Search found 233 matches

by meganothing
Fri Sep 20, 2019 3:06 pm
Forum: News
Topic: Friday Facts #313 - Light at the end of the bug tunnel
Replies: 58
Views: 13292

Re: Friday Facts #313 - Light at the end of the bug tunnel

What was the pub you were in yesterday? Anyway, glad to see so many bugs squished. Thank you. Yes. Pcgames needs a new detail to spin out of proportion. Imagine it were called "Burger Joint". JOINT!!!! Jama Steakhouse Bland name, too bad. Could you give some more details. Maybe someone sp...
by meganothing
Fri Sep 13, 2019 3:04 pm
Forum: News
Topic: Friday Facts #312 - Fluid mixing saga & Landfill terrain
Replies: 144
Views: 31474

Re: Friday Facts #312 - Fluid mixing saga & Landfill terrain

Underground pipes that are (silently?) not connected are really a bad fix for the issue of the removed half pipe. Since underground pipes are already ideally just one looong pipe I would have guessed a better solution would be to remove both halfs of the underground pipe. Either only if it would est...
by meganothing
Sun Sep 01, 2019 12:59 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 47898

Re: Friday Facts #309 - Controversial opinions

There are 2 key concepts in your quote. "incentivise" and "properly" incentivize is generally considered a positive reinforcement or reward based action, though you are right that putting road blocks on alternatives does indirectly incentivize the correct path. There just are go...
by meganothing
Fri Aug 30, 2019 1:30 pm
Forum: News
Topic: Friday Facts #310 - Glowing Heat pipes
Replies: 88
Views: 21533

Re: Friday Facts #310 - Glowing Heat pipes

I'm astonished how much I like this heat glow feature
by meganothing
Fri Aug 30, 2019 1:04 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 47898

Re: Friday Facts #309 - Controversial opinions

The detrimental habit is when someone new to the game starts to use designs from the internet before even having thoughts of his own about a solution. It is not about players who already built a solution and now try to optimize it. That is my point, and that is also why I think achievements are too...
by meganothing
Thu Aug 29, 2019 3:15 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 47898

Re: Friday Facts #309 - Controversial opinions

I'm not sure the achievement lock would help much since I would assume most players start hunting for achievements only after having played the game through once or twice and that would often be too late to stop that detrimental habit. I don't think that it is a detrimental habit, pulling in blue p...
by meganothing
Thu Aug 29, 2019 1:12 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 47898

Re: Friday Facts #309 - Controversial opinions

The Game start option of allowing or blocking importing bp's would probably be the best way to implement this as opposed to moving the code off into an "Official" mod. IF (and I stress IF) they did that, what about having certain achievements be locked behind the no import config. Would m...
by meganothing
Thu Aug 29, 2019 1:05 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 47898

Re: Friday Facts #309 - Controversial opinions

And besides removing the library wouldn't even solve the problem. It'd just lead to people posting pictures instead of strings (many already do), and other people rebuilding those pictures in their games. Or just start sharing savegame files of empty maps with blueprints. As a designer you have to ...
by meganothing
Tue Aug 27, 2019 3:26 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 47898

Re: Friday Facts #309 - Controversial opinions

So practically Vanilla should be inferior for better playability. But considering the development history, many of the great aspects of Vanilla were adapted from mods. IMO players shouldn’t be required to use mods to play an „adequate“ Vanilla. Define inferior. There is no absolute in fun. Bobs Mod...
by meganothing
Mon Aug 26, 2019 6:25 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 47898

Re: Friday Facts #309 - Controversial opinions

But that people are pissed because they need to install a mod shows exactly that the change would have an impact to trading! Because people who want it all easy have the same if not more reluctance to install a mod as well. And BOTH importer and exporter need to install the mod before they can trad...
by meganothing
Mon Aug 26, 2019 1:47 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 47898

Re: Friday Facts #309 - Controversial opinions

As for moving blueprint import/export into a mod: I think that will change nothing. The people that want to import/export blueprints from the internet will simply install the mod and the same amount of trading will happen. All you managed is to piss of the people that play the game "correctly&...
by meganothing
Sat Aug 24, 2019 12:10 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 47898

Re: Friday Facts #309 - Controversial opinions

Oh man pipes as a electric network would be so easy to made. Production = Sum(producers) Consumption = Sum(consumer) If consumption > production -> reduceSpeed(consumers) Throughput is limited to the smallest pipe in the whole network. As vanilla has only one type of pipe, it can be coded in hard a...
by meganothing
Sat Aug 24, 2019 11:57 am
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 47898

Re: Friday Facts #309 - Controversial opinions

Any iOS can handle BT mouse and BT keyboard quite well. Thats not an argument. And how many iOS users have a mouse and keyboard or would use one with their phone? Sure, Factorio fanatics would buy them (and use them) extra for this game, but you practically shrunk that big potential market to insig...
by meganothing
Sat Aug 17, 2019 1:07 pm
Forum: Releases
Topic: Version 0.17.60
Replies: 423
Views: 60316

Re: Version 0.17.60

Look closer, it does : bottom right, under "Consumed by". I think the "Consumed by" is fitting but also the problem. I always need a few moments to make the connection that this is the equivalent of "Used to produce" or "Ingredient of". By the way, since we a...
by meganothing
Fri Aug 16, 2019 1:35 pm
Forum: Releases
Topic: Version 0.17.60
Replies: 423
Views: 60316

Re: Version 0.17.60

And in the end, we have no choice, the discussion will end either because those who hate the change leave, or simply cannot effect change as they are not the devs. Silence is not acceptance. I would suggest you re read some of the informed and rational reasoning behind the pushback against this cha...
by meganothing
Wed Aug 14, 2019 12:43 pm
Forum: News
Topic: Friday Facts #307 - 0.17 stable candidate
Replies: 83
Views: 19023

Re: Friday Facts #307 - 0.17 stable candidate

What even IS FCE? And why should WUBE care for them? Fortress Craft Evolved is a 3D factory building game on an alien planet. And the developer is notoriously active aggressive towards basically everyone :p. Thanks for clearing that up. If I google spidertron, all I get is Power Rangers. So Bandai-...
by meganothing
Fri Aug 09, 2019 4:00 pm
Forum: News
Topic: Friday Facts #307 - 0.17 stable candidate
Replies: 83
Views: 19023

Re: Friday Facts #307 - 0.17 stable candidate

luc wrote:
Fri Aug 09, 2019 2:41 pm
Did someone say spidertron? Spidertron!
TackleMcClean wrote:
Fri Aug 09, 2019 2:48 pm
There were fluid mechanic updates planned for 0.17 that were put on hold.
I'm curious if these will eventually come into play or if they are abandoned.
Could we have a spidertron bringing new fluid mechanics please? :mrgreen:
by meganothing
Thu Aug 08, 2019 5:54 pm
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 109586

Re: Friday Facts #305 - The Oil Changes

Sure, but you are not talking about the new players that is what it is done for. A new player after many hours still does not find challenges until the AO, it will take more than 15 hours of boring game and you will find what is avoided that you are 5 hours before, it is absurd. All we experienced ...
by meganothing
Thu Aug 08, 2019 4:08 pm
Forum: News
Topic: Friday Facts #306 - Experimental Demo
Replies: 155
Views: 27317

Re: Friday Facts #306 - Experimental Demo

*chases Compilotron all the way to a biter base so they munch on it* Btw, I found out you CAN shoot compilotron. Doesn't seem to do any damage, so why he has eleventy billion health is strange. "you die while compilatron stands there amidst frenzied aliens pounding on it for hours and hours&qu...
by meganothing
Wed Aug 07, 2019 2:54 am
Forum: News
Topic: Friday Facts #306 - Experimental Demo
Replies: 155
Views: 27317

Re: Friday Facts #306 - Experimental Demo

T-A-R wrote:
Tue Aug 06, 2019 10:38 pm
But i have been searching for these multiple mentions in the FFF's for an hour now, but I only found out that I only lost touch to what i loved, I clearly can't follow your reasoning anymore.
I assume Klonan meant multiple mentions of their priority to fix bugs now

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