Search found 225 matches
- Mon Jun 26, 2017 5:22 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1212745
Re: Bugs & FAQ
Very major bug: the latest version of Angel's Refining (0.7.16) has Yuoki, Uranium Power, and Nucular as hard dependencies, and doesn't work without them. WUT??? :shock: Its works perfectly without Yuoki and Nucular in my game, its optional dependencies They were acting like hard dependencies for m...
- Sun Jun 25, 2017 11:37 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1212745
Re: Bugs & FAQ
Very major bug: the latest version of Angel's Refining (0.7.16) has Yuoki, Uranium Power, and Nucular as hard dependencies, and doesn't work without them.
- Sun Jun 25, 2017 10:48 pm
- Forum: Angels Mods
- Topic: [0.17.x] ShinyAngelGFX
- Replies: 91
- Views: 47601
Re: [0.15.x] ShinyAngelGFX
The advanced chemical plants appear to be lacking a visual connection to the middle pipe connector. I assume it's just a visual thing due to the rotation, but nevertheless it is noticeable.
- Sun Jun 11, 2017 3:21 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1212745
Re: Bugs & FAQ
Bug report: NO2 and N2O4 are not interchangeable with Petrochem. They're essentially the same gas, and the equilibrium depends only on temperature and pressure: http://chemed.chem.purdue.edu/demos/main_pages/21.1.html There should be a recipe to quickly and en-masse convert 1 to the other, or they ...
- Tue May 23, 2017 12:31 pm
- Forum: Angels Mods
- Topic: Wiki/Guide?
- Replies: 3
- Views: 2697
Re: Wiki/Guide?
The mod "What Is It Really Used For" is a more effective mod derived from the original "What Is It Used For". With the newer mod, you can see all recipes, including ingredients and byproducts, by searching an item (with ctrl+f).
- Tue May 23, 2017 12:29 pm
- Forum: Angels Mods
- Topic: Missing building that can make rocket fuel
- Replies: 9
- Views: 3442
Re: Missing building that can make rocket fuel
Update Bob's Revamp mod. That should be fixed in the latest version.gum500 wrote:Things get even better we can make rocket fuel but now something wrong hapening with rocket silo it dont have a recipe of rocket part now
- Mon May 22, 2017 8:07 pm
- Forum: Show your Creations
- Topic: Bot Swarm
- Replies: 5
- Views: 3169
Re: Bot Swarm
I notice the train in your first image seems like a supply train/builder train. If so you probably want to use more requester chests and limit each chest to 1 item. The problem is inserters will get stuck holding 1 item and be unable to fill with another. I might also suggest a couple more roboport...
- Mon May 22, 2017 1:07 pm
- Forum: Show your Creations
- Topic: Bot Swarm
- Replies: 5
- Views: 3169
Bot Swarm
I have no idea where to post these screenshots so I'm putting them here. I set up an early-game bot-based loading station for my train (to bring me materials that I need to build outposts to upscale my factory). http://i.imgur.com/EZA5oTk.jpg It's quite fun to watch the swarms of bots be unleashed f...
- Mon May 22, 2017 12:13 am
- Forum: Angels Mods
- Topic: Missing building that can make rocket fuel
- Replies: 9
- Views: 3442
Re: Missing building that can make rocket fuel
There is no building that has 5 fluid inputs for making rocket fuel. This recipe is a bug. It is not supposed to be like that and will hopefully be fixed soon but until it is there is no way to make rocket fuel with both Angel's and Bob's mods installed. This has already been explained a few times ...
- Sun May 21, 2017 9:10 am
- Forum: Bob's mods
- Topic: [0.15.x] Bob's Mods: General Discussion
- Replies: 1047
- Views: 350905
Re: [0.15.x] Bob's Mods: General Discussion
Enriched fuel is just fuel made from light oil, but with 6 times the energy density per item, and 120% of the total energy that can be obtained from the oil.Recon777 wrote:Hey Bob, can you do a quick summary describing the distillery and enriched fuel?
- Sat May 20, 2017 11:46 pm
- Forum: Bob's mods
- Topic: [0.15.x] Bob's Mods: General Discussion
- Replies: 1047
- Views: 350905
Re: [0.15.x] Bob's Mods: General Discussion
I think it should go 200, 100, 50, 50. That way there's a continuous improvement in the burn time per stack as tech level increases.
- Sat May 20, 2017 8:55 pm
- Forum: Bob's mods
- Topic: [0.15.x] Bob's Mods: General Discussion
- Replies: 1047
- Views: 350905
Re: [0.15.x] Bob's Mods: General Discussion
Also, I noticed something. Since fuel blocks and now my new enriched fuel both stack to 50, but rocket fuel only stacks to 10, you get a huge amount more fuel per stack in my enriched fuel than rocket fuel. should I increase fuel stack sizes? also, coal stacks to 200 in my mods, which is more than ...
- Sat May 20, 2017 7:03 pm
- Forum: Angels Mods
- Topic: Missing building that can make rocket fuel
- Replies: 9
- Views: 3442
Re: Missing rocket fuel
This is a known compatibility issue, not a feature. It's impossible to make rocket fuel with the latest versions currently, but it should be fixed relatively soon hopefully.
- Sat May 20, 2017 9:48 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1212745
Re: Bugs & FAQ
In Angel's Infinite Ore, I want to generate infinite ore only. Can I do it with config? Transrat by google I wouldn't recommend trying. You'll quickly find that starting the game is entirely impossible because there's no way of producing the acid required for mining infinite ores without actually h...
- Fri May 19, 2017 5:45 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1382745
Re: Development and Discussion
The question is more like what to keep and what to override. I would suggest keeping dinitrogen tetroxide, dimethylhydrazine (which is a rocket fuel used in conjunction with N 2 O 4 ), and one of the hydrazines (as hydrazine is used for maneuvering thrusters; I'd say probably keep your one since it...
- Fri May 19, 2017 4:40 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1382745
Re: Development and Discussion
https://image.prntscr.com/image/9ebdb6e2285f47fe829a6f8d18df9455.png Where is my 5-input and 5-output chemical plant? :lol: This is a compatibility issue, not a feature. Based on how long it usually takes mod makers to fix things like that I'd assume it'll be fixed relatively soon (unless there's s...
- Fri May 19, 2017 8:06 am
- Forum: Bob's mods
- Topic: [0.15.x] Bob's Mods: General Discussion
- Replies: 1047
- Views: 350905
Re: [0.15.x] Bob's Mods: General Discussion
Bob, did you remove the recipe for Sulfur from Petroleum Gas? I was just setting up my battery factory and noticed my blueprint is invalid. Sulfur with Bob's mods is obtained in 2 ways: through refining of crude oil, or as a byproduct of several ore refining processes. The crude oil refining method...
- Fri May 19, 2017 12:31 am
- Forum: Bob's mods
- Topic: [0.15.x] Bob's Mods: General Discussion
- Replies: 1047
- Views: 350905
Re: [0.15.x] Bob's Mods: General Discussion
Trvia: Silver zinc batteries are pretty much a technology on par with Lithium Ion. I was considering making the silver zinc battery the MK2 battery for a while, and bumping lithium ion to MK3, but the Li-Ion had already been around for a while, and the main reason I didn't bump it is because... it ...
- Wed May 17, 2017 5:23 pm
- Forum: Bob's mods
- Topic: [0.15.x] Bob's Mods: General Discussion
- Replies: 1047
- Views: 350905
Re: [0.15.x] Bob's Mods: General Discussion
Is anyone else missing Lithia Water on the map when running RSO? I think something broke it because I've got a slightly older map which has it. Lithia water should spawn, it's just quite rare (I tend to find several huge patches of gold before finding any lithia, and sometimes even tungsten appears...
- Mon May 15, 2017 11:34 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1212745
Re: Bugs & FAQ
It should be a matter of changing in-game mod configs, if I'm not mistaken.canadajebus wrote:I'm missing the Chloric, Fluoric and Nitric waste water purification recipies. (Do have Sulfuric).
Anyone else experiencing this? I also am using marathomation so not sure if it's a mod conflict issue.