Search found 246 matches
- Wed Jan 29, 2014 3:45 am
- Forum: Ideas and Suggestions
- Topic: My thought on the oil industry
- Replies: 43
- Views: 22601
Re: My thought on the oil industry
Some times, the oil in the ground is filled up with water to get all out. Oil swims on water, so when the reservoir is pumped out it is refilled with water. It's sometimes not avoidable, that there is some water in the oil. Oil does float on water. Once you start taking on water it is a sign your w...
- Tue Jan 28, 2014 7:20 pm
- Forum: Ideas and Suggestions
- Topic: My thought on the oil industry
- Replies: 43
- Views: 22601
Re: My thought on the oil industry
Pressure on liquids is different than pressure on gases,,, Ah yeah Flow is the word for it indeed, instead of pressure haha :P *And some other idea by the way... -When you pump oil out of the sea, it could be like mixed with water, and you would have to filter the water out with some sort of splitt...
- Tue Jan 28, 2014 7:14 pm
- Forum: Ideas and Suggestions
- Topic: Factorio MMO [Idea]
- Replies: 19
- Views: 7294
Re: Factorio MMO [Idea]
I'm not interested in a factrio MMO. Multiplayer Coop and dedicated servers are more than enough for how I intend to use it.
- Tue Jan 28, 2014 3:21 am
- Forum: News
- Topic: Friday Facts #18
- Replies: 13
- Views: 21844
Re: Friday Facts #18
I am guessing that factorio is made in C++, just because of the multiple inheritance at the end? True Factorio is written in C++ but class inheritance is not specific C++ only. Class inheritance is used in all Object Oriented languages (C++, C#, Java, Pearl, Phyton, Ruby, PHP, Objective Pascal and ...
- Mon Jan 27, 2014 5:52 am
- Forum: General discussion
- Topic: Will the Oil-Industry require a new world?
- Replies: 16
- Views: 10607
Re: Will the Oil-Industry require a new world?
If you want it portable you can always download a zip version instead of installer. Thats what i do. Actually, many games have stuff in appdata (like Minecraft keeps the whole game there and cant be changed). Making mess in documents wouldn't be good idea. Most of my games save in one of 3 places: ...
- Mon Jan 27, 2014 2:32 am
- Forum: Gameplay Help
- Topic: Game won't open?
- Replies: 2
- Views: 4196
Re: Game won't open?
Sometimes windows will open up off-screen for some reason: http://howto.cnet.com/8301-11310_39-575 ... r-desktop/
Or you could do the oldest of all computer repair tips:
Or you could do the oldest of all computer repair tips:
- Mon Jan 27, 2014 2:28 am
- Forum: Ideas and Suggestions
- Topic: My thought on the oil industry
- Replies: 43
- Views: 22601
Re: My thought on the oil industry
I like the idea of not completely draining the resource at one point but rather slowly decreasing the production (and maybe stopping the decrease and holding the production steady at some low value). Something to keep in mind for the future releases. Though this might inhibit the need for exploring...
- Mon Jan 27, 2014 2:22 am
- Forum: News
- Topic: Friday Facts #18
- Replies: 13
- Views: 21844
Re: Friday Facts #18
Always interesting to see how a game I am playing is constructed, gives me ideas for my own programs. I am guessing that factorio is made in C++, just because of the multiple inheritance at the end?
- Mon Jan 27, 2014 2:08 am
- Forum: General discussion
- Topic: Will the Oil-Industry require a new world?
- Replies: 16
- Views: 10607
Re: Will the Oil-Industry require a new world?
Save got deleted due to it being in app data, instead of being in my documents, so bring the new world on!
Please move savegames into my documents instead of a hidden folder, it is killer when backing up an entire computer and restoring it. This is the only game who's savegame is there.
Please move savegames into my documents instead of a hidden folder, it is killer when backing up an entire computer and restoring it. This is the only game who's savegame is there.
- Fri Jan 24, 2014 3:41 am
- Forum: General discussion
- Topic: Load distance
- Replies: 16
- Views: 10538
Re: Load distance
You are far from alone. I have bought games YEARS ago that I still haven't played. Sometimes just because they were in a pack with a game I wanted to playPandamonium wrote:I'm not alone...BurnHard wrote:My steam library contains more than 50% games, I never played actually. Fu*k steam sales
- Wed Jan 22, 2014 8:07 pm
- Forum: Development Proposals
- Topic: Electric energy
- Replies: 285
- Views: 207985
Re: Electric energy
If you do decide to add nuclear power just keep in mind the immense resources required to process nuclear fuel. Each of the cylinders used to process nuclear material during the cold war was 40m tall and they were arranged in a concentrator set up, where uranium hexafluoride would cascade from one ...
- Fri Dec 27, 2013 10:07 pm
- Forum: Development Proposals
- Topic: Fight
- Replies: 96
- Views: 97644
Re: Fight
Right now I see the game as production chains setup. That is what I like in it. Why not keep up with that? Why add fight or politics. Because it was a part of the game from the beginning. And to be honest: I really want the politics. An intelligent enemy, which can even interact and trade with you?...
- Fri Dec 27, 2013 7:57 am
- Forum: Gameplay Help
- Topic: Rail Signals? Still don't get em
- Replies: 6
- Views: 8849
Re: Rail Signals? Still don't get em
I think more needs to be written down for when you intersect tracks and have loops in your tracks. I had a really hard time figuring out the basics due to my tracks being quite complex. A simple loop throws the whole system off.
- Thu Dec 26, 2013 7:47 am
- Forum: Resolved Problems and Bugs
- Topic: [0.7.5] Game freeze when alt+ctrl+del in startup
- Replies: 1
- Views: 2733
[0.7.5] Game freeze when alt+ctrl+del in startup
When loading a game if you alt + ctrl + del the game has a seizure and freezes up. It has to be closed.
- Wed Dec 25, 2013 5:59 am
- Forum: Ideas and Suggestions
- Topic: Global story, or the Why?
- Replies: 6
- Views: 9102
Re: Global story, or the Why?
Sounds very nice. But please note: Factorio is mostly a sandbox game - a game without a gole, like Minecraft. There is the campaign, which could use your idea, through. If this idea does not get into the final game, you can implement it yourself. With using Lua and the modding ability of Factorio, ...
- Sat Dec 21, 2013 4:55 am
- Forum: General discussion
- Topic: Pirating Factorio
- Replies: 222
- Views: 93993
Re: Pirating Factorio
Well I think you just made Factorio some more salesPsycho0124 wrote: Done. Any idealistic pirate that doesn't buy it after reading slpwnds quote just isn't worth his salt.
- Sat Dec 21, 2013 1:29 am
- Forum: Development Proposals
- Topic: Role playing direction
- Replies: 105
- Views: 97254
Re: Role playing direction
This is really needed before beta. Everything should have a construction time. However that will take a lot of time and add a "completion" feel. Seems like a good thing for the Beta.Nova wrote:Mh, how about a small "construction time", until the turrent can fire after it got placed?
- Sat Dec 21, 2013 1:26 am
- Forum: Ideas and Suggestions
- Topic: Technologies groups
- Replies: 5
- Views: 2936
Re: Technologies groups
Technology window will need a face lift soon. Still keep thinking about the technology tree, but yeah groups are also an option ... Look into the Civilization 4 tech tree, it is simple yet provides enough info for most people. If you want to go more into it then you can right click on an option and...
- Sat Dec 21, 2013 1:24 am
- Forum: General discussion
- Topic: Pirating Factorio
- Replies: 222
- Views: 93993
Re: Pirating Factorio
I just got burned for $60 by a developer I thought I trusted; EgoSoft. They released a game called X:Rebirth and despite the great trailers and pedigree, the game was an absolute mess. Even though EgoSoft has always been a PC-only developer, Rebirth turned out to be a crappy console port! Turns out...
- Fri Dec 20, 2013 3:49 am
- Forum: Resolved Problems and Bugs
- Topic: Immortal Turrent 0.7.5
- Replies: 8
- Views: 3255
Re: Immortal Turrent 0.7.5
I'm not exactly sure what was the cause of the bug, but I fixed few things that could cause it. I found some bugs concerning this (Killing turret with the pick, land mine or smoke (poison cloud, it can't kill any turrets now, but in modded game, it could)). This was caused by the fact, that these k...