Search found 72 matches
- Tue Dec 26, 2017 4:50 pm
- Forum: Not a bug
- Topic: [kovarex] [0.16] Train pathfinding with many same named stations
- Replies: 19
- Views: 5018
Re: 0.16 Train pathfinding with many same named stations
I think the feature is meant to allow people to stack stations "on top of each other", like for example 5 "Iron for Circuits" stations in parallel in your green curcuits factory. That way, a free one will be chosen when a train with iron arrives. However, it's not intended to be...
- Tue Dec 26, 2017 3:10 pm
- Forum: Not a bug
- Topic: [kovarex] [0.16] Train pathfinding with many same named stations
- Replies: 19
- Views: 5018
Re: 0.16 Train pathfinding with many same named stations
In other words the behaviour you were using was the unintended result of a bug that is now fixed. Atm the easiest way to force trains to repath is probably to disable the station, if there is a trian already unloading, and another train queued to unload. Another way is to not name the stations the ...
- Tue Dec 26, 2017 3:03 pm
- Forum: General discussion
- Topic: [POLL] Concrete in 0.16
- Replies: 51
- Views: 18746
Re: [POLL] Concrete in 0.16
That I could test my assumptions using a poll. But you can't. This type of poll will always suffer from some type of selection bias. Most players will never visit the forum. Of those how do visit the forums, most won't read this thread, and won't be bothered to vote. Most of the players who do vote...
- Tue Dec 26, 2017 12:05 pm
- Forum: General discussion
- Topic: 0.16 Fluid wagon separation feature removal POLL
- Replies: 41
- Views: 14398
Re: 0.16 Fluid wagon separation feature removal POLL
I have heard a lot of comments like โthe community clearly feels...โ or other variations of this based on content in these forums. Itโs simply not a good indicator of the overall player base. That is all Iโm saying. Unsubstantiated statements aren't the best way to counter unsubstantiated statements.
- Tue Dec 26, 2017 12:00 pm
- Forum: General discussion
- Topic: Optimisations - Post your UPS changes
- Replies: 0
- Views: 693
Optimisations - Post your UPS changes
I have seen here and there mention of very positive UPS changes due to the optimisations in 0.16, but there seems to be no thread for this specifically (please delete this if there is one, I couldn't find one with a quick search). So please post your optimisation improvements on your massive factori...
- Tue Dec 26, 2017 11:54 am
- Forum: Not a bug
- Topic: [kovarex] [0.16] Train pathfinding with many same named stations
- Replies: 19
- Views: 5018
Re: 0.16 Train pathfinding with many same named stations
There have been a few bugfixes on the train pathing through station subject, and maybe what you experience is a consequence of them : 16.0 : Fixed that train arriving to station could give astronomically big penalty causing trains to go through weird places. (54042) 16.3 : Train stop penalty is app...
- Tue Dec 26, 2017 11:47 am
- Forum: General discussion
- Topic: [POLL] Concrete in 0.16
- Replies: 51
- Views: 18746
Re: [POLL] Concrete in 0.16
You may not understand, your factory may be different, but I am telling you that with the current concrete without alteration it is unplayable for me. If you want to imagine that I am exaggerating for some reason that is your choice, but you could also imagine how it would feel if you couldn't play...
- Mon Dec 25, 2017 6:35 pm
- Forum: General discussion
- Topic: 0.16 Fluid wagon separation feature removal POLL
- Replies: 41
- Views: 14398
Re: 0.16 Fluid wagon separation feature removal POLL
I must say I find the people (2 in particular) rudely trying to shout down this discussion to be in very bad taste. What is the problem with discussing it? Obviously, like yourselves, people have put many hours into their factories and would like some closure, if nothing else, on why their factorie...
- Mon Dec 25, 2017 5:29 pm
- Forum: General discussion
- Topic: 0.16 Fluid wagon separation feature removal POLL
- Replies: 41
- Views: 14398
Re: 0.16 Fluid wagon separation feature removal POLL
I don't use it but the option would be nice, from what they said, it sounds like the devs think that the feature isn't worth the effort to maintain through several updates. Fluid Wagons were too large and too heavy. And Factorio is in alpha, if you cannot stand sweeping changes due to being an open...
- Mon Dec 25, 2017 5:26 pm
- Forum: General discussion
- Topic: Can't craft new items
- Replies: 2
- Views: 1140
Re: Can't craft new items
Hahaha that will be it! I am still stuck on researching some huge logistics robot speed or something!Ranakastrasz wrote:Did you..... Research it?
If you are using an old game where you used a cheat to enable all tecj then it wouldnt be there since that tech didnt exist before.
Need more info
Thanks!
- Mon Dec 25, 2017 5:20 pm
- Forum: General discussion
- Topic: [POLL] Concrete in 0.16
- Replies: 51
- Views: 18746
Re: [POLL] Concrete in 0.16
I think people are being too melodramatic about it tbh. Yes, in huge slabs, concrete has looked better. I only used it for roads and edges, and it looks MUCH better now. I think theres room for improvement, the suggestion to make a third surface type which is just a flat plane could work. It could ...
- Mon Dec 25, 2017 3:43 pm
- Forum: General discussion
- Topic: 0.16 Fluid wagon separation feature removal POLL
- Replies: 41
- Views: 14398
Re: 0.16 Fluid wagon separation feature removal POLL
I don't use it but the option would be nice, from what they said, it sounds like the devs think that the feature isn't worth the effort to maintain through several updates. I must say I find the people (2 in particular) rudely trying to shout down this discussion to be in very bad taste. What is the...
- Mon Dec 25, 2017 3:35 pm
- Forum: General discussion
- Topic: Can't craft new items
- Replies: 2
- Views: 1140
Can't craft new items
I don't know f it is a bug, but when I open the craft menu, none of the new items are there. I want to make artillery damnit!
Am I missing something obvious?
Am I missing something obvious?
- Mon Dec 25, 2017 3:01 pm
- Forum: General discussion
- Topic: [POLL] Concrete in 0.16
- Replies: 51
- Views: 18746
Re: [POLL] Concrete in 0.16
If you have a saved game from before you installed the mods, then you should be able to uninstall the mods, and load that save game. Since it's never been loaded with mods, it's still an unmodded game. (Achievements are tracked independently between modded and unmodded games, so when you installed ...
- Mon Dec 25, 2017 1:12 pm
- Forum: Not a bug
- Topic: [kovarex] [0.16] Train pathfinding with many same named stations
- Replies: 19
- Views: 5018
[kovarex] [0.16] Train pathfinding with many same named stations
So my factory uses the same name for all ore stations. Every iron ore station is called A: IRON etc. Before my iron ore trains would all be routed to A: IRON of which there are many. The trains would all find empty stations, ignoring the ones that were occupied. This no longer seems to be happening....
- Sun Dec 24, 2017 3:30 pm
- Forum: General discussion
- Topic: [POLL] Concrete in 0.16
- Replies: 51
- Views: 18746
Re: [POLL] Concrete in 0.16
So I installed an old concrete mod - great I can see my factory properly again. The concrete doesn't work properly with water, but it still looks better than before (where it couldn't come within a few tiles of water). But all my achievements reset. Nearly 300 hours into the map and achievements gon...
- Sun Dec 24, 2017 2:52 pm
- Forum: Ideas and Suggestions
- Topic: An option for plain flooring like 0.15 concrete
- Replies: 1
- Views: 680
An option for plain flooring like 0.15 concrete
Some people prefer the option for a plain type of floor as a backdrop to their spaghetti or other areas. While the new concrete is beautiful, there is now no option for a plain style flooring such as the old concrete. Please note discussion here: https://forums.factorio.com/viewtopic.php?f=5&t=5...
- Sat Dec 23, 2017 7:30 pm
- Forum: General discussion
- Topic: [POLL] Concrete in 0.16
- Replies: 51
- Views: 18746
Re: Concrete in 0.16
Ok good ideasicklag wrote:BTW you should write POLL in the subject of the threat. Everyone is reading the subject first...no poll in name, no people they will poll...
- Fri Dec 22, 2017 11:22 am
- Forum: General discussion
- Topic: [POLL] Concrete in 0.16
- Replies: 51
- Views: 18746
Re: Concrete in 0.16
Maybe this will finally make people stop replacing the whole world with concrete, which honestly has always looked horrible, and start building roads instead. Finally? Have you been sweating about how much you disapprove of the way other people design their factories? You can see from the poll resu...
- Wed Dec 20, 2017 9:31 am
- Forum: General discussion
- Topic: [POLL] Concrete in 0.16
- Replies: 51
- Views: 18746
Re: Concrete in 0.16
First of all Factorio is the baby of the staff, although we can give our opinion, because after all, it's a free world. First of all, we must understand and respect the choice and the decisions concerning the vision of the game and the universe that the developers want to produce. It's pretty much ...