Search found 309 matches

by McGuten
Wed Mar 09, 2016 9:07 pm
Forum: Modding help
Topic: 2 Questions about code
Replies: 1
Views: 790

2 Questions about code

Hi guys

We have 2 problems...

1.- We need to write something in the console but we are not able to do it.

2.- We tried to make a steam engine but it needs to use another liquid.

Someone know something about how to do its?
by McGuten
Wed Mar 09, 2016 6:16 pm
Forum: 5dim's mod
Topic: Translations and apports
Replies: 12
Views: 11974

Translations and apports

Hi guys

If someone makes translate of the mod and wants to add to the game, post here archives and we add locale in next release

For make translate: open your mod folder, open what mod you want make a translate and open locale/en/locale.cfg

Thanks you guys for the support!
by McGuten
Wed Mar 09, 2016 5:57 pm
Forum: 5dim's mod
Topic: News and announcements
Replies: 24
Views: 35410

Re: News and announcements

Hi guys UPDATE We were updated 2 module version ( Trains and transport ) We were released a new module: 5Dim Battlefield Version 0.0.1 You can find the changelog here You can find download link here If you find an bug you can post here If you have some idea or suggestion for all modules you can post...
by McGuten
Tue Mar 08, 2016 2:08 pm
Forum: 5dim's mod
Topic: Bugs and problems
Replies: 279
Views: 145400

Re: Bugs and problems

Hello, I have a few bugs to report. To replicate the defects, the following mods were used: boblibrary_0.12.3. bobores_0.12.7, bobconfig_0.12.2 (to enable the ores), bobplates_0.12.10, boblogistics_0.12.7, 5dim_core_2.1.1, 5dim_energy_2.1.1, 5dim_transport_2.1.0 Using Factorio version 0.12.26. Defe...
by McGuten
Tue Mar 08, 2016 12:30 pm
Forum: 5dim's mod
Topic: General Discussion
Replies: 293
Views: 196985

Re: General Discussion

For activate bobores and their ores you need go to: FACTORIO FOLDER\mods\5dim_core_2.1.1 and open config.lua in line 8: dimoresenable = false --Default: True set it to true for activate it ^^ About war module, we working on it yet i think today or tomorrow we release a alpha version with little modu...
by McGuten
Sun Mar 06, 2016 3:06 pm
Forum: 5dim's mod
Topic: News and announcements
Replies: 24
Views: 35410

Re: News and announcements

Hi guys UPDATE We were updated 5 module version ( Core , energy , logistic , module and transport ) You can find the changelog here You can find download link here If you find an bug you can post here If you have some idea or suggestion for all modules you can post here Patreon Thank you very much t...
by McGuten
Sat Mar 05, 2016 10:58 pm
Forum: 5dim's mod
Topic: Bugs and problems
Replies: 279
Views: 145400

Re: Bugs and problems

Smart stuff isn't so smart, all the big logistic chests and all the added smart inserters cannot accept the wires onto them making them almost useless, and they don't have the logistic network stuff either. We will fix in next release ^^ In case it got lost, here again: It seems to me that a lot of...
by McGuten
Fri Mar 04, 2016 9:33 pm
Forum: 5dim's mod
Topic: News and announcements
Replies: 24
Views: 35410

Re: News and announcements

Hi guys UPDATE We were created a steam group for 5Dims mod, you can visit here: http://steamcommunity.com/groups/5dim. You can find the changelog here You can find download link here If you find an bug you can post here If you have some idea or suggestion for all modules you can post here Thanks you...
by McGuten
Fri Mar 04, 2016 5:39 pm
Forum: 5dim's mod
Topic: Bugs and problems
Replies: 279
Views: 145400

Re: Bugs and problems

Slowtapus wrote:The tier 3 solar panel graphic when placed only shows like 1/4 of the actual graphic. Even when I downsized the graphic to 104x96 (what is specified in the file) the top edge of it gets clipped off.
We will fix in next release ^^ TY for report
by McGuten
Thu Mar 03, 2016 1:56 pm
Forum: 5dim's mod
Topic: Bugs and problems
Replies: 279
Views: 145400

Re: Bugs and problems

Hello everybody, have anybody encountered this problem? If I simply dont launch 5dim_trains_2.1.0 it works, however I love trains. Any suggestions ? THX Update your FARL mod and update your factorio game (you are ussing 12.3, update to 12.24 please https://forums.factorio.com/viewtopic.php?f=61&...
by McGuten
Mon Feb 29, 2016 4:00 pm
Forum: 5dim's mod
Topic: Bugs and problems
Replies: 279
Views: 145400

Re: Bugs and problems

Hi 5Dimm team I have used your mod pack before and everything went great. Since the new Steam release I updated the mod pack but now when I try to launch it the 5Dimm trains keeps crashing the mod load on startup. Some of the errors are shown below. Everything works fine when I take that mod out. 2...
by McGuten
Fri Feb 26, 2016 3:26 pm
Forum: 5dim's mod
Topic: Bugs and problems
Replies: 279
Views: 145400

Re: Bugs and problems

naidis wrote:the 5dim_decoration_2.1.0.zip was updated but the mod pack is not.
people who download mod packs still have this error.
File __5dim_decoration__/graphics/icon/concrete2A.png not found
You need redownload pack (or just decoration mod)
by McGuten
Sat Feb 20, 2016 9:47 pm
Forum: 5dim's mod
Topic: Ideas and suggestions
Replies: 39
Views: 33419

Re: Ideas and suggestions

may i suggest a tanker for the train pack? I know there is already such mod, but a) it does not get developed further and has some bugs b) doesn't fit graficaly to your cargo trains. For the next factorio's version they will change trains system, we will wait for 0.13 for continue writing more code...
by McGuten
Wed Feb 17, 2016 6:50 pm
Forum: 5dim's mod
Topic: Bugs and problems
Replies: 279
Views: 145400

Re: Bugs and problems

I've first tried 5dims a few days ago and am loving it so far. There is an issue with the "Extra speed [left|right] inserter": They are listed fine in the crafting menu and toolbar/inventory, but as soon as you picke them up or place them into the world, the tooltip turns into "Unkno...
by McGuten
Wed Feb 17, 2016 11:17 am
Forum: 5dim's mod
Topic: Bugs and problems
Replies: 279
Views: 145400

Re: Bugs and problems

Both problems will be fixed in next release ty for reports
by McGuten
Wed Feb 10, 2016 3:14 pm
Forum: 5dim's mod
Topic: News and announcements
Replies: 24
Views: 35410

Re: News and announcements

Hi guys

UPDATE

We were updated ALL module version.

You can find the changelog here
You can find download link here

If you find an bug you can post here
If you have some idea or suggestion for all modules you can post here


Thanks you all for participating in the forum
by McGuten
Wed Feb 10, 2016 3:10 pm
Forum: 5dim's mod
Topic: General Discussion
Replies: 293
Views: 196985

Re: General Discussion

I think that crafting tabs should be styled in the same way as in vanilla. This two-color icons looks more like a WIP. Technology icons are fine, just replace the one for electric trains and wagons with higher resolution. For next release we will use this, maybe in next releses we change it but i l...
by McGuten
Tue Feb 09, 2016 3:24 pm
Forum: 5dim's mod
Topic: General Discussion
Replies: 293
Views: 196985

Re: General Discussion

We are working in new icons for inventory and technologies

Image

Image

What do you think?
by McGuten
Tue Feb 09, 2016 2:22 pm
Forum: 5dim's mod
Topic: Bugs and problems
Replies: 279
Views: 145400

Re: Bugs and problems

fregate84 wrote:One other graphic bug. turret are not in the middle of the wagon :
ScreenShot004.jpg
ScreenShot003.jpg
Yes, and i dont know how to fix it, i can try to put it in center but its impossible
by McGuten
Tue Feb 09, 2016 1:17 pm
Forum: 5dim's mod
Topic: Bugs and problems
Replies: 279
Views: 145400

Re: Bugs and problems

1/ I have the same problem Error while running the event handler: __5dim_trains__/control.lua:1129: LuaBootstrap doesn't contain key item_prototypes. and __5dim_trains__/control.lua:1136: LuaBootstrap doesn't contain key entity_prototypes. and Changing "script" to "game" in cont...

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