Search found 253 matches

by DedlySpyder
Mon Apr 11, 2016 10:01 pm
Forum: Mods
Topic: [MOD 0.12.x] Powered Entities (0.3.0)
Replies: 29
Views: 31251

Re: [MOD 0.12.x] Powered Entities

Love the mod. By the way, would it be possible to do a standalone version with only small lamps acting as medium poles? Also could we get the electric range to show up when we are placing stuff? Thanks :D For the first part, the next version will allow you to edit which entities act as which poles,...
by DedlySpyder
Sun Apr 10, 2016 4:17 pm
Forum: Modding help
Topic: Render Priority
Replies: 0
Views: 525

Render Priority

So I have been messing around with render priority, and I am running into an issue. My goal is to create an entity that will sit underneath other entities, and for that I need it to render behind them. So, I lowered the render priority to very-low and I get this: http://i.imgur.com/fxjgBBo.png My gu...
by DedlySpyder
Fri Mar 25, 2016 2:08 am
Forum: Mods
Topic: [MOD 0.12.x] Powered Entities (0.3.0)
Replies: 29
Views: 31251

[MOD 0.12.x] Powered Entities (0.3.0)

Powered Entities Now with a custom entity and HD graphics* *Totally made in paint Info: This mod will create power lines between most of the base game's entities that require power. Creates an invisible power pole under most power requiring entities The invisible power poles function just like norm...
by DedlySpyder
Fri Feb 12, 2016 8:57 pm
Forum: News
Topic: Friday Facts #125 - Achievements
Replies: 119
Views: 88385

Re: Friday Facts #125 - Achievements

But, how can I get that achievement if we don't have dolphins in the game?
by DedlySpyder
Tue Dec 29, 2015 2:22 am
Forum: General discussion
Topic: Come and Guess #2: Stable Version of 0.13
Replies: 78
Views: 38500

Re: Come and Guess #2: Stable Version of 0.13

Well if Rseding thinks that they are going to crunch through numbers, I'll go with a nice 13.42
by DedlySpyder
Wed Oct 21, 2015 7:09 pm
Forum: Gameplay Help
Topic: Placing Ghosts for Construction Robots
Replies: 2
Views: 3829

Re: Placing Ghosts for Construction Robots

I think the only solution would be blueprints. Which isn't feasible atm, but when they add those blueprint books that might be handy for some items.
by DedlySpyder
Fri Oct 09, 2015 4:42 pm
Forum: News
Topic: Friday Facts #107 - The Wedding
Replies: 36
Views: 37728

Re: Friday Facts #107 - The Wedding

Awesome news this week! Congrats to Kovarex on the wedding. And congrats to the whole team for being awesome enough to skip Greenlight.
by DedlySpyder
Thu Oct 01, 2015 3:23 am
Forum: Resolved Problems and Bugs
Topic: [0.12.9][kovarex] Rocket Silo UI Bug
Replies: 5
Views: 6051

[0.12.9][kovarex] Rocket Silo UI Bug

The satellite box in the rocket silo is missing. I can still put the satellite in (I think)(I can ctrl click it and it disappears).
Whoops
by DedlySpyder
Sun Sep 20, 2015 7:09 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.8] Crash on Train Menu
Replies: 1
Views: 2476

[0.12.8] Crash on Train Menu

So, I have been able to duplicate this multiple times, without mods on.

If you delete a station destination out of the train UI, I think it is still selected. If you then try to change the stop length of time, the game will crash and give you the following message.
Error Message
by DedlySpyder
Tue Jan 20, 2015 4:08 am
Forum: Spread the Word
Topic: Factorio Mentioned on Co-Optional Podcast
Replies: 2
Views: 7319

Factorio Mentioned on Co-Optional Podcast

Factorio was menioned by NerdCubed on TotalBiscuit's podcast. TB mentioned that he is a little interested in it, but hasn't gotten around to it.

Here is the time where he talks about it.
by DedlySpyder
Fri Aug 08, 2014 2:01 am
Forum: General discussion
Topic: No belt no logistic bot challenge
Replies: 7
Views: 3569

Re: No belt no logistic bot challenge

This might be something that you might want to try to adapt. it uses a few belts, but the idea of using the wagon as a chest is brilliant.
by DedlySpyder
Wed Jul 30, 2014 11:44 am
Forum: Spread the Word
Topic: Nerd³ Apparently In Love with Factorio
Replies: 21
Views: 19506

Nerd³ Apparently In Love with Factorio

I've been hoping for a while that Nerd³ would find Factorio and do something for it, and he posted on Twitter today that he found it and made a video on it. I imagine this will give the game a nice bump.

His first tweet about it
by DedlySpyder
Thu Jul 10, 2014 11:50 am
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 571
Views: 287704

Re: Thank you (Make the dev-team happy today!)

Great game. Awesome job with everything I have seen so far devs (owned the game for a few months). My most disappointing thing about the game, is that I do not have nearly enough time to play the game like I want to :D , but when multiplier comes out I will try to force my friends into it.

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