Search found 692 matches

by Kyralessa
Wed Apr 30, 2025 4:48 pm
Forum: General discussion
Topic: Quality killed this game for me
Replies: 50
Views: 6798

Re: Quality killed this game for me


WTF are Some of you talking about???


I don't get the anger.

There are two ways to get a legendary item: Through luck, from a lower-quality item build with quality modules; or through creating it from legendary components. You can do either one.

It's simple enough to create a set of assembly ...
by Kyralessa
Tue Apr 29, 2025 11:25 am
Forum: Releases
Topic: Version 2.0.46
Replies: 45
Views: 19158

Re: Version 2.0.46



Balancing

Changed piercing ammo recipe to be cheaper.


wait, what is the new Recipe now? (for people who cant open the game right now)


Old:

1 firearm magazine
1 steel plate
5 copper plates
-> 1 piercing magazine

New:

2 firearm magazines
1 steel plate
2 copper plates
-> 2 piercing ...
by Kyralessa
Tue Apr 29, 2025 6:14 am
Forum: General discussion
Topic: Quality killed this game for me
Replies: 50
Views: 6798

Re: Quality killed this game for me


No you cannot, Space Age depends on Quality.


Just tested, and you're right: If playing Space Age, it won't load without quality.

Quality is optional, though. One can choose not to research it and not to use it.


We have made it so that quality is 'invisible' in the game until quality modules ...
by Kyralessa
Tue Apr 29, 2025 5:19 am
Forum: General discussion
Topic: Quality killed this game for me
Replies: 50
Views: 6798

Re: Quality killed this game for me

Quality is a mod.

You can turn it off.
by Kyralessa
Thu Apr 17, 2025 11:47 am
Forum: Ideas and Suggestions
Topic: Hidden hotkey to restart the game, for mod developers
Replies: 9
Views: 876

Re: Hidden hotkey to restart the game, for mod developers

You can also install a .zip version of the game so you don't have to run through Steam at all.

Sample link:

https://factorio.com/get-download/2.0.4 ... n64-manual
by Kyralessa
Thu Apr 03, 2025 5:30 pm
Forum: Ideas and Suggestions
Topic: Heating tower: don't flash the "no fuel" icon when at max temp
Replies: 9
Views: 1512

Re: Heating tower: don't flash the "no fuel" icon when at max temp

Though the icon will still show up, you can stop it from flashing...

Uncheck the option below.

I agree, though, it does seem a bit silly that the heating tower is always warning about lack of fuel when it's by design that sometimes it has no fuel. (The nuclear reactors do the same thing, as I ...
by Kyralessa
Wed Apr 02, 2025 3:32 pm
Forum: Ideas and Suggestions
Topic: Idea: Mark Drill etc. for Deconstruction Conditionally
Replies: 5
Views: 531

Re: Idea: Mark Drill etc. for Deconstruction Conditionally

pioruns wrote: Wed Apr 02, 2025 1:15 pm Before SA, I used mod which marked mining drills for deconstruction when ore patch was empty.
It's been updated for Space Age:

https://mods.factorio.com/mod/AutoDeconstruct
by Kyralessa
Mon Mar 31, 2025 4:40 pm
Forum: Gameplay Help
Topic: [SA] Quality railgun turrets: where...?
Replies: 5
Views: 608

Re: [SA] Quality railgun turrets: where...?

NineNine wrote: Mon Mar 31, 2025 2:38 am but shipping fluoroketone in barrels to another planet seems a little crazy.
Why?

Clearly it's intended that you be able to do that, or it would be an unbarrelable fluid. There are some fluids in the game that you can't put in barrels, but fluoroketone isn't one of them.
by Kyralessa
Mon Mar 31, 2025 3:21 pm
Forum: General discussion
Topic: Space Age feels too scripted
Replies: 15
Views: 5339

Re: Space Age feels too scripted

pioruns wrote: Mon Mar 31, 2025 2:41 pm Has anyone ever run out of 20M scrap field?
Use big miners with productivity modules and it'll last for gazillions of years.
by Kyralessa
Sun Mar 30, 2025 4:29 pm
Forum: Ideas and Suggestions
Topic: Construction bots should follow logistic chest priority (space age version)
Replies: 5
Views: 573

Re: Construction bots should follow logistic chest priority (space age version)

Just to add documentation, here's what the wiki says about this:

https://wiki.factorio.com/Logistic_network#Construction

When construction robots want to build a ghost, they look for the chests that is closest to the ghost they want to build. The type of chest does not matter.[2]

That "2" links ...
by Kyralessa
Sun Mar 30, 2025 4:21 pm
Forum: Ideas and Suggestions
Topic: For space platforms, logistics requests and construction requests should be two different things
Replies: 0
Views: 186

For space platforms, logistics requests and construction requests should be two different things

In my current Space Age game, I'm finding that a lot of my space platforms are getting stuck due to unfulfilled requests.

The trouble is, the actual unfulfilled requests are like the image below.

This isn't a logistics request; this is an automatic construction request because I told my platform ...
by Kyralessa
Fri Mar 28, 2025 7:52 pm
Forum: This Forum
Topic: Why have Off Topic, then?
Replies: 7
Views: 1176

Re: Why have Off Topic, then?

No, this is stupid. There was no vitriol in what I wrote.

Remind me: How many pages did that Ukraine/Russia thread go?

Either have an Off Topic, or don't. If even Off Topic has to relate to Factorio somehow, then you need to rename it. "Tangential Topics" or something similar.
by Kyralessa
Fri Mar 28, 2025 5:57 pm
Forum: This Forum
Topic: Why have Off Topic, then?
Replies: 7
Views: 1176

Why have Off Topic, then?

It seems that this topic got locked:

viewtopic.php?t=127812

Why was this locked?

What exactly is the point of having Off Topic, then?

Why not just get rid it?
by Kyralessa
Fri Mar 28, 2025 4:35 pm
Forum: Ideas and Suggestions
Topic: Always show "Made in" when I hover
Replies: 1
Views: 258

Always show "Made in" when I hover

When I open the character screen and hover over the plastic bar, which has a red background, I can see that I can make it in a chemical plant or a cryogenic plant.

But when I hover over the electronic circuit, the "Made in" section doesn't appear. It would be helpful, though. While I can make an ...
by Kyralessa
Fri Mar 28, 2025 4:23 pm
Forum: Ideas and Suggestions
Topic: Search with the words out of order
Replies: 3
Views: 244

Re: Search with the words out of order


There are cases where this would be very handy. There are also cases (thinking of modded games here) where you want only and exactly what you typed. Maybe a toggle for exact match?


In search engines that's usually done by putting quotes around the item.

It could also be handled by listing ...
by Kyralessa
Fri Mar 28, 2025 10:30 am
Forum: Ideas and Suggestions
Topic: Search with the words out of order
Replies: 3
Views: 244

Search with the words out of order

Feature request: The overview search should work even if individual words are out of order.

For example, if I search for assembly machines making cargo bays, it should find them whether I type "cargo bay" or "bay cargo".

This would work together nicely with my other feature request:

Search ...
by Kyralessa
Fri Mar 28, 2025 10:26 am
Forum: Ideas and Suggestions
Topic: Search assembly machines, etc. by quality of recipe
Replies: 0
Views: 99

Search assembly machines, etc. by quality of recipe

Feature request:

In the overview where I can search for machines with recipes, e.g. all assembly (and other) machines making electronic circuits, allow me also to search by quality, so I can find all machines making legendary items, epic items, whatever.

I think it would make sense to do this ...
by Kyralessa
Thu Mar 27, 2025 4:52 pm
Forum: Off topic
Topic: Factorio to distract from societal collapse?
Replies: 2
Views: 2636

Re: Factorio to distract from societal collapse?

Speaking as a fellow American (who lives, however, in Germany), what exactly do you think is collapsing?
by Kyralessa
Thu Mar 27, 2025 12:06 pm
Forum: Gameplay Help
Topic: Do you plan the whole factory from the start?
Replies: 12
Views: 1245

Re: Do you plan the whole factory from the start?

For Space Age, at least, design-from-the-start wouldn't really work anyway, unless you plan to never refactor later.

In the course of the game, you get:


beacons
turbo belts
electromagnetic plants
foundries
stack inserters
biolabs
recyclers
cryogenic plants
etc....


Granted, turbo ...
by Kyralessa
Thu Mar 27, 2025 9:49 am
Forum: Pending
Topic: Duplicate items
Replies: 5
Views: 443

Re: Duplicate items

But does this scale? Can you really get infinite spoilage from it? Or do you just get too much spoilage one time?

Seems like it would take a lot of micromanagement to get this scenario to really produce "infinite" spoilage.

Go to advanced search