Search found 5 matches
- Tue Jul 22, 2014 4:54 pm
- Forum: Modding help
- Topic: How to change inserters' destinations
- Replies: 4
- Views: 1685
Re: How to change inserters' destinations
Yeah, that's why I wanted to avoid replicating inserters myself. I'll mess around making more prototypes for some time, and if that fails, well, I'll wait for devs to expand modding possibilities :P EDIT: Okay, that was unexpected, but few for loops in prototype allowed to make inserters with unique...
- Tue Jul 22, 2014 3:46 pm
- Forum: Modding help
- Topic: How to change inserters' destinations
- Replies: 4
- Views: 1685
Re: How to change inserters' destinations
Thanks, that's what I was afraid might be the case. I had no access to data:extend from control.lua, so prototyping new inserters on the go does not work anyway. The only "solution" I can think of now is to create inserters for all possible configurations, and just call game.createentity w...
- Tue Jul 22, 2014 11:15 am
- Forum: Modding help
- Topic: How to change inserters' destinations
- Replies: 4
- Views: 1685
How to change inserters' destinations
Hello, I recently started working on my first small mod (first one that is meant to be consistent), and one of my ideas is to have an inserter with ability to choose where from and where to the inserter should be transporting items. I set up an event listener onbuiltentity, obtained handle createden...
- Mon Jul 21, 2014 12:32 pm
- Forum: Mods
- Topic: [dead] Wagons: More train stuff
- Replies: 140
- Views: 83153
Re: [beta] Wagons: More train stuff
Now add Drill cariages, oven carriages, lab carriages, steam engine carriages, and some mobile inserters to transport stuff between them, add that to automated rail placing from other mod and we could have whole factories on rails. Just driving, in search for new territory, laying it's own tracks, s...
- Sun Jun 29, 2014 7:05 pm
- Forum: News
- Topic: Friday Facts #40
- Replies: 73
- Views: 41761
Re: Friday Facts #40
Am I a damage to the community by thinking that old "power ranger" model was cute, and has become somewhat cannon? I'll simply miss it when it's gone. (Modders, I am looking at you to make old ranger available even after introduction of a new model :P ) Anyway, can't wait to get my hands o...