Search found 513 matches
- Thu Jul 04, 2024 9:50 am
- Forum: News
- Topic: Friday Facts #417 - Space Age development
- Replies: 103
- Views: 24290
Re: Friday Facts #417 - Space Age development
This one just made me sad. It basically made it official that the add-on was never headed in a direction that I would have liked. Factorio isn't the only game in its genre, but I kept on coming back to it for three reasons. Well, there's no pleasing everyone. ...It is just, I get a joy out of solvi...
- Thu Jul 04, 2024 6:43 am
- Forum: Ideas and Suggestions
- Topic: Enhancement to the selection of items in the hotbar
- Replies: 9
- Views: 837
Re: Enhancement to the selection of items in the hotbar
So to boil it down, what you'd be looking for is a setting where when you hit Shift-# to switch hotbars, and then hit a # to pick an item, it would then immediately restore your default (1 2 3 4) hotbars without you having to switch back.
- Fri Jun 28, 2024 4:41 pm
- Forum: News
- Topic: Friday Facts #417 - Space Age development
- Replies: 103
- Views: 24290
Re: Friday Facts #417 - Space Age development
kovarex, thank you for posting this. I always enjoy peeking behind the curtains to see how a game or expansion goes from a vague idea to a finished product.
I'm very much looking forward to playing it. Already got my credit card in hand.
I'm very much looking forward to playing it. Already got my credit card in hand.
- Wed Jun 26, 2024 5:53 pm
- Forum: Gameplay Help
- Topic: How to reset achievements
- Replies: 11
- Views: 1160
Re: How to reset achievements
However, each achievement can be gotten twice: Once in a "vanilla" game, and once in a modded game.
Unfortunately I don't think it's possible to delete the achievements from only one type of game.
Unfortunately I don't think it's possible to delete the achievements from only one type of game.
- Wed Jun 26, 2024 4:15 pm
- Forum: Gameplay Help
- Topic: How to reset achievements
- Replies: 11
- Views: 1160
Re: [1.1.107] Acheivements do not reset in new game (even when mods are removed)
It looks like this:varundevan wrote: βWed Jun 26, 2024 3:13 amcan you please share a screen shot of which setting you are talking about
- Wed Jun 26, 2024 3:04 pm
- Forum: Ideas and Suggestions
- Topic: Trash / broken items integration
- Replies: 4
- Views: 337
Re: Trash / broken items integration
It might make an interesting mod, though.
- Wed Jun 26, 2024 3:04 pm
- Forum: Ideas and Suggestions
- Topic: Trash / broken items integration
- Replies: 4
- Views: 337
Re: Trash / broken items integration
I guess you could regard every item lower than best quality as trash...
The trouble with this idea is that every single assembly machine would have to filter between good items and trash. That seems like it would get old quickly.
The trouble with this idea is that every single assembly machine would have to filter between good items and trash. That seems like it would get old quickly.
- Wed Jun 12, 2024 1:24 pm
- Forum: General discussion
- Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
- Replies: 151
- Views: 42887
Re: Expansion hype thread - Any updates on when/if there will be an expansion?
A lot of it is probably a reaction to bots taking away most of the challenge. The only real way to create a challenge at that point is to nerf bots in some way...and then the challenge is just belt routing. So these new challenges, such as rockets and spoilage and recycling and quality, provide new ...
- Mon Jun 10, 2024 7:51 am
- Forum: Technical Help
- Topic: Is there a way to change where Factorio saves games to on Windows 11?
- Replies: 3
- Views: 384
Re: Is there a way to change where Factorio saves games to on Windows 11?
Seems to be missing a Windows section.FuryoftheStars wrote: βMon Jun 10, 2024 2:40 amGive this a read:
https://wiki.factorio.com/Application_directory
- Sat Jun 08, 2024 4:35 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1645
- Views: 568636
Re: Simple Questions and Short Answers
Want to organize my saved maps. Experiments in creative, different runs with a bunch of brenches... How do I catalogize saves? Create directories/folders? Though you can't create folders within Factorio, Factorio recognizes folders within your saved games folder. You can find the save folder somewh...
- Fri May 24, 2024 1:41 pm
- Forum: News
- Topic: Friday Facts #412 - Undo/Redo improvements & Car Latency driving
- Replies: 62
- Views: 11985
Re: Friday Facts #412 - Undo/Redo improvements & Car Latency driving
Please support CTRL+Shift+Z redo for Windows and Linux as well. Not only is it a very common shortcut for redo but it is also one-handable which is very useful for a game like Factorio where you are often using the mouse in the other hand while building. I agree. I think most actions in Factorio do...
- Fri May 24, 2024 11:55 am
- Forum: News
- Topic: Friday Facts #412 - Undo/Redo improvements & Car Latency driving
- Replies: 62
- Views: 11985
Re: Friday Facts #412 - Undo/Redo improvements & Car Latency driving
Fantastic FFF. I've quite often undone something and heard the sound, but couldn't see anything, and wondered with trepidation just what I'd inadvertently destroyed in my factory. :shock: And of course I couldn't redo it. This is an excellent change. I've also done multiplayer online with a guy in A...
- Thu May 23, 2024 10:49 am
- Forum: Gameplay Help
- Topic: Oil Production
- Replies: 7
- Views: 1299
Re: Oil Production
It's about balance. You'll end up using more of some products and less of others, and cracking is a way to keep from running out of one while being backed up in another. Circuits can help you manage this. For example, I usually set up a row of chemical plants to crack heavy oil to light oil. I put a...
- Fri May 17, 2024 7:46 am
- Forum: Not a bug
- Topic: Unable to delete items from Quickbar using mouse shortcut.
- Replies: 10
- Views: 1048
Re: Unable to delete items from Quickbar using mouse shortcut.
You know that you can customize the controls, right?
I have the same issue, where my middle mouse button doesn't clear quickbar items properly.
But my mouse has several buttons, so I just reassigned that action to a different button.
I have the same issue, where my middle mouse button doesn't clear quickbar items properly.
But my mouse has several buttons, so I just reassigned that action to a different button.
- Mon May 13, 2024 6:01 pm
- Forum: General discussion
- Topic: concerns over the upcoming direction of the game
- Replies: 11
- Views: 2373
Re: concerns over the upcoming direction of the game
It's perhaps worth noting that this is a game that its developers play regularly. Most of the enhancements come from things that the devs realize, as game players, would be better. So chances are pretty decent that they're going to ensure the expansion is actually fun to play and not just a bunch of...
- Sun May 12, 2024 3:13 pm
- Forum: Not a bug
- Topic: Items should fall from the end of transport belts
- Replies: 2
- Views: 468
- Sun May 12, 2024 3:11 pm
- Forum: Ideas and Suggestions
- Topic: Global stats or universe to see other players
- Replies: 5
- Views: 620
Re: Global stats or universe to see other players
This doesn't appeal to me at all. I'd want it to be optional and off by default.
There's also an element of creepiness in the idea of the game tracking my stats, even in an aggregated sense, but maybe that's just because I've lived in privacy-paranoid Germany too long.
There's also an element of creepiness in the idea of the game tracking my stats, even in an aggregated sense, but maybe that's just because I've lived in privacy-paranoid Germany too long.
- Sun May 12, 2024 3:09 pm
- Forum: General discussion
- Topic: It is pointless to increase the difficulty of the game
- Replies: 22
- Views: 2992
Re: It is pointless to increase the difficulty of the game
I find most Steam achievements fairly stupid. (Civ V ones are the worst: Lose a game with every civ!? That's an "achievement"?) Factorio has a decent number without going overboard, but I don't think it really needs more. Probably it'll have more in the expansion. You can always use the Mi...
- Sun May 12, 2024 6:52 am
- Forum: Gameplay Help
- Topic: Lower trainstation priority. Possible?
- Replies: 8
- Views: 1132
Re: Lower trainstation priority. Possible?
If you're using train limits, you might try using supply-based limits on the high-priority stations and lower or hard-coded limits on the low-priority stations. For example, to set up a station to only be serviced when it has full loads available: Arithmetic combinator - Input: Total ore in chests -...
- Fri May 10, 2024 7:44 am
- Forum: General discussion
- Topic: Railway stations β Hell for a perfectionist
- Replies: 17
- Views: 2233
Re: Railway stations β Hell for a perfectionist
This is probably a CDN issue.FuryoftheStars wrote: βFri May 10, 2024 6:01 amSo first, I want to note that picture does not show for me.
Have a look here for how to fix it:
viewtopic.php?f=55&t=112882&p=607959#p607959