Search found 30 matches

by DDDGamer
Thu May 25, 2017 1:38 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.12] [kovarex] Huge FPS drop when low on power late game
Replies: 5
Views: 655

[0.15.12] [kovarex] Huge FPS drop when low on power late game

FPS drop to 5, when power drops from green to yellow, recovers fps when power recovers.
Running 0.15.12
by DDDGamer
Sat May 06, 2017 8:14 pm
Forum: Not a bug
Topic: [15.9] Severe performace loss
Replies: 18
Views: 1833

Re: [15.9] Severe performace loss

My confusion is that I have been using the high resolution textures and smoke the whole time and there was no problem at all up through .15.6. ... Basically, I went to bed with no problems at all on .15.6, then the next day with .15.8 the issue was there. Yes, exactly the same for me except i went ...
by DDDGamer
Sat May 06, 2017 7:29 pm
Forum: Not a bug
Topic: [15.9] Severe performace loss
Replies: 18
Views: 1833

Re: [15.9] Severe performace loss

I noticed severe frame drops after upgrading from 15.6 to 15.9 as well Base is big with ~4k robots flying around, i had no problems running at 60/60 then after upgrade can drop up to 14/60 if zoom out from the character. Unfortunately i dont have time to make a proper comparison with screenshots rig...
by DDDGamer
Sat May 06, 2017 7:42 am
Forum: Not a bug
Topic: [0.15.9] Water Pumps pull water after landfilled
Replies: 1
Views: 297

[0.15.9] Water Pumps pull water after landfilled

After filling the water with landfill next to the pumps, they are still pulling water
v0.15.9
by DDDGamer
Fri Nov 04, 2016 9:28 pm
Forum: News
Topic: Friday Facts #163 - New rails & New problems
Replies: 66
Views: 19249

Re: Friday Facts #163 - New rails & New problems

Stable 0.14 and new rails...Great news! My thoughts.... * I think the new rails are looking nice, however they seem to float above the terrain the "integration" part need some tweaking IMO something with Ambient Occlusion perhaps? * The stones on the rails look a bit too round, i think sharpening th...
by DDDGamer
Sat Oct 29, 2016 3:26 am
Forum: News
Topic: Friday Facts #162 - Theme Art Again
Replies: 173
Views: 29146

Re: Friday Facts #162 - Theme Art Again

I think overall the conflict with the bugs need to be improved, as evident from lots of various suggestions by others. If we step back and take a look at the story and concept behind the game: We crash on the alien planet, and as I understand we want to build a rocket to escape (OR DO WE? I say this...
by DDDGamer
Tue Oct 18, 2016 2:42 am
Forum: Videos
Topic: Comprehensive Train Tutorial v0.13,v0.14+
Replies: 2
Views: 852

Re: Comprehensive Train Tutorial v0.13,v0.14+

Im sorry, i looked for a "Tutorials" section (coming from Blenderartists forums, they had one) and wasn't there, and it seemed "Gameplay Help" was people asking questions not posting tutorials, so i guess "Show your Creations/Videos" would be better? Thanks :D
by DDDGamer
Mon Oct 17, 2016 2:44 pm
Forum: Videos
Topic: Comprehensive Train Tutorial v0.13,v0.14+
Replies: 2
Views: 852

Comprehensive Train Tutorial v0.13,v0.14+

Hey all, i made this train tutorial that people seem to be liking, so i thought, i'd post this here for more to view if you haven't already :D Covers a lot of train stuff, perfect for beginners. Enjoy! https://www.youtube.com/watch?v=oaEFUGvjeEk PS. If you have any other cool ways for doing anything...
by DDDGamer
Mon Oct 17, 2016 2:40 pm
Forum: Releases
Topic: Version 0.14.14
Replies: 16
Views: 18495

Re: Version 0.14.14

Added "Show player names on minimap" option to graphics settings.
Haha, no more mini maps filled with names on massive multiplayer games like Arumba's or Steejo's, that was crazy

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