Search found 442 matches

by Kyralessa
Fri Nov 25, 2022 8:17 am
Forum: Ideas and Suggestions
Topic: Fine steering control for cars using the mouse
Replies: 19
Views: 6972

Re: Fine steering control for cars using the mouse

Surely a truly serious Factorio player would have an actual steering wheel, foot pedal, and forward/reverse lever instead of using the mouse in the first place. :P
by Kyralessa
Tue Nov 22, 2022 3:31 pm
Forum: Ideas and Suggestions
Topic: Fine steering control for cars using the mouse
Replies: 19
Views: 6972

Re: Fine steering control for cars using the mouse

The obvious solution is to require players to have two mice, one for steering and one for aiming. :D
by Kyralessa
Sun Nov 20, 2022 10:31 am
Forum: Ideas and Suggestions
Topic: Smoother vehicle control suggestions [0.15]
Replies: 10
Views: 2386

Re: Smoother vehicle control suggestions [0.15]

I've played games that use compass directions for driving, and it's terrible.

It's harder to go in a diagonal direction because you have to hold down two keys, not just one.

It's impossible to go in a direction that isn't one of the 8 points of the compass.

Factorio driving is fine as it is.
by Kyralessa
Fri Sep 23, 2022 12:11 pm
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 73
Views: 26181

Re: Friday Facts #370 - The journey to Nintendo Switch

The reason why we still don't share specific details is, that we have to sadly inform you, that it still won't be ready sooner than in a year from now. Once the estimates get reasonably close, we will start dropping some FFFs. I respect your dedication to quality, a dedication practically unparalle...
by Kyralessa
Sun Sep 11, 2022 6:19 am
Forum: Ideas and Suggestions
Topic: New Feature: Allow reordering logistics requester slots
Replies: 43
Views: 15768

Re: New Feature: Allow reordering logistics requester slots

There's already drag-and-drop reordering with stations in a train route. Could that be adapted to the logistics requests? "What if somebody needs to insert an empty row somewhere in the middle?" Then it can be dragged from the bottom always-empty row. Then after it's dropped, the bottom ge...
by Kyralessa
Thu Sep 08, 2022 5:19 pm
Forum: Mods
Topic: Industrial Revolution 2 discussion
Replies: 124
Views: 46989

Re: Industrial Revolution 2 discussion

In general, you're not going to find gems until you also find bugs. So you'll probably need some offense in order to mine gems. I usually combine a rocket launcher with explosive rockets and a "turret chain" using long-handed electric inserters to clean out bases. In one 600 starting area ...
by Kyralessa
Tue Sep 06, 2022 9:33 am
Forum: Mods
Topic: Industrial Revolution 2 discussion
Replies: 124
Views: 46989

Re: Industrial Revolution 2 discussion

You can also see it on the map. If you hover over an ore field and you see little diamond/circle shapes within the borders, that indicates that the field has rubies, diamonds, or sapphires, as appropriate to the ore type. There's an example below. Also, it makes a difference how big your starting ar...
by Kyralessa
Sat Aug 06, 2022 8:20 am
Forum: Gameplay Help
Topic: Train giving "No Path" error
Replies: 5
Views: 1469

Re: Train giving "No Path" error

Thanks for the Help, I didnt know that you always had to build entire loops even if the train had a Locomotive on both ends You don't always have to build entire loops even if the train has a locomotive on each end. But then your tracks have to be bidirectional, which means you need signals on both...
by Kyralessa
Mon Jul 04, 2022 10:17 am
Forum: Ideas and Suggestions
Topic: [QoL] Add a "Quick stack" button to chest
Replies: 5
Views: 1855

Re: [QoL] Add a "Quick stack" button to chest

Not that this necessarily solves the problem, but you can do this with an assembler or other machine that takes ingredients. If you Control-click on an empty space in your inventory while you have the machine open, it'll insert as many ingredients as possible (up to one stack each) from your invento...
by Kyralessa
Tue Jun 14, 2022 5:31 am
Forum: Mods
Topic: Industrial Revolution 2 discussion
Replies: 124
Views: 46989

Re: Industrial Revolution 2 discussion

Just throwing this out there: Discussion on improving chest insertion logic (for UPS gains): https://forums.factorio.com/viewtopic.php?f=6&t=58766 Dev response: https://forums.factorio.com/viewtopic.php?p=351657#p351657 Well, then, I guess all three of the things I said were just guessing. :D
by Kyralessa
Mon Jun 13, 2022 6:26 pm
Forum: Mods
Topic: Industrial Revolution 2 discussion
Replies: 124
Views: 46989

Re: Industrial Revolution 2 discussion

Hey, Deadlock, I want to say Great Big Thank You for your mod. I love it. Some things I wanted to say. 1) In your Industrial Revolution "1" you had 3x3 storage chests, made of bronze, iron and steel, they helped a lot with the game. When you made "IR-2", you removed them. Any pl...
by Kyralessa
Sat Jun 11, 2022 8:10 pm
Forum: Gameplay Help
Topic: How to do 100 iron plates per second?
Replies: 6
Views: 1658

Re: How to do 100 iron plates per second?

Sorry, I’m a beginner, this is a task I need to solve for my studies (such a task I was given, in a playful form) - could you describe it in more detail? I also know that this task must be completed in 3-4 hours including learning the game. So i need something like text instructions what to do... T...
by Kyralessa
Tue May 03, 2022 7:14 pm
Forum: Ideas and Suggestions
Topic: Highlight Last Train Ghost
Replies: 12
Views: 2447

Re: QOL: Use a different color for the last train car ghost

Hmm, looks like you more so want the 6th car highlighted, not the last (otherwise in that last image on the track where the 5th car is the last, that should be highlighted). Strictly speaking, highlighting the “last” car is useless and doesn’t help any, whereas highlighting the 6th car only helps t...
by Kyralessa
Mon Apr 04, 2022 2:47 pm
Forum: News
Topic: Friday Facts #369 - To the moon
Replies: 67
Views: 50959

Re: Friday Facts #369 - To the moon

Note, that I don't think all NFTs are inherently scams... I do. At best, they're a new place for rich people to park money, similar to how fine art functions. I suppose the advantage of NFTs is that they're more reasonably priced than fine art, allowing ordinary people to pretend to be rich. The tr...
by Kyralessa
Sun Apr 03, 2022 1:01 pm
Forum: News
Topic: Friday Facts #369 - To the moon
Replies: 67
Views: 50959

Re: Friday Facts #369 - To the moon

jockeril wrote:
Sun Apr 03, 2022 12:48 pm
Toll wrote:
Fri Apr 01, 2022 5:20 pm
Also love that blueprint wallet string :mrgreen:
What's special about the wallet string :?:
Put it in a hex-to-UTF8 converter like this one:

https://onlinehextools.com/convert-hex-to-utf8
by Kyralessa
Sat Apr 02, 2022 3:24 pm
Forum: Ideas and Requests For Mods
Topic: Mod Request: Galaxy Railways
Replies: 9
Views: 2632

Re: Mod Request: Galaxy Railways

For those inclined to argue, a simpler method is:
  • Click the individual's name.
  • Click Add foe.
And the forum is fixed! :D
by Kyralessa
Thu Mar 24, 2022 7:00 am
Forum: Outdated/Not implemented
Topic: Allow multiple item requests of the same item in player logistics requests
Replies: 11
Views: 3873

Re: Allow multiple item requests of the same item in player logistics requests

The other use case is with spiders. At the moment I'm putting in many zero-zero requesting slots to keep their inventory clean. Eventually I create a base/template spider with ALL the items set to zero then I can copy that to any new spiders, editing in what they should be holding as separate reque...
by Kyralessa
Tue Feb 22, 2022 11:25 am
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 126728

Re: Friday Facts #367 - Expansion news

if the number of replies and views are any indication, i think most people have forgotten about the plans to release DLC for Factorio. 63% more replies and 7000 less views than the Friday Facts from last June, and 30%/57% the number of views/replies as the Friday Facts announcing their future plans...
by Kyralessa
Sat Jan 08, 2022 5:50 pm
Forum: Questions, reviews and ratings
Topic: K2 + SE changes
Replies: 5
Views: 5791

Re: K2 + SE changes

ptx0 wrote:
Thu Jan 06, 2022 6:29 am
anyone else think they're unnecessary? brought it up on the discord and was muted after the moderators got offended that someone didn't think it was perfection.
A grossly unjustified action, as I'm sure you expressed yourself with your usual level of politeness, patience, and humility.
by Kyralessa
Wed Jan 05, 2022 4:55 pm
Forum: News
Topic: Friday Facts #366 - The only way to go fast, is to go well!
Replies: 100
Views: 67451

Re: Friday Facts #366 - The only way to go fast, is to go well!

why? Wube is so full of itself that they committed to never doing sales for the game, because they want all of the money they can possibly make from this game. it's not about the joy of the players, or it'd be free now that it's done. it was a Kickstarter originally. crowdfunded development. Well, ...

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