Search found 246 matches

by Darthlawsuit
Wed Jan 29, 2014 3:45 am
Forum: Ideas and Suggestions
Topic: My thought on the oil industry
Replies: 43
Views: 22601

Re: My thought on the oil industry

Some times, the oil in the ground is filled up with water to get all out. Oil swims on water, so when the reservoir is pumped out it is refilled with water. It's sometimes not avoidable, that there is some water in the oil. Oil does float on water. Once you start taking on water it is a sign your w...
by Darthlawsuit
Tue Jan 28, 2014 7:20 pm
Forum: Ideas and Suggestions
Topic: My thought on the oil industry
Replies: 43
Views: 22601

Re: My thought on the oil industry

Pressure on liquids is different than pressure on gases,,, Ah yeah Flow is the word for it indeed, instead of pressure haha :P *And some other idea by the way... -When you pump oil out of the sea, it could be like mixed with water, and you would have to filter the water out with some sort of splitt...
by Darthlawsuit
Tue Jan 28, 2014 7:14 pm
Forum: Ideas and Suggestions
Topic: Factorio MMO [Idea]
Replies: 19
Views: 7294

Re: Factorio MMO [Idea]

I'm not interested in a factrio MMO. Multiplayer Coop and dedicated servers are more than enough for how I intend to use it.
by Darthlawsuit
Tue Jan 28, 2014 3:21 am
Forum: News
Topic: Friday Facts #18
Replies: 13
Views: 21844

Re: Friday Facts #18

I am guessing that factorio is made in C++, just because of the multiple inheritance at the end? True Factorio is written in C++ but class inheritance is not specific C++ only. Class inheritance is used in all Object Oriented languages (C++, C#, Java, Pearl, Phyton, Ruby, PHP, Objective Pascal and ...
by Darthlawsuit
Mon Jan 27, 2014 5:52 am
Forum: General discussion
Topic: Will the Oil-Industry require a new world?
Replies: 16
Views: 10607

Re: Will the Oil-Industry require a new world?

If you want it portable you can always download a zip version instead of installer. Thats what i do. Actually, many games have stuff in appdata (like Minecraft keeps the whole game there and cant be changed). Making mess in documents wouldn't be good idea. Most of my games save in one of 3 places: ...
by Darthlawsuit
Mon Jan 27, 2014 2:32 am
Forum: Gameplay Help
Topic: Game won't open?
Replies: 2
Views: 4196

Re: Game won't open?

Sometimes windows will open up off-screen for some reason: http://howto.cnet.com/8301-11310_39-575 ... r-desktop/

Or you could do the oldest of all computer repair tips:
Image
by Darthlawsuit
Mon Jan 27, 2014 2:28 am
Forum: Ideas and Suggestions
Topic: My thought on the oil industry
Replies: 43
Views: 22601

Re: My thought on the oil industry

I like the idea of not completely draining the resource at one point but rather slowly decreasing the production (and maybe stopping the decrease and holding the production steady at some low value). Something to keep in mind for the future releases. Though this might inhibit the need for exploring...
by Darthlawsuit
Mon Jan 27, 2014 2:22 am
Forum: News
Topic: Friday Facts #18
Replies: 13
Views: 21844

Re: Friday Facts #18

Always interesting to see how a game I am playing is constructed, gives me ideas for my own programs. I am guessing that factorio is made in C++, just because of the multiple inheritance at the end?
by Darthlawsuit
Mon Jan 27, 2014 2:08 am
Forum: General discussion
Topic: Will the Oil-Industry require a new world?
Replies: 16
Views: 10607

Re: Will the Oil-Industry require a new world?

Save got deleted due to it being in app data, instead of being in my documents, so bring the new world on!

Please move savegames into my documents instead of a hidden folder, it is killer when backing up an entire computer and restoring it. This is the only game who's savegame is there.
by Darthlawsuit
Fri Jan 24, 2014 3:41 am
Forum: General discussion
Topic: Load distance
Replies: 16
Views: 10538

Re: Load distance

Pandamonium wrote:
BurnHard wrote:My steam library contains more than 50% games, I never played actually. Fu*k steam sales :D
I'm not alone...
You are far from alone. I have bought games YEARS ago that I still haven't played. Sometimes just because they were in a pack with a game I wanted to play
by Darthlawsuit
Wed Jan 22, 2014 8:07 pm
Forum: Development Proposals
Topic: Electric energy
Replies: 285
Views: 207985

Re: Electric energy

If you do decide to add nuclear power just keep in mind the immense resources required to process nuclear fuel. Each of the cylinders used to process nuclear material during the cold war was 40m tall and they were arranged in a concentrator set up, where uranium hexafluoride would cascade from one ...
by Darthlawsuit
Fri Dec 27, 2013 10:07 pm
Forum: Development Proposals
Topic: Fight
Replies: 96
Views: 97644

Re: Fight

Right now I see the game as production chains setup. That is what I like in it. Why not keep up with that? Why add fight or politics. Because it was a part of the game from the beginning. And to be honest: I really want the politics. An intelligent enemy, which can even interact and trade with you?...
by Darthlawsuit
Fri Dec 27, 2013 7:57 am
Forum: Gameplay Help
Topic: Rail Signals? Still don't get em
Replies: 6
Views: 8849

Re: Rail Signals? Still don't get em

I think more needs to be written down for when you intersect tracks and have loops in your tracks. I had a really hard time figuring out the basics due to my tracks being quite complex. A simple loop throws the whole system off.
by Darthlawsuit
Thu Dec 26, 2013 7:47 am
Forum: Resolved Problems and Bugs
Topic: [0.7.5] Game freeze when alt+ctrl+del in startup
Replies: 1
Views: 2733

[0.7.5] Game freeze when alt+ctrl+del in startup

When loading a game if you alt + ctrl + del the game has a seizure and freezes up. It has to be closed.
by Darthlawsuit
Wed Dec 25, 2013 5:59 am
Forum: Ideas and Suggestions
Topic: Global story, or the Why?
Replies: 6
Views: 9102

Re: Global story, or the Why?

Sounds very nice. But please note: Factorio is mostly a sandbox game - a game without a gole, like Minecraft. There is the campaign, which could use your idea, through. If this idea does not get into the final game, you can implement it yourself. With using Lua and the modding ability of Factorio, ...
by Darthlawsuit
Sat Dec 21, 2013 4:55 am
Forum: General discussion
Topic: Pirating Factorio
Replies: 222
Views: 93993

Re: Pirating Factorio

Psycho0124 wrote: Done. Any idealistic pirate that doesn't buy it after reading slpwnds quote just isn't worth his salt. :P
Well I think you just made Factorio some more sales :D
by Darthlawsuit
Sat Dec 21, 2013 1:29 am
Forum: Development Proposals
Topic: Role playing direction
Replies: 105
Views: 97254

Re: Role playing direction

Nova wrote:Mh, how about a small "construction time", until the turrent can fire after it got placed?
This is really needed before beta. Everything should have a construction time. However that will take a lot of time and add a "completion" feel. Seems like a good thing for the Beta.
by Darthlawsuit
Sat Dec 21, 2013 1:26 am
Forum: Ideas and Suggestions
Topic: Technologies groups
Replies: 5
Views: 2936

Re: Technologies groups

Technology window will need a face lift soon. Still keep thinking about the technology tree, but yeah groups are also an option ... Look into the Civilization 4 tech tree, it is simple yet provides enough info for most people. If you want to go more into it then you can right click on an option and...
by Darthlawsuit
Sat Dec 21, 2013 1:24 am
Forum: General discussion
Topic: Pirating Factorio
Replies: 222
Views: 93993

Re: Pirating Factorio

I just got burned for $60 by a developer I thought I trusted; EgoSoft. They released a game called X:Rebirth and despite the great trailers and pedigree, the game was an absolute mess. Even though EgoSoft has always been a PC-only developer, Rebirth turned out to be a crappy console port! Turns out...
by Darthlawsuit
Fri Dec 20, 2013 3:49 am
Forum: Resolved Problems and Bugs
Topic: Immortal Turrent 0.7.5
Replies: 8
Views: 3255

Re: Immortal Turrent 0.7.5

I'm not exactly sure what was the cause of the bug, but I fixed few things that could cause it. I found some bugs concerning this (Killing turret with the pick, land mine or smoke (poison cloud, it can't kill any turrets now, but in modded game, it could)). This was caused by the fact, that these k...

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