Search found 838 matches
- Sat Jan 27, 2018 1:04 pm
- Forum: Balancing
- Topic: Kovarex Enrichment is not fun
- Replies: 84
- Views: 40219
Re: Kovarex Enrichment is not fun
This is just a crappy thing in game. Breeding mechanism from nuclear power mod. Recycling+refining from other nuclear power mod. Best thing ever!
- Thu Jan 25, 2018 7:47 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 644737
Re: [MOD 0.16.x] pY Coal Processing
Mmm I love the smell of coal in the morning.
Actually not, it stinks as hell and I live near village that uses coal for heating and it smells. But damn this mod is goooood!
Why isn't pY mod sticky with his own topic?
Actually not, it stinks as hell and I live near village that uses coal for heating and it smells. But damn this mod is goooood!
Why isn't pY mod sticky with his own topic?
- Thu Jan 25, 2018 7:45 am
- Forum: Atomic Power
- Topic: Uranium Power
- Replies: 307
- Views: 236088
Re: Uranium Power
We already have uranium power in game. Shame we don't have uranium processing and recycling as was in this mod.
- Wed Jan 24, 2018 10:48 am
- Forum: Releases
- Topic: Version 0.16.18
- Replies: 26
- Views: 19066
Re: Version 0.16.18
Stacks on belts yay! Can you make some wooden/iron/steel box/crate icon for stacked items on belt? If you need boxes or crates to box item with stack inserter why not deliver it with elevated pole delivery system? Like production line have. Imagine supplying some minor transport items with those pol...
- Sat Jan 20, 2018 5:19 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1075907
Re: [0.15] Sea Block Pack 0.1.7
Any update to seablock pack?
- Tue Jan 16, 2018 5:02 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1075907
Re: [0.15] Sea Block Pack 0.1.7
Thanks man, you're a saviour.
- Tue Jan 16, 2018 4:00 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1075907
Re: [0.15] Sea Block Pack 0.1.7
Are we back to simple science in new sea block?
- Mon Jan 15, 2018 8:03 am
- Forum: Releases
- Topic: Version 0.16.16
- Replies: 100
- Views: 53571
Re: Version 0.16.16
I hope for stack inserter functionality that loads stacks of items to a stacked belt. You can limit size of max stack to what stack inserter can pickup at once, let's say we increase stack inserter capacity to 32, when stack inserter pickup stacked items it will be converted by inserter to stacked v...
- Fri Jan 12, 2018 11:09 pm
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 413211
Re: Friday Facts #225 - Bots versus belts (part 2)
Stacks on belts? Count me in! Just make some boxes with item icon on it and we're good man!
- Thu Jan 11, 2018 7:19 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1075907
Re: [0.15] Sea Block Pack 0.1.7
Theaisa wrote:Wahhhh! Steel is 8 iron now?
COOL! Anyways i'm still on 0.15 seablock and waiting for first patch to start 0.16 because first balance run fixes obvious exploits that i'd find and abuse without realizing it.
- Fri Jan 05, 2018 10:12 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 383248
Re: Friday Facts #224 - Bots versus belts
Yeah GL with belts when you play mods that have 8 item input recipes.
- Fri Jan 05, 2018 1:00 pm
- Forum: General discussion
- Topic: Defending your base is just to easy!
- Replies: 123
- Views: 40053
Re: Defending your base is just to easy!
Flying / water biters would be nasty. Here comes torpedo turrets and flak cannons! Yay!
- Wed Jan 03, 2018 4:57 pm
- Forum: General discussion
- Topic: Defending your base is just to easy!
- Replies: 123
- Views: 40053
Re: Defending your base is just to easy!
Use mods, simple as that. Or try deathworld.
You play on easy difficulty and complain about it being easy. Beat marathon deathworld first, complain later.
You play on easy difficulty and complain about it being easy. Beat marathon deathworld first, complain later.
- Mon Jan 01, 2018 11:14 am
- Forum: Releases
- Topic: Version 0.16.12
- Replies: 10
- Views: 14131
Re: Version 0.16.12
Factorio is love, factorio is life!
- Sun Dec 31, 2017 7:35 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1075907
Re: [0.15] Sea Block Pack 0.1.7
Hello there :) 3) I started the game on marathon and honestly it seems a bit boring at the start. steel is very expensive and ressources are very limited. if I would not x10 the gamespeed permanently I would still sit there without a real base^^ Maybe balance this a bit? Starting MARATHON mode and ...
- Fri Dec 29, 2017 4:53 pm
- Forum: General discussion
- Topic: Dev team should set up a Ko-Fi
- Replies: 3
- Views: 2315
Re: Dev team should set up a Ko-Fi
I use paypay exclusively and I don't see any problem with it.
- Fri Dec 22, 2017 12:02 pm
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 265739
Re: [MOD 0.16.x] pY HighTech
New complex stuff to play with? Not soon enough!
- Thu Dec 21, 2017 3:55 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1075907
Re: [0.15] Sea Block Pack 0.1.7
0.16 seems to be getting good. Organic sulfur processing seems nice. Can't wait to play. How about adding some item burning flare stack?
- Sun Dec 17, 2017 4:08 pm
- Forum: Bob's mods
- Topic: [0.16.x] Bob's Mods: General Discussion
- Replies: 866
- Views: 353748
Re: [0.16.x] Bob's Mods: General Discussion
I wanted to give vanilla factorio a try but meh.
Seaworld 0.16!
Seaworld 0.16!
- Sat Dec 16, 2017 11:24 am
- Forum: News
- Topic: Friday Facts #221 - 0.16 is out
- Replies: 155
- Views: 63804
Re: Friday Facts #221 - 0.16 is out
I still don't know why offshore pumps still don't need power
Does anyone know which mod made offshore pumps use power?
Does anyone know which mod made offshore pumps use power?