: 84378
Re: [MOD 0.10.2] Automatic Rail Laying Machine
This with electric rails and we're golden! Mouse control is unpredictable sometimes. If electric rails looked like real electric rails with overhead cables, you could use electric engines and not bother loading coal into it
- Thu Oct 02, 2014 5:17 am
- Forum: Balancing
- Topic: Attacking biters with turrets makes all weapons pointless
- Replies: 233
- Views: 143652
Re: Attacking biters with turrets makes all weapons pointles
I wish i had my gunzerker dual sniper rifle + rocket laucher and get borderlands on their asses.
- Thu Oct 02, 2014 5:13 am
- Forum: Show your Creations
- Topic: Let's see your clever builds
- Replies: 496
- Views: 573055
Re: Let's see your clever builds
Hmm that gave me idea how to build my next thing.
- Wed Oct 01, 2014 6:51 pm
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
- Replies: 608
- Views: 395827
Re: [0.10.x] Bob's Ore Mod.
Galena should give leadsulfate and nickel, just to stay a bit real and to mess with electrolyzing even more