I opened .15 and .16 and read them in-order. While reading the complete .15 changelog, I could have been first on .16. Now you're too fast for me. I should have checked this page firstSuperSandro2000 wrote: ↑Tue Mar 19, 2019 9:54 pmDo I even read the changelog? No. Do I want to be first? Yes
Search found 218 matches
- Tue Mar 19, 2019 9:57 pm
- Forum: Releases
- Topic: Version 0.17.16
- Replies: 14
- Views: 14415
Re: Version 0.17.16
- Fri Mar 08, 2019 11:25 pm
- Forum: News
- Topic: Friday Facts #285 - Bugs, Bugs, Bugs.
- Replies: 65
- Views: 32225
Re: Friday Facts #285 - Bugs, Bugs, Bugs.
Oh the grass bleeding red is a known issue? Good to know it's not just me and it will be fixed. While reading this FFF, I just realized why I didn't report it: similar bugs report I've made have always been closed as 1/0 magic, written off as "my odd linux setup" (a completely standard Deb...
- Fri Mar 08, 2019 11:17 pm
- Forum: Releases
- Topic: Version 0.17.8
- Replies: 25
- Views: 21358
Re: Version 0.17.8
Delivering the downloads with a CDN would be better / easier. They already to that as far as I can tell. Torrents have an negative image So let's use it for a legitimate purpose instead of just complaining that people think it's bad technology! Fun fact: Facebook uses (used?) it for distributing up...
- Thu Mar 07, 2019 9:05 pm
- Forum: Releases
- Topic: Version 0.17.8
- Replies: 25
- Views: 21358
Re: Version 0.17.8
What's a BTT? If you mean BitTorrent Tracker, how would I use that to make a fortune?someone1337 wrote: ↑Thu Mar 07, 2019 8:38 pmYeah, so some people can make a fortune with BTT ... or not
- Thu Mar 07, 2019 8:04 pm
- Forum: Releases
- Topic: Version 0.17.8
- Replies: 25
- Views: 21358
Re: Version 0.17.8
Wouldn't it make a lot of sense to distribute the files as torrents? Then: - The file is automatically split up (and re-assembled, you don't even notice it) into blocks of a few hundred kilobytes - As soon as you got one block, you can start spreading it to others - They can start spreading those to...
- Tue Feb 26, 2019 1:47 pm
- Forum: Modding help
- Topic: How to create an infinite chest and set him a filter?
- Replies: 3
- Views: 8177
Re: How to create an infinite chest and set him a filter?
Combining both replies, this code works in 0.16.51: /c game.surfaces[1].create_entity{ name="infinity-chest", position={game.player.position.x+1, game.player.position.y+1}, force=game.player.force}.set_infinity_filter(1,{index=1,name="iron-plate",count=50}) (Nexela's answer gives...
- Sat Feb 23, 2019 12:04 am
- Forum: News
- Topic: Friday Facts #283 - Prepare to Launch
- Replies: 341
- Views: 168351
Re: Friday Facts #283 - Prepare to Launch
Can I assume that next Monday, the 25th would be the release of 0.17? It would be very unwise to assume it's gonna be on Monday. The thing is, we are not sitting on a thing that is ready to release, and will release it as soon as it seems to be in good enough state, so it is impossible to say exact...
- Fri Feb 22, 2019 12:07 am
- Forum: Ideas and Suggestions
- Topic: Tiny feature request: show network number when hovering over a roboport
- Replies: 7
- Views: 2037
Re: Tiny feature request: show network number when hovering over a roboport
Thanks for the support guys!
Now if the devs only read this board
Now if the devs only read this board
I've thought about suggesting that as solution, but I would really like to just have this simple solution first. Better any solution now than a good solution in Factorio v1.20!
- Fri Feb 22, 2019 12:00 am
- Forum: Tools
- Topic: Search the Factorio Knowledge Base, also known as FFF
- Replies: 2
- Views: 2872
Search the Factorio Knowledge Base, also known as FFF
Frequently, things are mentioned in the Factorio Friday Facts which would be nice to look up later. I wrote a small webpage which searches the posts: http://lgms.nl/p/factorio/fff-search.html An example would be if you want to know what this sprite atlas option does, which was explained in FFFs: htt...
- Thu Feb 21, 2019 11:48 pm
- Forum: Tools
- Topic: TinyFactorio - make your Factorio installation 88% smaller!
- Replies: 2
- Views: 6294
Re: TinyFactorio - make your Factorio installation 88% smaller!
Nah, gmail is enough of a monopoly that it cannot have a spam problem: it just drops everything into the spambox unless the sender uses one of a handful of mail servers (such as gmail itself, hotmail, and a few others). Did my email not arrive? Surely Google cannot do it wrong, it must be the sendin...
- Sat Feb 09, 2019 8:15 pm
- Forum: News
- Topic: Friday Facts #281 - For a Few Frames More
- Replies: 85
- Views: 46886
Re: Friday Facts #281 - For a Few Frames More
If disabling eye-candy is an option (sorry graphic designers), could one get away with not having a dedicated GPU without performance impact? I would also really like such an option. Currently, my game runs at about 25-28fps (so everything moves at less than 50% speed) which is a pretty big pain in...
- Sat Feb 09, 2019 10:53 am
- Forum: News
- Topic: Friday Facts #281 - For a Few Frames More
- Replies: 85
- Views: 46886
Re: Friday Facts #281 - For a Few Frames More
Can we please have that [sprite atlas cache feature] as a toggle option inside the new and improved GUI? Does it improve startup speed for you? Note that you should try with a cold filesystem cache to simulate how one would usually start it. The operating system keeps anything it reads from disk (o...
- Sat Feb 09, 2019 10:42 am
- Forum: News
- Topic: Friday Facts #281 - For a Few Frames More
- Replies: 85
- Views: 46886
Re: Friday Facts #281 - For a Few Frames More
is there any plans to rework this part of the UI? Im not able to see everything, stored in my network. It just goes below the screen. Making UI smaller isnt helping much - everything becomes too small. Maybe some slider to let us scroll this list or something like that? Yeah this is a bug that shou...
- Sat Feb 09, 2019 12:51 am
- Forum: News
- Topic: Friday Facts #281 - For a Few Frames More
- Replies: 85
- Views: 46886
Re: Friday Facts #281 - For a Few Frames More
What I miss in most games is a "test" button in the graphics settings that renders a couple of scenes and reports the fps. Especially in games where the screen starts out empty and fast to render... Woa, killer idea here! Why fiddle with the controls and have to figure out specific settin...
- Sun Feb 03, 2019 9:20 pm
- Forum: Ideas and Suggestions
- Topic: Tiny feature request: show network number when hovering over a roboport
- Replies: 7
- Views: 2037
Tiny feature request: show network number when hovering over a roboport
TL;DR: When using many networks, it is very tedious to use the logistic networks screen's network selection menu because it takes dozens of tries to find the right network. Showing the network number as a property when hovering over a roboport would solve the issue. I use roboports extensively, and...
- Sat Jan 19, 2019 7:45 pm
- Forum: News
- Topic: Friday Facts #278 - The new quickbar
- Replies: 176
- Views: 72507
Re: Friday Facts #278 - The new quickbar
keys 1 to 0 :lol: Actually on a physical keyboard that makes more sense than 0-9 I know that's how it is on a physical keyboard, but when reading it like that, it really drives the point home of how weird it is to have the zero at the end. Made me smile to do a double take on the text and realize i...
- Sat Jan 19, 2019 6:22 pm
- Forum: News
- Topic: Friday Facts #278 - The new quickbar
- Replies: 176
- Views: 72507
Re: Friday Facts #278 - The new quickbar
article wrote:keys 1 to 0
- Fri Jan 11, 2019 5:13 pm
- Forum: News
- Topic: Friday Facts #277 - GUI progress update
- Replies: 101
- Views: 46802
Re: Friday Facts #277 - GUI progress update
Yeah I was thinking the same while reading the post: why wait if you can just release versions while we can already play all the other awesome stuff packed in there?authorized411 wrote: ↑Fri Jan 11, 2019 5:04 pmPlease don't hold up the 0.17 release for a GUI update.
- Fri Jan 11, 2019 4:47 pm
- Forum: News
- Topic: Friday Facts #277 - GUI progress update
- Replies: 101
- Views: 46802
Re: Friday Facts #277 - GUI progress update
Is it a thing in Czech to write a comma before the word "that"? In German it is ("mann muß sicher sein, dass das dreht"; translated with the comma: "one should be sure, that it turns") and I see some German colleagues applying the same rule in English, where it is wrong...
- Fri Jan 04, 2019 12:11 am
- Forum: Ideas and Suggestions
- Topic: Allow Inserters to take fuel from trains again
- Replies: 50
- Views: 13809
Re: Allow Inserters to take fuel from trains again
The main reason it was disabled for locomotives is so a train stopping at not-the-intended-stop or anywhere that does offloading Did you see the suggestion about filter inserters? Your scenario doesn't really work in that case. There is one scenario where, even with filter inserters, it could go wr...