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by mrvn
Thu May 11, 2017 12:31 pm
Forum: General discussion
Topic: Train tutorials aren't teaching signal use
Replies: 2
Views: 1618

Re: Train tutorials aren't teaching signal use

Exactly. Explain the simple uses for a single train station or a simply single lane cross over (X). Explain how the chain signal on the entry to the X prevents trains from getting stuck on the X.
by mrvn
Thu May 11, 2017 12:29 pm
Forum: Ideas and Suggestions
Topic: liquid filtering for pumps, tanks and wagons
Replies: 32
Views: 15103

Re: liquid filtering for pumps, tanks and wagons

I think fluid wagons need to be brought down or tanks brought up. A tank takes up 3x3 = 9 m^2 while a fluid wagon takes up 2x6 = 12 m^2 but holds as much as 3 tanks (27 m^2). And a tank should be higher than a fluid wagon (or even build into the ground) while a fluid wagon also has the wagon part u...
by mrvn
Thu May 11, 2017 12:18 pm
Forum: Ideas and Suggestions
Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
Replies: 47
Views: 16543

Re: "Kovarex Enrichment" needs a rethink -- catalysts!

As for catalysts: Aren't modules catalysts? Just add 40 module slots to the centrifuge, make the speed without modules 0 and have each module slot add 1/40 of the old speed. That does not sound too bad either, and it would allow to start right away, but should still be reaaaally slow with low amoun...
by mrvn
Tue May 09, 2017 12:34 pm
Forum: Ideas and Suggestions
Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
Replies: 47
Views: 16543

Re: "Kovarex Enrichment" needs a rethink -- catalysts!

Oh no, no catalysts, please :| Kovarex process as it working now is very fun to automate. True, it is not looking like anything else in the game, but this is the point. It is boring to automate the same processes with different names. We have regular production cycles, we have liquid production cyc...
by mrvn
Tue May 09, 2017 12:21 pm
Forum: Implemented in 2.0
Topic: Tunnel or bridges for trains
Replies: 113
Views: 44091

Re: Underground Rail

A long slope would be perfect actually if it would be combined with long bridges / tunnels. 1) Simple cross roads would be far simpler since they don't need the slope so bridges would not make cross roads obsolete. 2) Long bridges/tunnels would allow crossing larger factories parts or water with the...
by mrvn
Tue May 09, 2017 12:14 pm
Forum: Implemented Suggestions
Topic: Landfill blueprints
Replies: 5
Views: 3633

Re: Landfill blueprints

Koub wrote:
mrvn wrote:To make matters worse you waste a lot of landfill if you don't fill it in a single bit at a time. But maybe that is a bug.
The devs have previously answered to that question that it was not.
not what? Not wasting landfill or not a bug?
by mrvn
Tue May 09, 2017 12:13 pm
Forum: Ideas and Suggestions
Topic: liquid filtering for pumps, tanks and wagons
Replies: 32
Views: 15103

Re: liquid filtering for pumps, tanks and wagons

I mean, yeah, you could do that, but then what's the point in having a fluid wagon? They are pretty and have a cool fill animation? Barrels need to be nerfed to bring them down to the fluid wagon and pipe level as suggested here: Barrels hold too much liquid. but you already know about that because...
by mrvn
Tue May 09, 2017 12:09 pm
Forum: Ideas and Suggestions
Topic: liquid filtering for pumps, tanks and wagons
Replies: 32
Views: 15103

Re: liquid filtering for pumps, tanks and wagons

Just use barrels? Can be filtered More fluid per cargo wagon (100K vs 75K) Single cargo wagon can carry any mixed load of fluid barrels you want Better throughput on yellow belts vs pipes (200K LpM vs 72K LpM) Can be upgraded to red or blue if needed (vs pipes with no upgrade path) Can be carried b...
by mrvn
Tue May 09, 2017 9:16 am
Forum: Implemented Suggestions
Topic: Landfill blueprints
Replies: 5
Views: 3633

Re: Landfill blueprints

To make matters worse you waste a lot of landfill if you don't fill it in a single bit at a time. But maybe that is a bug.
by mrvn
Tue May 09, 2017 9:14 am
Forum: Ideas and Suggestions
Topic: "Kovarex Enrichment" needs a rethink -- catalysts!
Replies: 47
Views: 16543

Re: "Kovarex Enrichment" needs a rethink -- catalysts!

I found a very attractive setup - only - I don't understand how it works. And to understand, its what is all about: https://youtu.be/UcWJH48ZpX0 Probably one of the masters will step in? That does not look all too good, and quite slow with re-filling. You can just take mine from my previous post, i...
by mrvn
Tue May 09, 2017 8:40 am
Forum: Implemented in 2.0
Topic: Tunnel or bridges for trains
Replies: 113
Views: 44091

Re: Underground Rail

How about a bridge over water?
by mrvn
Tue May 09, 2017 8:38 am
Forum: General discussion
Topic: Train tutorials aren't teaching signal use
Replies: 2
Views: 1618

Train tutorials aren't teaching signal use

I liked the new tutorials in 0.15 that pop up mid game. The track building is educational and fine. But then I checked the signal tutorials and was rather disappointed. They are more like a quiz checking if you understand signals already instead of explaining how they work or teaching how to use sig...
by mrvn
Tue May 09, 2017 8:24 am
Forum: Implemented Suggestions
Topic: Need a way to empty out pipes
Replies: 6
Views: 4091

Re: Need a way to empty out pipes

if the whole pipe is flooded.just attach a pump and a storage tank to the pipe and u can suck it out. Though that gets problematic if theres a mixed bunchof liquids in the pipe, (eg 1 segment water, then oil, then water, etc..)then your better of tearing it down and starting over ;P I tried sucking...
by mrvn
Tue May 09, 2017 8:17 am
Forum: General discussion
Topic: how do YOU manage barrels of oil?
Replies: 66
Views: 27164

Re: how do YOU manage barrels of oil?

With the advent of rail tankers I only do local barreling for logistic bot use. I do not transport barrels by rail. A working example of this. Train delivers petro to my main base and is offloaded to tank in proximity. Petro is canned and output inserters monitor X amount of canned petro in network...
by mrvn
Tue May 09, 2017 8:15 am
Forum: Ideas and Suggestions
Topic: liquid filtering for pumps, tanks and wagons
Replies: 32
Views: 15103

Re: liquid filtering for pumps, tanks and wagons

Good idea. But how would that work with fluid wagons that are split? How do you know which of the three pumps to activate?

Or wagons supposed to contain one fluid but that are empty at the moment? How do you stop filling them with the wrong thing?
by mrvn
Mon May 08, 2017 11:55 am
Forum: Energy Production
Topic: Optimized Steam Engine Setup
Replies: 316
Views: 238350

Re: Optimized Steam Engine Setup

And here I was thinking that the water temperature was useless since now you only have water and steam and no way to heat water. Silly me.
by mrvn
Mon May 08, 2017 11:33 am
Forum: Energy Production
Topic: Optimized Steam Engine Setup
Replies: 316
Views: 238350

Re: Optimized Steam Engine Setup

I noticed that one heat exchanger isn't enough for 2 turbines. Has anyone figured out the perfect ratio and pipe setup? 1 Heat Exchanger requires 10 MW / 5.8 MW = 1.72 Steam Turbines..., 4 Heat Exchangers require 6.9 Steam Engines... so there surely is a sweetspot somewhere for those who want perfe...
by mrvn
Mon May 08, 2017 11:30 am
Forum: Implemented Suggestions
Topic: Need a way to empty out pipes
Replies: 6
Views: 4091

Need a way to empty out pipes

The other day I played with my oil refinery and got the water pipe and the light oil pipes cross connected. Water flooded into the light oil pipes since the light oil was all used up and the whole plant was ruined. There seems to be no good way to remove the wrong liquid from some pipe other than re...
by mrvn
Mon May 08, 2017 11:22 am
Forum: Ideas and Suggestions
Topic: liquid filtering for pumps, tanks and wagons
Replies: 32
Views: 15103

liquid filtering for pumps, tanks and wagons

It would be nice if one could set pumps to only pump a specific liquid. It really sucks when your water wagon stops at the oil refinery at the wrong place and the water gets pumped into the crude oil pipes or something. Similar it would be nice if tanks and wagons could be set to only accept a speci...
by mrvn
Mon May 08, 2017 11:16 am
Forum: Energy Production
Topic: Optimized Steam Engine Setup
Replies: 316
Views: 238350

Re: Optimized Steam Engine Setup

With the new boilers one can't pack them like before to use every single coastal tile.

But now one can put water into fluid wagons or barrels.

So has anyone tried playing with that? Build a power plant in the middle of nowhere and supply it with water by belt or train?

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