Search found 158 matches

by mergele
Fri Jun 12, 2020 2:01 pm
Forum: News
Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
Replies: 199
Views: 73543

Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing

I really do like the new beacon, good job on that one.
by mergele
Fri Jun 05, 2020 12:20 am
Forum: Gameplay Help
Topic: Is there there any way to increase the width of the shortcut bar?
Replies: 1
Views: 1195

Re: Is there there any way to increase the width of the shortcut bar?

Not the desired solution, but what I did was to bind the different shortcut bars to [ctrl + 1-9]. Took a bit of getting used to but it gave me an effective 60 easily accesible shortcut slots and another 40 more ffort ones.
by mergele
Sat May 16, 2020 7:11 pm
Forum: Gameplay Help
Topic: Train system balancing for megabase
Replies: 4
Views: 1460

Re: Train system balancing for megabase

You can also turn the many-many into many-one-many with a big buffering and packaging station in the middle. That central one of course has to be appropriately huge dimensioned.
by mergele
Wed May 13, 2020 3:55 pm
Forum: Gameplay Help
Topic: Looking for a specific combinator setup
Replies: 17
Views: 4439

Re: Looking for a specific combinator setup

So you want an SR-Latch that works on each if understand you correctly? The basic shape is the same as here https://wiki.factorio.com/Tutorial:Circuit_network_cookbook#RS_latch_-_single_decider_version, except the decider combinator does EACH > 0 OUTPUT 1 EACH, The restriction is that S and R signal...
by mergele
Mon Apr 20, 2020 11:00 am
Forum: General discussion
Topic: is checking biter path cheating?
Replies: 16
Views: 5858

Re: is checking biter path cheating?

if you want to cheat at Solitaire, who cares?
by mergele
Sun Apr 05, 2020 3:41 pm
Forum: Show your Creations
Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
Replies: 48
Views: 17579

Re: Joseph's technicolor dreamcoat, or how not to make a main bus

I am looking forward to seeing this launching a rocket with satellite.
by mergele
Sun Apr 05, 2020 3:37 pm
Forum: General discussion
Topic: Is it time to give the pistol the steel axe treatment
Replies: 11
Views: 3055

Re: Is it time to give the pistol the steel axe treatment

I think the pistol should be left in. I actually wrote this post initially arguing the other side but while doing so I changed my mind. On the negative side there is the annoyance of dealing with a worthless pistol item to discard when respawning and some time after start, but that is a rather small...
by mergele
Mon Mar 23, 2020 1:44 am
Forum: News
Topic: Friday Facts #339 - Beacon HR + Redesign process
Replies: 216
Views: 89887

Re: Friday Facts #339 - Beacon HR + Redesign process

My 2 cents:
a) or rather !A)!, way to red, does stand out to much.
b) I feel like the new design is a bit to much punk/retro-scifi compared to the rest of Factorio style though I am not 100% on this and would need to experience it in action more.
by mergele
Thu Mar 12, 2020 7:16 pm
Forum: General discussion
Topic: Science Pack Production Speed
Replies: 6
Views: 2634

Re: Science Pack Production Speed

In my experience I research a lot faster than I used that research so I just let it back up on the belt and don't care about synchronizing production speeds. Once the assembly machines sleep 0 is always equal to 0.
by mergele
Tue Feb 25, 2020 8:58 pm
Forum: Gameplay Help
Topic: Blueprints... What am I doing wrong?
Replies: 9
Views: 2329

Re: Blueprints... What am I doing wrong?

Yeah bluprintbookdeletion desperatly needs a confirmation.
by mergele
Wed Feb 19, 2020 11:30 am
Forum: Gameplay Help
Topic: Why does the train crash?
Replies: 55
Views: 11896

Re: Why does the train crash?

Without the exception to long trains deadlock on themselves and the only way to prevent this (large enough circles were they can't block themselves) also fixes the "crashing into itself" problem with the exception.
by mergele
Mon Feb 03, 2020 5:04 pm
Forum: General discussion
Topic: Question: what settings are used to start game to make mega base?
Replies: 25
Views: 13820

Re: Question: what settings are used to start game to make mega base?

I think if someone wants to go seriously megabase big turning off biters is recommended for the CPU savings?
by mergele
Wed Jan 29, 2020 10:15 pm
Forum: General discussion
Topic: What do you call a large group of biters?
Replies: 13
Views: 3842

Re: What do you call a large group of biters?

I would call it "notable iron and copper expenditure"
by mergele
Sat Jan 18, 2020 6:43 pm
Forum: Gameplay Help
Topic: Multiple train on a single stop?
Replies: 10
Views: 6197

Re: Multiple train on a single stop?

You'd need a workaround. Assuming no other mods you'd have combinators to figure out what should be requested and then you lay a wire connection to the exit of where the two trains wait and open the road for them. You'd probably want a waiting station close to the destination where the trains wait u...
by mergele
Sat Jan 18, 2020 10:35 am
Forum: Gameplay Help
Topic: Railway Wait Conditions Not Working
Replies: 4
Views: 1279

Re: Railway Wait Conditions Not Working

I'd rather describe it as "Go there [], depart when [], go there [], depart when [], etc etc". But I guess that's semantics.
by mergele
Thu Jan 02, 2020 9:29 pm
Forum: Gameplay Help
Topic: I think train routing is subtly broken, but…
Replies: 4
Views: 1981

Re: I think train routing is subtly broken, but…

Iirc the pathfinding happens actually rather rarely, so it might not have recalculated the path.
by mergele
Wed Nov 20, 2019 9:46 pm
Forum: Gameplay Help
Topic: i need a storager bigger
Replies: 8
Views: 3601

Re: i need a storager bigger

I am still not sure I understand your goal exactly. You want to sort the items in a cluster of chest in such a way that certain chests contain certain types of items? If so (unless you are using buffer chests, which apparently you aren't) why aren't you simply sorting the input lines to those chests?
by mergele
Wed Nov 20, 2019 2:34 pm
Forum: Gameplay Help
Topic: i need a storager bigger
Replies: 8
Views: 3601

Re: i need a storager bigger

Do I understand correctly that you want to distribute contents from passive provider chests to other provider chests?
by mergele
Mon Nov 18, 2019 10:55 pm
Forum: Gameplay Help
Topic: Easiest way to to know energy storage/production for laser turrents
Replies: 3
Views: 1575

Re: Easiest way to to know energy storage/production for laser turrents

I guess instead of looking for laser turret spikes you could do a rough estimation how many towers you'd expect to fire during an attack at most simultaneusly, depending on your tower setup and then compare that with with the max amount of power possible, that way you wouldn't have to wait for parti...
by mergele
Sun Nov 17, 2019 10:34 pm
Forum: General discussion
Topic: My number 1 lesson from my first game
Replies: 6
Views: 3286

Re: My number 1 lesson from my first game

My general rule of thumb:

1: Estimate the space you think you will need, be generous.
2: Now tile that to a 2X3.
3: Add a good deal buffer around the edges for belts and pipes
4: Make sure that there is still space close by for 2 additional similar sized blocks.

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