Search found 68 matches

by TheVeteraNoob
Sat Oct 29, 2016 1:30 pm
Forum: News
Topic: Friday Facts #162 - Theme Art Again
Replies: 173
Views: 44667

Re: Friday Facts #162 - Theme Art Again

It would be pretty cool if the boost that people want in assemblers would add a 25% boost to the productivity bar and only one can be consumed per craft. This way if one wanted to they could accumulate massive numbers of artifacts and never run out of a use. Using them in fast crafting items such as...
by TheVeteraNoob
Sun Oct 09, 2016 12:29 pm
Forum: News
Topic: Friday Facts #159 - Research revolution
Replies: 248
Views: 76317

Re: Friday Facts #159 - Research revolution

I always thought it was a little weird how one cannot control enemy entities. I think it would be a much more interesting challenge if somebody could change the recipes of machines or the routes of trains. Basically the only difference between the two teams in my eyes should be who the turrets targe...
by TheVeteraNoob
Fri Oct 07, 2016 2:31 am
Forum: Won't fix.
Topic: [0.12.29] [kovarex] Cant load old 0.11.22 save
Replies: 5
Views: 1731

Re: [0.12.29] [kovarex] Cant load old 0.11.22 save

Man... Workstation builders just throw ram around don't they? My computer I was talking about was a workstation from like 8 years ago.
by TheVeteraNoob
Wed Sep 28, 2016 1:21 pm
Forum: General discussion
Topic: What is that weird "Green Haze" that shows up in screenshots
Replies: 5
Views: 2013

Re: What is that weird "Green Haze" that shows up in screenshots

AutoMcD wrote:Yeah I usually don't bother with it either. I don't like the green and prefer to drop lights.
I'm the same way. That's why I forgot about it.
by TheVeteraNoob
Mon Sep 26, 2016 8:46 pm
Forum: General discussion
Topic: What is that weird "Green Haze" that shows up in screenshots
Replies: 5
Views: 2013

Re: What is that weird "Green Haze" that shows up in screenshots

Oh I completely forgot that was a thing. Thanks.
by TheVeteraNoob
Mon Sep 26, 2016 2:27 am
Forum: General discussion
Topic: What is that weird "Green Haze" that shows up in screenshots
Replies: 5
Views: 2013

What is that weird "Green Haze" that shows up in screenshots

I've seen it a lot of times and it never happens to me. If you don't know what I'm talking about I could probably dig one up for you.
by TheVeteraNoob
Thu Sep 15, 2016 2:11 am
Forum: Combinator Creations
Topic: Multi Stack Filter Inserter
Replies: 4
Views: 4096

Re: Multi Stack Filter Inserter

Emmm, Dumb question, but what is the problem with negative values? Just specify items that you don't need, and use hold signal from the belt and inserter as a filter. https://giant.gfycat.com/FarflungLimitedEasteuropeanshepherd.webm But if you want to go a little bit further you can notice, that in...
by TheVeteraNoob
Sat Sep 10, 2016 1:06 pm
Forum: Ideas and Suggestions
Topic: Actual laser turret
Replies: 54
Views: 31440

Re: Actual laser turret

JoneKone wrote:
Also I believe electric lazers need cooling water...
And then you can use it to power steam engines. Hmm...
by TheVeteraNoob
Sat Sep 10, 2016 6:04 am
Forum: Technical Help
Topic: What does --apply-update actually do?
Replies: 1
Views: 632

What does --apply-update actually do?

Just as the title says. Also there seems to be some kind of bug when the command is used wrong and then tried again. Says that a copy command is missing arguments.
by TheVeteraNoob
Thu Sep 08, 2016 2:59 am
Forum: Show your Creations
Topic: Fun animated GIF from bad "There is no spoon" run
Replies: 3
Views: 2007

Re: Fun animated GIF from bad "There is no spoon" run

The steam engines + wind really make the gif
by TheVeteraNoob
Wed Sep 07, 2016 12:40 pm
Forum: Railway Setups
Topic: The golden train that doesn't know when to quit.
Replies: 7
Views: 5218

Re: The golden train that doesn't know when to quit.

One stop might work. But I feel like it would be much harder to convince the train to switch routes
by TheVeteraNoob
Tue Sep 06, 2016 4:04 pm
Forum: Railway Setups
Topic: The golden train that doesn't know when to quit.
Replies: 7
Views: 5218

The golden train that doesn't know when to quit.

I made a train that never stops or slows down and is set to automatic for the lols. 20160906114732_1.jpg It is actually quite simple to make. Create a quite tall track of 4 lanes that are connected together in a similar way as the initial screenshot. And add 2 rail signals to the oposite coners with...
by TheVeteraNoob
Tue Sep 06, 2016 12:45 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Quick-setup resizable mining outpost
Replies: 11
Views: 13236

Re: Quick-setup resizable mining outpost

The chests with less items in them will increase the average items per chest before equalising their numbers. So if one chest ever becomes unbalanced it is impossible for them to equalize. Edit: after typing this I realize this makes no sense whatsoever. But this is what I have seen. But once again ...
by TheVeteraNoob
Tue Sep 06, 2016 3:48 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: Quick-setup resizable mining outpost
Replies: 11
Views: 13236

Re: Quick-setup resizable mining outpost

That's a nice variation of the chest balancer. I don't believe it does balance more evenly, but it simplifies the configuration if you want to vary the chest count (as you point out). It's not really a big advantage because usually you have a blueprint that includes the chest balancer and it will n...
by TheVeteraNoob
Tue Sep 06, 2016 2:29 am
Forum: Ideas and Suggestions
Topic: Link to appdata/Factorio folder
Replies: 4
Views: 1235

Re: Link to appdata/Factorio folder

Then just make one. Right click on somewhere click new then shortcut. Type in the same app data jazz
by TheVeteraNoob
Tue Sep 06, 2016 2:26 am
Forum: Implemented Suggestions
Topic: Block A single side of belts.
Replies: 17
Views: 4348

Re: Block A single side of rails

If you mean conveyer belts instead of rails that is totally possible with underground belts facing sideways. If you actually mean rails i have read your post 3 times and don't see what you want.
by TheVeteraNoob
Mon Sep 05, 2016 1:39 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Quick-setup resizable mining outpost
Replies: 11
Views: 13236

Re: Quick-setup resizable mining outpost

If you use similar wire setup you can get a usually more exact number in each chest and change the number of chests. 1. Wire each chest to the below inserter. Except the one furthest down the belt. (Red wire) 2. Connect each inserter to the same green network. Except the same unwired inserter before...
by TheVeteraNoob
Sun Sep 04, 2016 12:45 pm
Forum: Won't fix.
Topic: [0.14.0-3] Player movement during desynch
Replies: 6
Views: 1671

Re: [0.14.0-3] Player movement during desynch

Every update seems to come with a new source of desyncs. Being almost gurenteed to be killed by them because you started running at the speed of light tends to be way worse than any other bug.
by TheVeteraNoob
Sat Sep 03, 2016 1:14 pm
Forum: Won't fix.
Topic: [0.14.0-3] Player movement during desynch
Replies: 6
Views: 1671

Re: [0.14.0-3] Player movement during desynch

That thing where it says desync name will disconnect. This bug does not seem to be dependent on cause.
by TheVeteraNoob
Fri Sep 02, 2016 6:49 pm
Forum: Ideas and Suggestions
Topic: Persistent promotions and bans.
Replies: 0
Views: 332

Persistent promotions and bans.

I feel the headless server needs a properties file of some sort that adds a permanent admins and bans list. It's kind of inconvenient when you have to change the map semi regularly having to wait for the admins to come online to promote them

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