Search found 31 matches
- Wed Apr 26, 2017 8:58 am
- Forum: Not a bug
- Topic: graphics glitch in zoomed map view?
- Replies: 4
- Views: 1486
Re: graphics glitch in zoomed map view?
no, i dont mean the block-graphics to show the schematics of the base/buildings. the graininess is very fine, i.e. 1 pixel pro "grain" and it only appears in high zoom levels on the map, not in all map-zoom levels. here are 2 screenshots, the first without grain and teh second (one zoom le...
- Wed Apr 26, 2017 8:14 am
- Forum: Not a bug
- Topic: graphics glitch in zoomed map view?
- Replies: 4
- Views: 1486
graphics glitch in zoomed map view?
hello, 0.15.0: i have a strange behavior on the map view. if i show the map and zoom in, at an certain level the map gets a kind of "grainy", i mean grain over the graphics. the map itself is correct rendered. it is the only graphics glitch i have in the game. a screehsot is useless becaus...
- Mon Apr 24, 2017 6:35 pm
- Forum: General discussion
- Topic: 0.15 max threads option go away?
- Replies: 0
- Views: 1072
0.15 max threads option go away?
hello i wonder that the "max threads option" (other settings) is gone. it is no more possible to set the maximum of cpu threads to use? this was important for be because i´m using a complete passive system and more than 3 cores/threads -> temp gets too high. p.s. what means the new option ...
- Sun Apr 23, 2017 1:18 pm
- Forum: News
- Topic: Friday Facts #187 - Space science & 0.15 graphics
- Replies: 362
- Views: 141706
Re: Friday Facts #187 - Space science & 0.15 graphics
a question:
will be there a option to disable this new semi-transparent gui, to solid grey?
will be there a option to disable this new semi-transparent gui, to solid grey?
- Mon Jan 02, 2017 11:52 am
- Forum: Translations
- Topic: German localization discussion
- Replies: 203
- Views: 114941
Re: German localization discussion
mal ne frage: ab welcher factorio-version werden die deutsch-korrekturen denn eingebaut sein? die 0.14.21 hat sie jedenfalls noch nicht drin.
- Mon Nov 28, 2016 5:19 pm
- Forum: Tools
- Topic: factorio resource planner
- Replies: 4
- Views: 3645
Re: factorio resource planner
the "Help" button (now down, right beside the exit button) opens a window that explain something. i also have added a diagram legend on the left to explain the x,y meanings. hovering with the mouse over the diagram filter checkboxes also shows the complete meaning of the selected fluid. Bu...
- Fri Nov 25, 2016 6:27 pm
- Forum: Tools
- Topic: factorio resource planner
- Replies: 4
- Views: 3645
Re: factorio resource planner
version 0.2 released.
bugfix: it was not possible to set simulation steps>255. fixed.
bugfix: it was not possible to set simulation steps>255. fixed.
- Fri Nov 25, 2016 5:54 pm
- Forum: Tools
- Topic: factorio resource planner
- Replies: 4
- Views: 3645
factorio resource planner
hello, i have wrote in the last days this software to calculate how my oil setups behave. maybe, someone of you find this tool helpful. http://www.grossrechnerarchiv.de/screen.gif if you find any errors, have suggestion, write it in this thread. download (newest version 0.21): http://www.grossrechne...
- Fri Nov 11, 2016 6:56 pm
- Forum: Resolved Problems and Bugs
- Topic: [14.20] NUMPAD w/o function
- Replies: 7
- Views: 6489
Re: [14.20] NUMPAD w/o function
same issue for me. please fix this !
- Fri Oct 21, 2016 5:16 pm
- Forum: Translations
- Topic: German localization discussion
- Replies: 203
- Views: 114941
Re: German localization discussion
An sich würde aber Maschinengewehr auch nicht weiter stören wie ich finde doch, find ich schon. das sind 2 völlig verschiedene dinge. ein mg ist eine schwere waffe, die man eben nicht aus der hüfte schießen kann (ok, rambo kann das :-.). ein mp kann man in einer hand abfeuern wie z.b. die uzi. im h...
- Thu Oct 20, 2016 4:17 pm
- Forum: Translations
- Topic: German localization discussion
- Replies: 203
- Views: 114941
Re: German localization discussion
mir fällt seit einiger zeit ein übersetzungsfehler auf, der mir keine ruhe lässt :
submachine-gun=Maschinengewehr
ist schlicht falsch. es muss lauten:
submachine-gun=Maschinenpistole
maschinengewehr wäre "machine gun".
submachine-gun=Maschinengewehr
ist schlicht falsch. es muss lauten:
submachine-gun=Maschinenpistole
maschinengewehr wäre "machine gun".