+1factoriouzr wrote:I'm just waiting for 0.15 release.
I wish they would have released it today for the long weekend.
Search found 82 matches
- Fri Apr 14, 2017 5:12 pm
- Forum: News
- Topic: Friday Facts #185 - Progress report
- Replies: 93
- Views: 48419
Re: Friday Facts #185 - Progress report
- Fri Apr 14, 2017 4:43 pm
- Forum: General discussion
- Topic: Is there still hope for the space station?
- Replies: 10
- Views: 5259
Re: Is there still hope for the space station?
oh you mean the FF 74 where they said " I would just like to repeat that this is still in the planning phase" trying to hold them to the ideas they AMAZINGLY share with the community is asinine. What I'm saying is that there is no endgame currently. I would be okay with another idea, too....
- Fri Apr 14, 2017 11:33 am
- Forum: Releases
- Topic: Factorio Roadmap for 1.0.
- Replies: 801
- Views: 996652
Re: Factorio Roadmap for 0.15 + 0.16
I don`t know why I connect Factorio and this old song.^^ (and really often on Fridays)^^
https://youtu.be/RYnFIRc0k6E
https://youtu.be/RYnFIRc0k6E
- Fri Apr 07, 2017 7:47 pm
- Forum: News
- Topic: Friday Facts #185 - Progress report
- Replies: 93
- Views: 48419
Re: Friday Facts #185 - Progress report
I hope too. (1 Week) ^^
- Sun Mar 12, 2017 8:22 am
- Forum: News
- Topic: Friday Facts #159 - Research revolution
- Replies: 248
- Views: 104328
Re: Friday Facts #159 - Research revolution
The Infinitiv research is for people with mega bases. And for all other too. I never build a mega base but i run really fast out of new research. Auf lot people want more. They want to build a big base. Most of the time after you launch your rocket you end the game because you have research done and...
- Tue Mar 07, 2017 10:30 am
- Forum: Releases
- Topic: Factorio Roadmap for 1.0.
- Replies: 801
- Views: 996652
Re: Factorio Roadmap for 0.15 + 0.16
Shut up and take my money ^^
- Fri Feb 17, 2017 2:30 pm
- Forum: Ideas and Suggestions
- Topic: Escape small island
- Replies: 33
- Views: 11645
Re: Escape island
I know it`s not really the topic but It`s a big escape island.^^ I figured out how to get your big escape start island (no connections). (Most of the time) and not the small 1x1 field Water Frequency : Low / Size : Very big Iron Freq : Very high/ Size: Very big / Richness Very good ... Copper, Stone...
- Fri Feb 17, 2017 9:43 am
- Forum: Implemented Suggestions
- Topic: Terrain elevation, hills and mountains with fake cliffs
- Replies: 67
- Views: 67146
Re: Terrain elevation, hills and mountains with fake cliffs
are there any news concerning this topic ?
- Sun Feb 12, 2017 10:59 pm
- Forum: General discussion
- Topic: Achivements / reset?
- Replies: 4
- Views: 1351
Re: Achivements / reset?
I own the steam Version but I mean the ingame achivements .
- Sun Feb 12, 2017 9:45 pm
- Forum: General discussion
- Topic: Achivements / reset?
- Replies: 4
- Views: 1351
Achivements / reset?
Is it possible?
- Fri Feb 10, 2017 6:49 pm
- Forum: News
- Topic: Friday Facts #177 - Difficulty settings
- Replies: 120
- Views: 51740
Re: Friday Facts #177 - Difficulty settings
Very nice. But I have 1 advice. Please a function which saves the last game settings and one button for random settings.
- Fri Dec 09, 2016 9:40 pm
- Forum: News
- Topic: Friday Facts #168 - Nightvision Nightmare
- Replies: 188
- Views: 73683
Re: Friday Facts #168 - Nightvision Nightmare
3rd : aaaa my eyes
- Fri Nov 11, 2016 6:23 pm
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 106863
Re: Friday Facts #164 - Nuclear power
Like.^^ Big explosion. I like it^^ Everyone likes big explosions ^^
and new ores yessss. The game needs more different types of ore.
and new ores yessss. The game needs more different types of ore.
- Sun Nov 06, 2016 10:46 am
- Forum: News
- Topic: Friday Facts #120 - Spidertron
- Replies: 123
- Views: 116130
Re: Friday Facts #120 - Spidertron
https://youtu.be/Mh_xlggzTxk
I think this is a good idea. (It has a good size 1.30 Sec the DJ goes inside) with flamethrower and toxic gas.^^
A big monster to fight "maybe Alien kaijus"
I think this is a good idea. (It has a good size 1.30 Sec the DJ goes inside) with flamethrower and toxic gas.^^
A big monster to fight "maybe Alien kaijus"
- Sun Nov 06, 2016 1:24 am
- Forum: General discussion
- Topic: 0.15 release? I need it^^
- Replies: 16
- Views: 6989
Re: 0.15 release? I need it^^
Ok I try it later this day. Thx
- Sat Nov 05, 2016 11:29 am
- Forum: General discussion
- Topic: 0.15 release? I need it^^
- Replies: 16
- Views: 6989
Re: 0.15 release? I need it^^
I know it . I`m so glad about the communication between players and devs. They create a really god game. But at this time I need some new stuff to overcome really bad news from other games. ^^
It`s ok it`s only a funny topic from me.
It`s ok it`s only a funny topic from me.
- Sat Nov 05, 2016 10:00 am
- Forum: General discussion
- Topic: 0.15 release? I need it^^
- Replies: 16
- Views: 6989
0.15 release? I need it^^
I need it to get the f...... Blizzcon out of my head.
- Fri Nov 04, 2016 10:01 am
- Forum: General discussion
- Topic: Since 0.14 is stable
- Replies: 5
- Views: 2392
Since 0.14 is stable
I waste so much time to check steam for "experimental 0.15" ^^
- Fri Oct 21, 2016 3:56 pm
- Forum: News
- Topic: Friday Facts #161 - Infinite Research and Blueprint Library
- Replies: 105
- Views: 50146
Re: Friday Facts #161 - Infinite Research and Blueprint Library
I like the new infinite research.
- Thu Oct 13, 2016 8:47 pm
- Forum: Implemented Suggestions
- Topic: Terrain elevation, hills and mountains with fake cliffs
- Replies: 67
- Views: 67146
Re: Terrain elevation, hills and mountains with fake cliffs
I think this is necessary for the game. I don`t have any problems to expand my base, because it`s a big flat landscape and bugs are very easy to handle. I think a landscape with hills and cliffs makes the game more difficult. Like